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Dolphin Emulation: If I Technically Use A "Bigger Version Of A CPU", Would FFW On An Emulator Make This Run Faster?

XZDX

 

I'm looking at this video and the dude gets to the part where he compares the different runs and their length in time. 

 

But here I am wondering..... 

 

If I have a G5 with a good GPU, or, a Talos machine, specifically to avoid dynamic recompile and to run the instructions on a CPU that would be able to run them....

 

Were I to leave the game in fast forward mode, would I be able to run the game faster than if I were to emulate it on an x86 machine?

 

I'm specifically curious as to what happens when you load link "out of bounds" or into a boss room.

 

I'm interested in running the game as efficiently as possible to possibly find new routes and gut the times on those ledaderboards ecks dee

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