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Source 2 UI Disappointment

loganryan99

Idk what went through Valve's head when they decided this, but it looks like the UI for all Source 2 games is going to be based on........ FLASH?!?!?!?

 

WHAT THE HELL?

 

I know people hate on SimCity and the Glassbox Engine it runs on but one of the things Maxis/EA did right with it is using HTML 5 for the UI, and it caused no issues.

Now if modders want to add or change UI elements in any Source 2 games they need to use expensive commercial software on an out of date and dying platform.

 

https://developer.valvesoftware.com/wiki/Dota_2_Workshop_Tools/Custom_UI

 

This is ridiculous.

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Gross

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I would love for my games to look like this, I could totally get into it

 

flash+animation+(4).gif

I am good at computer

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Why do you think they may have made the decision?

 

Honestly I have no idea, but I am assuming they're using RAD Game Tools' Iggy thing, because it fits this description perfectly.

 

http://www.radgametools.com/iggy.htm

 

Honestly it doesn't look that bad, but it's frustrating I have to buy CS 5 for source modding now.

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Honestly I have no idea, but I am assuming they're using RAD Game Tools' Iggy thing, because it fits this description perfectly.

 

http://www.radgametools.com/iggy.htm

 

Honestly it doesn't look that bad, but it's frustrating I have to buy CS 5 for source modding now.

It says more recent versions of this tool also work, in reference to CS5, so CC might be a decent option instead of CS5

I am good at computer

Spoiler

Motherboard: Gigabyte G1 sniper 3 | CPU: Intel 3770k @5.1Ghz | RAM: 32Gb G.Skill Ripjaws X @1600Mhz | Graphics card: EVGA 980 Ti SC | HDD: Seagate barracuda 3298534883327.74B + Samsung OEM 5400rpm drive + Seatgate barracude 2TB | PSU: Cougar CMX 1200w | CPU cooler: Custom loop

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Idk what went through Valve's head when they decided this, but it looks like the UI for all Source 2 games is going to be based on........ FLASH?!?!?!?

 

WHAT THE HELL?

 

I know people hate on SimCity and the Glassbox Engine it runs on but one of the things Maxis/EA did right with it is using HTML 5 for the UI, and it caused no issues.

Now if modders want to add or change UI elements in any Source 2 games they need to use expensive commercial software on an out of date and dying platform.

 

https://developer.valvesoftware.com/wiki/Dota_2_Workshop_Tools/Custom_UI

 

This is ridiculous.

 

Because Source modding has never not been a nightmare.

Spoiler

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