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I am having some issues with blender. So I created a character in blender, rigged it, and animated it, but I want to keep an original copy so exported it as an .fbx file and imported again in a new project but the size and he bones were all messed up and the animations were imported, is there a way to fix this?


And now that I have finished it, how can I use it in blender, or do I have to rerig and reanimate it?

"I know a lot about a little, but a little about a lot"

Note that I am a student so what I say is based on what I read, and may not be the case for everyone.

I am not the best technician, so don't make fun

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