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Difference between OpenCL and OpenGL

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is it a problem for professionals that CUDA is not open-source?

Programming and usage wise, no. But in the future when upgrading hardware you're either stuck with buying more nvidia cards that may not be the best you can get or spending a ton of time and money rewriting all of your code in OpenCL and getting AMD.

is it a problem for professionals that CUDA is not open-source?

Programming and usage wise, no. But in the future when upgrading hardware you're either stuck with buying more nvidia cards that may not be the best you can get or spending a ton of time and money rewriting all of your code in OpenCL and getting AMD.

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Programming and usage wise, no. But in the future when upgrading hardware you're either stuck with buying more nvidia cards that may not be the best you can get or spending a ton of time and money rewriting all of your code in OpenCL and getting AMD.

thx man

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Programming and usage wise, no. But in the future when upgrading hardware you're either stuck with buying more nvidia cards that may not be the best you can get or spending a ton of time and money rewriting all of your code in OpenCL and getting AMD.

Or stick to writing hardware accelerated tasks in OpenCL unless you know that Nvidia hardware is all that you will be using. Most people who make CUDA software are making it specific to the hardware since that's the only way possible. Mainstream software uses OpenCL since it works on either vendor of GPUs.

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OpenCL = Open Computing Language

OpenGL = Open Graphics Library

 

;)

 

As others have said, OpenCL is for compute, OpenGL is for graphics.

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