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I'm somehow I'm able to force 8x SSAA through CCC with hardly any loss in performance, maybe a loss of 5 or so FPS max. How is this possible? Is it the same for all of you or is it just me?

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maybe it isn't working properly?

 

It is:

 

46a3eb4aaf.pngd3e7ca1a3f.png

i5-4670k @4.2GHz Sapphire Tri-X R9 290 @1135MHz 1600MHz G.Skill RipjawsX 8GB Samsung 840 EVO 120GB Samsung 850 EVO 250GB


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I was impressed then I scrolled down. No shit it doesn't have an impact.

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I was impressed then I scrolled down. No shit it doesn't have an impact.

 

I just used Minecraft screenshots because I felt the difference was more obvious. It's the same story for other games.

i5-4670k @4.2GHz Sapphire Tri-X R9 290 @1135MHz 1600MHz G.Skill RipjawsX 8GB Samsung 840 EVO 120GB Samsung 850 EVO 250GB


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I thought Minecraft is OpenGL game? CCC only affect DirectX

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I thought Minecraft is OpenGL game? CCC only affect DirectX

 

It is indeed an OpenGL game, I suppose CCC supports it.

i5-4670k @4.2GHz Sapphire Tri-X R9 290 @1135MHz 1600MHz G.Skill RipjawsX 8GB Samsung 840 EVO 120GB Samsung 850 EVO 250GB


Corsair K70 Logitech G502 Proteus Core Logitech G230 Blue Snowball SteelSeries QcK+


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