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Lubuntu, in case you didn't know, is a version of Linux, or specifically Ubuntu, that has very low system requirements. Does that mean that if I were to game on Linux, the performance would increase in double-digit numbers?

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No, software can not make up for hardware performance. Although if you run a lower end system it will help game performance a bit due to more resources being available at any given time. With most modern computers it really doesn't matter what OS you run (even Vista) the performance difference will be negligible across them.

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No, software can not make up for hardware performance. Although if you run a lower end system it will help game performance a bit due to more resources being available at any given time. With most modern computers it really doesn't matter what OS you run (even Vista) the performance difference will be negligible across them.

Actually, for many of the games that run natively on Unix systems they run considerably better than on Windows, Problem is there is less than 10% of the games available. Difference between distros, that is less clear.

 

As to how much better, last test I saw (a while ago admittedly) had it at between 3 and 7%, depending on the game and how well optimised it was.

I don'T PreSS caPs.. I juST Hit THe keYboARd so HarD iT CriTs :P

 

Quote or @dzzope to get my attention..

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Actually, for many of the games that run natively on Unix systems they run considerably better than on Windows, Problem is there is less than 10% of the games available. Difference between distros, that is less clear.

 

As to how much better, last test I saw (a while ago admittedly) had it at between 3 and 7%, depending on the game and how well optimised it was.

There's a lot more in play such as API utilization (OpenGL has some good extensions) and general game optimization rather than pure operating system performance. The L4D2 port is a prime example of better optimization that brought a large performance gain for that particular game. There's no way the Linux kernel can make hardware perform that much faster. Especially considering driver maturity.

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There's a lot more in play such as API utilization (OpenGL has some good extensions) and general game optimization rather than pure operating system performance. The L4D2 port is a prime example of better optimization that brought a large performance gain for that particular game. There's no way the Linux kernel can make hardware perform that much faster. Especially considering driver maturity.

Whatever the reason it doesn't change the fact that it runs faster on Unix than Windows.

 

Not that I'm suggesting to go Unix for a gaming rig.. Still not enough games supported.

I don'T PreSS caPs.. I juST Hit THe keYboARd so HarD iT CriTs :P

 

Quote or @dzzope to get my attention..

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The choice of the linux distro doesn't make too much of a difference. Chose the distro you like the most. The desktop environment isn't too much of an effect on performance. The amount of other applications that you have open that use any hardware acceleration will make more of an impact such as if you had 30 some chrome tabs open that may slow down you game a little bit.

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You can always dual boot, or triple boot, or quad boot. You can sym-link your files across distros.

You can also install lubuntu and then install Unity, KDE, Gnome, Openbox, Cinnamon, whatever. But as always, back up your stuff.

You can turn Unity on and off with terminal to run it on top of KDE (and probably the same is true with other DEs and LXDE your mileage may vary), or log in and out of the different desktop environments.

 

 

One thing though, on my Kubuntu rig, Unity's actual phyisical desktop, with the resizeable icons, is always running in the background (visible at log-off), even when the launcher isn't. (KDE covers it up). I can't seem to figure out to turn it off but I haven't really tried.

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