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Hi everyone, I was earlier editing a video via Blender and rendered it under Windows 10. After one session was done, I wanted to start another edit, but blender crashed consecutively when trying to start another project. I thought I am gonna play some games before I look into it. But then the game crashed after a while as well, but no error. So I looked into the Event-Log from Windows and the error indicated the RAM is running full. Which was the actual case, it was 59 of 64GB RAM memory used. I tried to empty the cache with RamMap, that would only temporary free up to 15GB, so 40GB are getting gulped up from somewhere else. Okay, let's test with a restart. Saved all my workspaces and turned the PC off and left it off, just to be sure. After restart, 40+ GB RAM were still in use, here is the screenshot of ressource-monitor Like does this indicate a physical memory leak. Sadly my PC can't boot Memtest, so I can only use the windows build in Memtest, but I got no other explanation. Any help/suggestions are very welcome.
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Hi forum, I have a question. Is it my GPU or something else that causes the textures in all fps games to load fully after like 1-2 minutes after I am loaded into the game. My specs is: CPU: i7-6700k mobo: Asus ROG strix z270h ram: 2x4gb 2133mhz GPU: Asus dual 6600 xt oc SSD: adata 8200 xpg pro HDD: sata3 5400rpm 2.5 750gb PSU: Corsair tx850m CPU cooler: Corsair h100x elite rgb
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- windows 10
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Im thinking of upgrading my system starting by the graphics card. My main workload is 3D with Maya, Zbrush, Blender and Marmoset.So I cant choose to have a AMD graphics card since most of these software have been optimized to run on CUDA cores. I game sometimes when I have time but I have 1080p monitors. Yes I have 3 of them My current system is an AMD Ryzen 7 2700x with an Asus GTX 1060 6GB and a 650W PSU in a MSI B350 Gaming Plus motherboard Im thinking of getting a RTX 4070 since its the most powerful card that my current PSU can handle with the most VRam that is good for rendering. I have seen benchmarks that put it on par with a RTX3080. I would like to upgrade and not have to worry about for the next 5 years. And prices for the 3000 series are still high. So my though is to get a 4000 series that has lower power consumption Current prices in Europe are around 700 Euros. But I have seen one go as low 620 EUR. Do you think this is a good decision? Should I wait for NVIDIA to release the 4060 so the prices drop? Will the price drop? What are you recommendations?
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Budget (including currency): 5000 EUR (not fixed, but I don't want to spend more than 6000 EUR including monitors&peripherals) Country: Germany Games, programs or workloads that it will be used for: 3D Work/Rendering, Photogrammetry, AI Stuff, Gaming/ Gamemaking Hey, I need a new build and need some help with planning. There is nothing decided yet, so I am open to any suggestions. I plan to buy the parts in the next couple of weeks (unless there is something that's worth waiting for). What I know: CPU: Either any Intel Core i9-13900 (K?,KS?) or AMD Ryzen 9 7950 (X?,X3D?). I want as many cores as possible, but single core performance is also important (importance for my workload: 70% multi core, 30% single core) GPU: 4090, because of the VRAM for AI stuff and rendering performance, but I don't know which vendor to get. RAM: 128Gb (more if possible, but I don't think it is with these CPUs) DRIVES: 2TB Bootdrive, 4TB SSD for data/projects What i don´t know: - Motherboard - Case - Cooling Monitors/Peripherals: I currently have 2 okayish 4k/60hz monitors (27"), but if there is a good option to upgrade to 144hz, i would consider it. I need a new keyboard and mouse (suggestions?). I have a Logitech G15 and some random Logitech mouse (but its partially broken, so i need a new one anyway). Additional notes/questions: - The system will run at or near 100% (CPU and GPU) a lot. Is it necessary to get a higher PSU than 1000W, then just to be sure? - I will need a lot of RAM. As far as I know more than 128Gb is not an option with these CPUs. Are there any other options like a special drive thats intended as swap? (currently I have 64Gb and up to 350GB of swap (on a SSD)) - Is 128Gb DDR5 a valid option? Do i benefit from DDR5 or is DDR4 enough? I have build a couple of PCs before, but i havn't kept up with the latest tech. TLDR: I want an awesome PC. The only things I know: - GPU: 4090 - CPU: Good multicore, very good single core (13900K or 7950X) - RAM-Capacity: 128Gb The things I don´t know: - Excact CPU - Motherboard - RAM - Cooling - PSU - Monitors - Peripherals If someone could help me with a pcpartpicker list, that would be awesome. Thanks
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I'm planning to upgrade my rendering workstation and so far the best bang for the buck in compute power vs price is 8 x RX7900XT. I know this probably sounds nuts, but how would you go about building something like that yourself? I know someone out there knows what to buy and where. Or someone can tell me to stop dreaming this impossible dream. (EDIT: I've been advised to go Nvidia, so this is now 8 x RTX3070ti)
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Hello! Whenever I am rendering intense loads, the pc will restart - a Kernel Power 41 error is then shown in the event viewer. -------------------------------------------------------------------------------------- I am currently running: Win(64) Bios V. 7C84v153(Beta version) 2021-01-04 AMD Ryzen 9 5950X 3.4 GHz 16-Core Noctua NH-D15 CHROMAX.BLACK 82.52 CFM MSI MAG X570 TOMAHAWK WIFI ATX AM4 Corsair Vengeance LPX 64 GB (2 x 32 GB) DDR4-3600 CL18 Samsung 970 Evo 1 TB M.2-2280 NVME SSD Western Digital Blue SN550 1 TB M.2-2280 NVME SSD MSI GeForce RTX 3090 24 GB GAMING X TRIO Corsair RM (2019) 850 W 80+ Gold Certified Fully Modular ATX ------------------------------------------------------------------------------------------------ I am using: Cinema 4D + Octane to render. I've tried: - updating all drivers - updating bios (had to do anyway because of new gen cpu) - checking temperatures: CPU: 30-40 idle 50-60 full load | GPU: 30-40 idle 50-80 full load (whenever cooler is removed, thermal paste is cleaned off and reapplied) - I've attached the CPU PWR2 cable onto the motherboard - I've even gotten a replacement PSU from ebuyer - Taken XMP profiles 1&2 off, running at stock 2133mhz - Enabled XMP profiles 1&2 with the respective DRAM speeds @3600, 3400, 3200 and even stock 2133 (still crashed when rendering) - Using 1 Ram stick at a time (one stick crashed upon startup - yet windows memory diagnostic test said all was ok?) (testing done @stock 2133mhz) - After testing single channel ram, proceeding to run with dual channel, resulting in a kernel power 41 error - Ran windows memory diagnostic tests - these came back with no errors - checked compatibility of RAM components with motherboard (all good) - Playing games @4k + Max settings does not cause any kernel power 41, however the games do sometimes crash. ------------------------------------------------------------------------------------------------ Is there anything else someone could suggest I try? It seems to be getting a lot worse today (30/01/2020) I've had 4 Kernel Power 41 Errors in one hour whilst trying to render a scene. Please let me know if I need to post more information , I'm not too sure what else to show. Many thanks, Jaime
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- kernelpower41
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Hey everyone, I built my first PC and immediately ran into a problem. I animate for a YouTube channel and the videos can get pretty big (decent amount of VFX), so I decided to upgrade from my previous rig to better support my workload, specs for my new PC below: CPU: Ryzen Threadripper 2950x 16 Core Motherboard: ASRock x399 Taichi Ram: 32GB 3200mhz GPU: GTX 1660 Super Storage: Two 1TB M.2 SSD's + 1 External HDD PSU: 850W In attempts to render in After Effects, Media Encoder and Premier, I was getting better render speeds on my old Ryzen 5 3600. The renders estimated completion endlessly shoots up to 50hrs+. I've done equally complex videos on a weaker build and got better performance, kinda tearing my hair out at this point since deadlines are coming up. I've tried overclocking but to no effect, tweaking which codec I export, etc... Feels like I've tried everything. I even used programs like Renderboss and Render Garden and got a small boost from it. I've tested UserBench and Cinebench and got good scores, but when it comes time to render a video I get nowhere. Anyone have any idea why my PC renders so slow?
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Budget (including currency): $3,000 USD Country: USA Games, programs or workloads that it will be used for: Zbrush, Autodesk Maya, various Adobe programs, Substance Painter and Designer, Unreal Engine 4. It is going to be used for primarily 3D modeling and rendering, as well as animation and VR and environment design in Unreal Engine 4. Might use it for some gaming, but mostly for large projects. Other details (existing parts lists, whether any peripherals are needed, what you're upgrading from, when you're going to buy, what resolution and refresh rate you want to play at, etc): I'm looking to build this hopefully in a few months. I know there is a mess with GPUs right now, I'm not in a rush and I'm mostly in a planning stage, and I might start picking up things now like the case. I'm currently using an Alienware 17 R5 laptop, intel core i9 @ 2.9 GHz, 32 GB RAM, NVIDIA GeForce GTX1080 graphics card. I'm looking for something that will keep a cooler cpu, and has lots of storage. I'm new to PC building this will be my first, and I'm excited to learn and get advice. EDIT: With graphics cards still being hard to find. What are the overall thoughts and reviews around purchasing a pre-made CORSAIR ( Like this https://www.corsair.com/us/en/Categories/Products/Systems/CORSAIR-VENGEANCE-i7200-Series-Gaming-PC/p/CS-9050007-NA#tab-faqs) Do they have decent turn around from order to delivery? Would this leave me open to upgrading parts like the CPU or GPU individually in the future? What are the thoughts around these?
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Hi! I am from India and building a pc for rendering and will use lumion. Here, the price of rtx 2060 and Rx 6600xt is almost the same and I am having a hard time which one to get. I won't be gaming at all and it will be mostly used for rendering in lumion. I would be really thankful if someone can suggest me which one to get.
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Hi! I recently got a new PC for rendering with 64gb of RAM, an RTX 3070 and a ryzen9 5900x. I also have a 1tb nvme m.2 ssd specifically for the cache and my project files. I'm really happy with the PC, but I'm confused - rendering any big Projects (with after effects) still takes a long time, but the pc isn't even using 50% of the power it actually has! is this normal or can I get some more performance? thanks in advance Picture: Utilisation of my HArdware while after effects is rendering quite slowly
- 13 replies
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- aftereffects
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Hey guys, I just started working at a new place and, amongst other things, I will have to do 3D renderings with Cinema4D. Until now I’ve used a Threadripper (2990WX, 128gb ram) workstation for this. But I will be working at home as well as at the office from now on so it won’t be possible to use a Workstation from now on. So I’m searching for a powerful notebook for CPU-Rendering with as much CPU-Horsepower as I can get and at least 64, preferably 128gb ram. Because I‘m travailing about an hour by bicycle, boat and bus, it would be great if it would be as light as possible (yes I know, power and portability don’t go hand in hand, but still). Battery life isn’t a concern at all, for my purposes it wouldn’t need a battery at all. And I don’t really care about the graphicscard, maybe not an integrated one, but apart from display output I don’t use it. I‘ve been searching for the 5950x XMG Aero 15 witch had a review on ltt, but it seems like it has been discontinued. And the new 13 inch MacBook Pro with the M1Max would have been a dream, but sadly one crucial piece of software doesn’t support it yet. Do you have any recommendations for me? Price isn’t really the matter, although it shouldn’t be unnecessary expensive (I have to sell it to my bosses). But I know performance costs. Thanks in advance! JP
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Budget (including currency): 3500-4000 $ Country: Romania Games, programs or workloads that it will be used for: 95% Blender(3D Modelling, Animations, a little bit of simulations and a lot of Cycles Rendering) and 5% DaVinci Resolve Other details (existing parts lists, whether any peripherals are needed, what you're upgrading from, when you're going to buy, what resolution and refresh rate you want to play at, etc): Right now I'm using a Acer Predator G5-793 connected to an AOC Gaming AG322QC4 31.5" curved monitor (which I will be changing in the future and for the moment it can be removed from the ecuation). Hello guys! Last year I made a similar topic, only that because of the pandemic, I had to delay this PC Build. So here I am again, trying to figure out the best solution and I really need some help because I got really confused. A few words about the PC: Its main purpose will be 3D modelling in Blender and rendering in Cycles. I plan on building at first a one GPU pc and later on to add another GPU. The main problem for the moment and the thing that confuses me the most is the motherboard and the SSD. Of course, being my first PC build, I also went a bit (more) for the looks. Here is the part list: https://pcpartpicker.com/list/2KJyMv I thought of building the pc as you see in the part list and I choose Lian Li O11 because 1-looks and 2-when I'll be adding the 2nd GPU, I can also add a 2nd PSU just for it (I hope it doesn't sound too dumb but if it does please let me know ) Now, my biggest problem is the motherboard and the interaction between PCIE Lanes, 2 GPU's and the SSD's. I thought at first Aorus X570 PRO will be quite good, but I also found MSI MEG X570 Unify to be better, later on I discovered ASUS ProArt B550-CREATOR and now ASUS Pro-WS-X570-ACE. So I don't know which one to choose or if there is a better suited motherboard for my needs, similarly priced as the ones mentioned. I am thinking that Ryzen 5900x has 24 PCIE lanes, 16 will be taken by the 2 GPU and if I add 2 SSD, they will take each 4 PCIE Lanes so in total I covered the 24 PCIE Lanes and I am not sure what will happen if I want to add a 3rd SSD. Also, since I didn't manage to research more, I don't even know what will happen if I want to add a SATA drive. So if anyone could recommend me a motherboard for the purpose I described earlier, that would be great. Now, onto SSD's! I noticed Samsung 980 PRO would be really fast. But I don't believe I need that kind of fast. Right now I'm using a small 256 Gb SSD as my Windows Drive and a 1 TB HDD and for me Blender moves just right. That's why I also thought that a 1TB Samsung 980 (not PRO), would be enough to start with. But I am not sure and yes, I would like something that could hold me for a while. I also noticed that SSD performance depends also on their size, meaning 500 GB Samsung 980 will have worse performance than 1TB Samsung 980. Because of this I was thinking of having a 1TB SSD for Windows, Blender, and a small database of textures and 3D models I can quickly import (Already done this on my laptop and it doesn't occupy that much space) and another 1TB SSD for projects I'm currently working on. In the end I would add a HDD for finished and closed projects that I won't be needing anytime soon. This would be my plan, so depending on this, which SSD's should I get? (Samsung 980 PRO is given as example here, I did it because I had no idea what other SSD's to name so I can explain my issue, I don't actually think I need it) Thank you for taking the time to read all of this! Any suggestions would be appreciated! Also, if you find something wrong regarding the parts list, please let me know! Thank you all!
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TLDR; If I have two hot GPUs stacked so one is exhausting onto the other and the later onto the PSU an inch below is this going to hurt performance significantly enough to warrant a bigger MOBO/Case? So I have a RTX3080 and a RTX2070. I am using these for Redshift, a GPU accelerated render engine that can take whatever I can throw at it. Although I do game on occasion I know the 2070 isn't being used unless I point Nvidia PhysX or something at it. I see over a 1/3rd decrease in render times using both vs one card which is awesome, but I am trying to weigh the pros and cons. My issue is these are hot cards and very close together on my small board under an inch of air between my 3080 and 2070. They are both blower style and I am worried that when setting a render to go often for over 8 hours at a time it will hurt the performance and lifetime of one or both the cards. Also wondering if a larger case/motherboard would help. I'll be monitoring the cards in MSI afterburner but would love any tips/knowledge you all have. Thanks. Sorry if this is common knowledge and I am being a noob. But didn't find much on here with a quick search.
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Hi all, I was wondering if anyone could help me find the best rendering laptop for roughly £1500 UK. Ideally we are looking to get the best value for our money, screen resolution is not a crucial factor so no cost needs to go into 165hz refresh rates or 4k, we just need performance and a colour accurate display. We plan on utilising Vray through 3DS Max and Sketchup but more compatibility the better. I looked around but anything decently priced seems out of stock so hoping there are some hidden gems out there. Any Help would be greatly appreciated. Kind regards, Jamie
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Budget (including currency): $700-$800 Country: USA Games, programs or workloads that it will be used for: Blender, premier pro, gta V, minecraft, cs go, overwatch, etc. PLEASE READ FULL Dont ask me where, or how, but i am getting the GTX 1060 6gb and a Quadro P2200 5gb for almost the same price. I am building the pc for mostly blender rendering, 3D animation and game development. I will also be doing so casual gaming. I just don't know which one of the two to choose. Thanks for any suggestions in advance.
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blender is an i5 9400f good enough for blender.
arnav_mishra19 posted a topic in New Builds and Planning
Budget (including currency): $700-800 Country: USA Games, programs or workloads that it will be used for: Blender, premier pro, cs go, minecraft, pubg pc, league of legends, overwatch, etc. i wanted to know if an i5 9400f is good enough for 3d rendering and little bit animation in blender. i havnt thought about the gpu yet, but i think i'll be going for the 1050ti, or if budget allows, a 1650super, cant get anything higher right now. will be upgrading on future tho. so i just wanted to know if the 9400f if capable enough for some small scale renders as i am just starting as a begginer to blender -
Hello peeps, I am looking for some suggestions and advice on what laptop specifications are more suitable for computer graphics simulations and rendering? My interest is focused more on the CPU and GPU. The reason I am asking is because I work remotely as freelancer ranging from 3D generalist to cinematics, and physics simulations, or frankly any task given from the client. When I am not able to access my desktop machine I would rather rely on a machine that can be ready for the task. I am not interested in the name of the brand so long as it's reliable and durable. Any suggestions would be much appreciated. Cheers!
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- rendering
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Budget (including currency): I would like to budget around a 1,000 dollars but am able to include couple of hundred later for upgrading the GPU Country: USA Games, programs or workloads that it will be used for: AutoCAD, Revit, Steam, Xbox, AutoCAD render, Civil3d Other details (existing parts lists, whether any peripherals are needed, what you're upgrading from, when you're going to buy, what resolution and refresh rate you want to play at, etc):
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my estimated budget build = 32000g + 1660 super 4gb + 8*2 gb dual channel 3200 mhz, can it edit 1080p 60 fps videos on adobe premiere pro smoothly?
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Hi all! I'm having trouble exporting my footage in Premiere Pro (in Media Encoder as well). All is swell when I first start rendering but it eventually stops about 10-30 seconds in. This isn't on a certain frame or a certain part of the project - it seems to happen at random. I've had something like this issue before but I've tried all of the things I did then to fix it to no avail. This is especially frustrating now because every time I tell Media Encoder or Premiere export to stop rendering it (since it never finishes), it will freeze the program and I have to force quit it. Even worse, I can't even get to the render screen now. I load into the project, don't touch it for 5 minutes so it has ample time to load, and about three clicks in it freezes and I have to force quit again. I highly doubt this is a reflection of my PC's ability to handle this footage, especially since I've done so before. Something else to note: I have several AE compositions in this sequence I'm trying to export. However, as I'll note in a bit, I'm still having trouble rendering even without the comps included. Here's what I've tried already: 1. Turning it on and off again (A.K.A restarting the program & my computer about a million times) 2. Removing all effects (Lumetri is the only one applied to these clips) 3. Rendering in a different sequence 4. Rendering in a different project 5. Rendering without Adobe Media Encoder 6. Updating all my applications (I tried rendering something before the update and I'm fairly sure I ran into the same problem but I can't be certain because I closed the program and tried to do it later. By the time "later" came, I had already updated my applications) 7. Pulling all of my hair out Here's what I've tried that has (sort of) worked: 1. Rendering a tiny portion of the clip - it successfully renders when it's dealing with 2-3 seconds of content. This includes rendering the AE comps. The full video is around 2 minutes. I've more or less isolated the problem to the program. This problem rendering persists in an entirely different project saved to a different drive with different footage (which is also on a different drive). The footage I tried to render in a different project was 1080p, 30FPS, MP4. The footage I need to render is 4k, 24FPS, MP4. Here are my PC specs: OS: Windows 10 MB: MSI Z390-A PRO CPU: I9 9900k @ 3.60GHz GPU: EVGA GEFORCE RTX 2080TI RAM: 64GB DDR4 2666MHz STORAGE: 4 SSDs in RAID 0 (This is where my footage is stored. Don't worry about volatility, I have 4 backup locations), 1 SSD for system, 2 1TB HDD, 1 500GB NVME M.2 SSD I'm at my wit's end here and I have people waiting on me to complete this project at work. I'd greatly appreciate any insight you have into this issue. Thanks in advance for your help! Best Regards, Erin Joan
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I am working on a video project for an orchestra in which I play. I am taking 48 different video files and arranging them into a 1920x1080 grid. It is about 7 min 30 sec video and I am not having any trouble with the cropping, scaling, or syncing. My concern arises when I attempt to render. The first time I tried to render this project in Davinci Resolve it took nearly 48 hours and crashed at 98%. After creating a comparable composition using Adobe After Effects (because it was much easier to scale and arrange 48 video files easily in AE than Premiere Pro), I imported the Composition into Premier Pro and began the render. Currently it has been running for about an hour and a half and the estimated time has increased from 6 hours to 42 hours and its still climbing. My hardware is not exactly a video editing station but should I expect these render times for my MSI GS65 Stealth with an i-7 9750h, RTX 2060, and 32 gigs of 2666 RAM? I have verified that my hardware settings in Premier Pro and After Effects should support GPU accelerated rendering but looking at task manager seems to indicate that the render I am trying to accomplish does not take advantage of this. After all, there are no effects and it is simply a 8x6 grid of 240x180 px cropped video files. My only real educated guess on why the render is taking so long is that there are many different encodings across the 48 video files that are being "combined". I am really just curios for some opinions more educated than mine as to why the render is taking so long, if this is normal for my hardware, and if there are some steps I can add to my project workflow to decrease this render time.
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okay so, i'm doing a video render in solidworks visualise ( its taking forever) and i've been keeping an eye on my GPU usuage, but i see some disparity, in task manager it shows around 42% usage, while in MSI afterburner, it shows 97%. which one is the correct one, and if its the MSI one, that why isnt it showing up properly in task manager.
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Hello, I've been working and editing videos for a while now, and was wondering what should I use to render videos GPU or CPU? Right now it's set to default - CPU rendering I guess, since CPU goes 100% when I'm rendering a video. But I'm not sure if it's good for my CPU or PC overall. I have heard that if you don't do it right, then video rendering can damage your PC. Setup > CPU: I3-8350K GPU: GTX 1660 Super Thanks in advanced!
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- sony vegas pro 13
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Looking for recommendations of high spec laptops that can chew through 4K footage in premiere. The Razer Blade 15 Base Edition is something I've been looking at. I would love to build a PC but have to be on the move so need a laptop that can handle this. All recommendations appreciated, but looking for something that is fairly portable and not crazy beefy. Coming from a Dell XPS 15 2015 so that size and weight are preferred. Budget preferable under $4K AUD Thanks in advance.
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