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Modding exported unity game assets (models)

Guest GRRigger

Not sure where to put that topic, so i put it in offtopic.

 

I have searched alot on this, havent had any luck.

 

I would like to know, how can I import models(mesh) from exported assets  ( .43 extension ) into Blender or Unity or something similar.

I would like to edit or replace a map for unity game.

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I don't know how, but I usually just use .obj, never heard of .43....

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I don't know how, but I usually just use .obj, never heard of .43....

its what unity packs assets as i guess

i think i finally found it

here, would that work right? http://kotschopshop.com/topic/5134976/1

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