Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Gsync, Is It Needed?

Unkindness
 Share

Bought a 1050 TI for my first build with plans to upgrade to a 2080 TI in a year or so. Looking at monitors as at the minute I'm using a 22 inch 1080p Samsung TV to get set up.

Is Gsync really needed? What is it? Can I use a normal monitor?

System has non clocked 8086k, 32gb DDR4 3200 and the mentioned 1050 TI

CPU: Intel i-9 9900KF
Motherboard: Gigabyte Z390 Aorus Master
RAM: G.Skill 32GB 3200MHz Sniper X
GPU: ASUS ROG Strix RTX 2060
Case: Fractual Design Define S
Storage: Intel 760p 265GB SSD x2, Intel 760p 1TB SSD
PSU: Aerocool Project 7 650W
Display: ASUS VG278QR
Cooling: Noctua D-15S

Sound: ASUS Strix Soar

OS: Windows 10

Link to comment
Share on other sites

Link to post
Share on other sites

Gsync is an upgraded version of Vsync. It stops tearing and helps avoid jitter. If you are going to upgrade to a 2080TI I would get a gsync monitor now.

 

Link to comment
Share on other sites

Link to post
Share on other sites

no g-sync isn't needed, but a 2080ti isn't ether. So if you have the extra money get g-sync

Link to comment
Share on other sites

Link to post
Share on other sites

17 minutes ago, Unkindness said:

Is Gsync really needed? What is it? Can I use a normal monitor?

GSync prevents screen tearing by forcing the monitor to draw on the screen when a frame is ready, as opposed a set refresh rate. If the frame rate is not a factor of the refresh rate (e.g., if the monitor is 60 Hz, then its factors are 60, 30, 15, etc), there will screen tearing, where two frames appear in the same refresh cycle.

 

Whether GSync is needed or not depends on if you care about seeing tearing. It's more prevalent when the frame rate is lower than the refresh rate. You also need a G-Sync specific monitor to use it, but they're also more expensive.

 

Workarounds to avoid screen tearing are using Fast Sync and ensuring the frame rate is higher than the refresh rate or running in windowed/borderless windowed mode, as Windows forces triple buffering (which also prevents screen tearing) at the expense of being one frame late in displaying the next frame on all windows.

Link to comment
Share on other sites

Link to post
Share on other sites

Cheers guys!

CPU: Intel i-9 9900KF
Motherboard: Gigabyte Z390 Aorus Master
RAM: G.Skill 32GB 3200MHz Sniper X
GPU: ASUS ROG Strix RTX 2060
Case: Fractual Design Define S
Storage: Intel 760p 265GB SSD x2, Intel 760p 1TB SSD
PSU: Aerocool Project 7 650W
Display: ASUS VG278QR
Cooling: Noctua D-15S

Sound: ASUS Strix Soar

OS: Windows 10

Link to comment
Share on other sites

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share


×