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Showing results for tags 'mods'.
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When I use the ctrl+O on the inventory, the JEI GUI disappears like how it is supposed to. But when I exit my inventory and go back in, the GUI is back. I want to gui to be GONE until I press ctrl O again. and on the left side, there is another panel. It seems to fill with random stuff, and with the NEI is "enabled" the control panels day cycle, item magnet, etc. Is being placed below this random thing.
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My Optiplex 755 Ultraslim thrown in a dead XPS 710 case. With a Core 2 Duo, 3 GB of ram, a Geforce 7900 GS, a 80 GB WD Caviar HDD, and a Seagate 1TB HDD. Not to mention, 2 power supplies one being 320 W (original) and a 450 W proprietary Dell 450 W for the Graphics card and extra Sata Power. The whole thing is unessarily heavy at around 55 pounds. When you can't afford a fully modern computer *me Oh and a copy of Windows 10 Pro for free
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I am trying to install mods in pop os but I can't. I got optifine working but it suddenly stopped working and when I try to run optifine or forge minecraft crashes. btw I also can't run the optifine or forge installer I had to run them on my map and move them to my pc
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Hi Guys, I've just finished Sleeving Extension for my PSU the 24 pin atx to motherboard, I would like to ask how to test my cable without/before plugging them to my motherboard. Are there any tools to test the extension cable Thanks
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Already posted this on Reddit, but wanted to show my LTT Forum people some love. Built this for a friends wife, and a similar green one for his son. First time doing full mods for paint, gpu backplate, psu basement cover, and case modification.
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Hopefully this is in the right category. I've seen a lot of work by coldzero and it looks nice so I placed an order with them for a few items. This was over a month ago and my order progress still just says "payment accepted". I emailed them about two weeks ago asking for a rough time estimate on how long my order would take out of curiosity and never got a response. I still haven't heard from them yet. I get that it takes time to make custom parts (gpu backplates and a psu shroud) but they had no timeline info on their website and haven't responded to my email or updated the order. I don't mind waiting for quality work but considering I can't do any more work on my build until I get these parts it would be nice to get a response filling me in on how long the wait will be. Anyone else whose dealt with them willing to share their experience? Is this typical or do you think maybe it's due to an excess of orders at the moment? Thanks everyone.
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I would like to see a video on universes clash of Marvel vs DC (2 motherboards in 1 super case modded out) fighting to control the entertainment universe as we know it...using 2019 best pc equipment. Using Jarvis vs bat computer design for the motherboards modding if possible as an added feature. holograms would be cool too. arc reactor bat signal holograms. If the video does more then 3 million hits or then give it to one of the actual movie actors of that universe through movie trivia(while doing coffee shots) of the opposite movie universe. if its a tie they actually have to flip for it. or say the alphabet backwards, lol!!
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I just bought a FREDDE desk (https://www.ikea.com/us/en/catalog/products/50219044/ ), I want to mod this desk but want some more ideas than USB Hubs. Any Ideas?
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What have you done to your keyboard that makes it your own? Show off those sweet double shot keycaps or that one board that has your fav Cherry MX switches, or maybe a board that you have bonded specially to.
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Help!! So i just upgraded my pc today and i put a h150i radiator front mount with one top mount and bottom mounted fan and i put three fans on the outside of the case because of the 1080ti. I can not get the front filter on and i know that people have modified their case in order to get the front filter back on. Anyone do this if so how did you get around the front air filter problem! I have heard that you can cut the plastic mesh out but i still can not get the bottom to clip in.
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Help!! So i just upgraded my pc today and i put a h150i radiator front mount with one top mount and bottom mounted fan and i put three fans on the outside of the case because of the 1080ti. I can not get the front filter on and i know that people have modified their case in order to get the front filter back on. Anyone do this if so how did you get around the front air filter problem! I have heard that you can cut the plastic mesh out but i still can not get the bottom to clip in.
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Are you able to cut down a power supply cable like sata power down from a chain of 4 to 1??
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I was in the market for a new laptop this July, and wanted something portable, with good battery life, 360-degree screen rotation, and discrete GPU. The Nitro Spin 5 was the only option I found with decent graphics capability, i7 U-series CPU, fully rotating screen hinges, and a reasonable price. I bought one, being fully aware of the thermal limitations and game stuttering thanks to reading and watching a multitude of user and YouTube reviews. The thermal problems were noticeable but did not seem as severe to me as made out in the reviews. I attribute this to driver and bios updates released between the reviews and my time of purchase, I got a well-build unit, and/or I simply was less bothered by it than the reviewers. In an effort to alleviate the thermal problems, as well as satisfy my compulsive need to disassemble anything that strays within arms' reach, I decided to attempt to improve the heat removal capabilities of the cooling system. I am satisfied with the results, and am providing my process and analysis in the hope that it will help others who are experiencing similar issues. For the short version, skip to the summary at the end. Symptoms: The CPU frequency would turbo to 3.6 GHz, with an accompanying temperature spike to around 95 degrees C, followed by a reduction of frequency to 1.8 GHz and reduction of temperature to 60-65 C. During gaming or heavy load, the CPU frequency sometimes lowers to 1.6 GHz. CPU throttling as reported by Intel Xtreme Tuning Utility engages within seconds of high load being applied to the CPU. GPU temperatures under load were consistently 70-75 C. Testing: The core voltage, cache, and graphics offsets were reduced by .100 V. Turbo boost short power max and turbo boost power max were set to 44 W, and turbo boost power time window was maximized at 96 seconds. All settings were applied using XTU. The performance increase was noticeable, however I did not do any testing to determine the battery life and temperature improvements. These changes were applied shortly after purchase, so I don't feel that my subjective observations will be reliable. Intel Burn-in Test was used for CPU loading. Blender OpenCL rendering was used for GPU compute testing, however I can't remember exactly how I ran the test before repasting, so take those results with probably 50% confidence. For idle testing, I datalogged for 5-10 minutes while the computer idled. I do have to mention that MS's background shenanigans (Windows 10) really added an unnecessary amount of complexity to the idle measurements, but I attempted to account for that in the data analysis. I should also mention that I only ran a single before and after test for each category. I did however do many exploratory test runs, and noticed that the temperature stabilizes rather quickly, so I decided that for the purposes of what I was doing a single run would adequately represent the system performance and save time. XTU was used to monitor thermal, power, and current limit throttling, while Open Hardware Monitor was used to monitor everything else due to its logging ability. Procedure: I began by removing the bottom cover and cooling assembly. The next step was to remove the existing thermal paste. Although only a few months old, the paste seemed rather dry, and came off mostly in flakes rather than smearing off. The next step was to level the CPU and GPU cooler mounting surfaces. I covered the surfaces with permanent marker, and lightly sanded with 1000-grit sandpaper on a small wooden block. The GPU hardly required any sanding. The CPU mount was in pretty good shape, but had minor but obvious deformation where the heat pipes connect. I didn't think to take any pictures. Should have taken pictures. I do want to caveat this for anyone wanting to do the same mod, but hasn't leveled a cooler mount before. I don't know that the sanding will have much or any effect in the long run. It wasn't bad, but I finished it anyway since I had already started. If you do sand the surfaces, just remember that the goal is not to remove material, although that will be a result. The goal is to flatten the surface. Covering the surface with permanent marker provides an indicator as to the condition of the surface, and prevents removal of too much material. I didn't think to have any thermal pads handy for the GPU memory, and since the goo on them was only barely disturbed when I removed the cooler I just left it. The surfaces were cleaned with alcohol before reassembly. Noctua NT-H1 was chosen as the new thermal paste, and was applied as a (small) pea-sized dot to the CPU and GPU. Results: I ran the tests after reassembly. Ambient temperature for the before and after runs was 70F/21C. Since I left frequency-stepping enabled, I normalized the measurements by comparing CPU package temperature to package power draw. This removes any uncertainty introduced by trying to relate individual core frequency and load to temperature. A second-order polynomial trendline is used to smooth the data points. Figure 1: Idle Package Temperature (C) vs. Package Power (W) *Note the excessive noise of the data points. Upon observing the load and frequency data, it seems to me this noise is caused by the cooler temperature lagging behind the frequency and load oscillations induced by the background activity in Windows. Figure 2: Intel Burn-in Test Package Temperature (C) vs. Package Power (W) Figure 3: Package Temperature (C) vs. Package Power (W) under GPU Load *Note: As stated previously, I have reduced confidence in the absolute comparison on this graph, I must have rendered a different scene. This graph is still however included because it displays trends consistent with the other tests. Analysis: Testing after the cooler modification and repaste reveals consistent performance improvement at high CPU power states. One interesting observation is the downward concavity of the plots while using the NT-H1 thermal paste. This suggests the thermal properties of the paste make it more effective at higher temperatures, which agrees with the observation of slightly worse performance at lower CPU power, as compared to the stock paste. Take this merely as speculation, as I have not done any research or testing to identify the cause, and am focused more on the results. Subjective Observations: Using the stock thermal paste, when the CPU was initially loaded it would turbo to 3.6 GHz, and the temperature would spike to roughly 95 C. Within seconds, the CPU frequency would reduce to 1.6, 1.8, or 2.5 (MAYBE 3.0+) GHz depending on the situation, and temperature would reduce to 60-70 C. XTU would report thermal throttling at this time. Behavior during gaming was similar, with accompanying intermittent stutters in gameplay. After the repaste and cooler mount leveling, when the CPU is loaded, the frequency will raise to 3.6 GHz and temperature steadily rises to 70-80 C. Turbo frequencies of 4 GHz (3992 MHz) have now been observed. The interesting observation is that the CPU now maintains a higher temperature under load than it did originally. However, it does so while maintaining 3.6 GHz, whereas originally it would only maintain non-turbo frequencies. Gaming performance is similar, with the CPU typically maintaining 3.0+ GHz while the GPU is under load. Additionally, no throttling whatsoever has been observed (according to XTU) since the modification has been completed. GPU temperatures have shown a moderate improvement, lowering from roughly 70 C to 60 C under load. There has been no observed difference in frequency range or GPU performance. Summary: With the CPU and GPU cooler mounts leveled and high-quality thermal paste applied, the maximum CPU temperature has lowered by 15 degrees C. The CPU temperature under load has increased by roughly 10-15 degrees C, however thermal throttling is no longer applied. This allows the CPU to maintain 3.6 GHz under load, versus 1.6-2.5 GHz while thermal throttling. Low load/idle temperatures have increased by roughly five degrees C, although fan activity at idle has not increased. GPU temperature under load has decreased by 10 degrees C. No GPU performance improvement has been observed, although the additional thermal headroom presents a greater opportunity for overclocking. Recommendations: The cooling system improvements have resulted in a tangible benefit and in my experience have been worth the effort. For performance improvement, replacing the thermal paste with a high quality paste should be sufficient. In my case, the cooler mounting surfaces were not deformed enough that I feel they would have had a significant impact on the modification results. For fan noise and battery life improvements, this modification has not provided noticeable benefit. Fan activity remains similar, although with significantly improved processing power. The best way I have found so far to reduce fan noise is to restrict the CPU from achieving turbo frequencies.
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hey guys So ive got a Dell Optiplex 740 SFF (slightly bigger than an Xbox 360) which i pulled the HDD out of and added an SD card with RecalBox on it AND it works fantastically i have had some issues here and there with PSX and PSP games but that was just down to shitty default settings in RecalBox. Anyway some amount of gaming later and i now want to continue the series ive been playing (Jak And Daxter) but the issue is the next game (actually its the previous ive been playing the PSP game) is only on PS2 and RecalBox for whatever reason doesnt support it yet even though it supports PSP (logic) and i cant find any OS like it with PS2 emulator support since RetroPie 3 refuses to boot SO my idea was to install some version of linux on another SD card and so the only thing you have to do is switch the SD cards over to switch consoles. Anyway what i want to do is Install Linux and install PCSX2 on it and somehow set it to start automatically as soon as the OS loads which i know how to do on windows but ive no idea on Linux as if im honest ive never been a big fan of it i would never consider using it for modern gaming but for emulation i think its exactly what i need for emulating. SO in short if someone could recommend a lightweight small version of Linux for this particularly application i have mentioned that would be great. Cheers guys
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So I got h-encore, Henkaku, and Vitashell on my ps vita, firmware is 3.68, and now I have no idea what to do. What can I do with this?
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I am trying to make a modded minecraft for my sister. She wanted a specific set of mods, wich i downloaded, but the game crashes when you try to launch. Here is the crash report. ---- Minecraft Crash Report ---- WARNING: coremods are present: MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.1.181.jar) AstralCore (astralsorcery-1.12.2-1.9.4.jar) SSLoadingPlugin (SereneSeasons-1.12.2-1.2.6-universal.jar) Contact their authors BEFORE contacting forge // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~] Time: 8/6/18 8:55 PM Description: Initializing game java.lang.NoClassDefFoundError: li/cil/oc/api/driver/DriverBlock at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:348) at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:529) at sun.reflect.GeneratedMethodAccessor9.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) at com.google.common.eventbus.EventBus.post(EventBus.java:217) at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:218) at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:196) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) at com.google.common.eventbus.EventBus.post(EventBus.java:217) at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:135) at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:593) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:466) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.ClassNotFoundException: li.cil.oc.api.driver.DriverBlock at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ... 38 more Caused by: java.lang.NullPointerException A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:348) at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:529) at sun.reflect.GeneratedMethodAccessor9.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) at com.google.common.eventbus.EventBus.post(EventBus.java:217) at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:218) at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:196) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) at com.google.common.eventbus.EventBus.post(EventBus.java:217) at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:135) at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:593) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:466) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 263400208 bytes (251 MB) / 603979776 bytes (576 MB) up to 4294967296 bytes (4096 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.42 Powered by Forge 14.23.4.2747 Optifine OptiFine_1.12.2_HD_U_D2 37 mods loaded, 37 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored | State | ID | Version | Source | Signature | |:----- |:------------------- |:----------------- |:---------------------------------------------- |:---------------------------------------- | | UC | minecraft | 1.12.2 | minecraft.jar | None | | UC | mcp | 9.42 | minecraft.jar | None | | UC | FML | 8.0.99.99 | forge-1.12.2-14.23.4.2747.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UC | forge | 14.23.4.2747 | forge-1.12.2-14.23.4.2747.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UC | micdoodlecore | | minecraft.jar | None | | UC | antiqueatlas | 4.4.9 | antiqueatlas-1.12.2-4.4.9.jar | None | | UC | antiqueatlasoverlay | 1.2 | antiqueatlas-1.12.2-4.4.9.jar | None | | UC | examplemod | 1.0 | antiqueatlas-1.12.2-4.4.9.jar | None | | UC | baubles | 1.5.2 | Baubles-1.12-1.5.2.jar | None | | UC | astralsorcery | 1.9.4 | astralsorcery-1.12.2-1.9.4.jar | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 | | UC | bibliocraft | 2.4.5 | BiblioCraft[v2.4.5][MC1.12.2].jar | None | | UC | biomesoplenty | 7.0.1.2399 | BiomesOPlenty-1.12.2-7.0.1.2399-universal.jar | None | | UC | thaumcraft | 6.1.BETA20 | Thaumcraft-1.12.2-6.1.BETA20.jar | None | | UC | botania | r1.10-354 | Botania+r1.10-354.jar | None | | UC | cfm | 5.4.1 | cfm-5.4.1-mc1.12.2.jar | None | | UC | chiselsandbits | 14.20 | chiselsandbits-14.20.jar | None | | UC | codechickenlib | 3.1.8.341 | CodeChickenLib-1.12.2-3.1.8.341-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | | UC | mantle | 1.12-1.3.2.24 | Mantle-1.12-1.3.2.24.jar | None | | UC | jei | 4.9.1.168 | jei_1.12.2-4.9.1.168.jar | None | | UC | tconstruct | 1.12.2-2.10.1.87 | TConstruct-1.12.2-2.10.1.87.jar | None | | UC | conarm | 1.0.2 | conarm-1.12.2-1.0.2.jar | 5d5b8aee896a4f5ea3f3114784742662a67ad32f | | UC | customspawner | 3.11.4 | CustomMobSpawner-3.11.4.jar | None | | UC | mocreatures | 12.0.5 | DrZharks MoCreatures Mod-12.0.5.jar | None | | UC | ebwizardry | 4.1.2 | Electroblob's+Wizardry+-+4.1.2+-+MC+1.12.2.jar | None | | UC | ironchest | 1.12.2-7.0.40.824 | ironchest-1.12.2-7.0.40.824.jar | None | | UC | mrtjpcore | 2.1.3.35 | MrTJPCore-1.12.2-2.1.3.35-universal.jar | None | | UC | natura | 1.12.2-4.3.2.62 | natura-1.12.2-4.3.2.62.jar | None | | UC | nei | 2.4.1 | NotEnoughItems-1.12.2-2.4.1.233-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | | UC | harvestcraft | 1.12.2u | Pam's+HarvestCraft+1.12.2u.jar | None | | UC | twilightforest | 3.7.424 | twilightforest-1.12.2-3.7.424-universal.jar | None | | UC | plustic | 6.5.2.0 | plustic-6.5.2.0.jar | None | | UC | sereneseasons | 1.2.6 | SereneSeasons-1.12.2-1.2.6-universal.jar | None | | UC | sgcraft | 1.13.2 | Stargate-Atlantiscraft-Mod-1.12.2.jar | None | | U | tinkersoc | 0.1 | tinkersoc-0.4.jar | None | | U | treechopper | 1.2.2 | TreeChopper-1.12.1-1.2.2.jar | None | | U | wearablebackpacks | 3.1.3 | WearableBackpacks-1.12.2-3.1.3.jar | None | | U | xaerominimap | 1.15.3 | Xaeros_Minimap_1.15.3_Forge_1.12.jar | None | Loaded coremods (and transformers): MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.1.181.jar) micdoodle8.mods.miccore.MicdoodleTransformer AstralCore (astralsorcery-1.12.2-1.9.4.jar) SSLoadingPlugin (SereneSeasons-1.12.2-1.2.6-universal.jar) sereneseasons.asm.transformer.EntityRendererTransformer sereneseasons.asm.transformer.WorldTransformer GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 398.11' Renderer: 'GeForce GTX 1060 3GB/PCIe/SSE2' Pulsar/tconstruct loaded Pulses: - TinkerCommons (Enabled/Forced) - TinkerWorld (Enabled/Not Forced) - TinkerTools (Enabled/Not Forced) - TinkerHarvestTools (Enabled/Forced) - TinkerMeleeWeapons (Enabled/Forced) - TinkerRangedWeapons (Enabled/Forced) - TinkerModifiers (Enabled/Forced) - TinkerSmeltery (Enabled/Not Forced) - TinkerGadgets (Enabled/Not Forced) - TinkerOredict (Enabled/Forced) - TinkerIntegration (Enabled/Forced) - TinkerFluids (Enabled/Forced) - TinkerMaterials (Enabled/Forced) - TinkerModelRegister (Enabled/Forced) - chiselsandbitsIntegration (Enabled/Not Forced) Pulsar/natura loaded Pulses: - NaturaCommons (Enabled/Forced) - NaturaOverworld (Enabled/Not Forced) - NaturaNether (Enabled/Not Forced) - NaturaDecorative (Enabled/Not Forced) - NaturaTools (Enabled/Not Forced) - NaturaEntities (Enabled/Not Forced) - NaturaOredict (Enabled/Forced) - NaturaWorld (Enabled/Not Forced) Launched Version: 1.12.2-forge1.12.2-14.23.4.2747 LWJGL: 2.9.4 OpenGL: GeForce GTX 1060 3GB/PCIe/SSE2 GL version 4.6.0 NVIDIA 398.11, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 8x AMD Ryzen 5 1400 Quad-Core Processor OptiFine Version: OptiFine_1.12.2_HD_U_D2 OptiFine Build: 20180430-132249 Render Distance Chunks: 8 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false Shaders: null OpenGlVersion: 4.6.0 NVIDIA 398.11 OpenGlRenderer: GeForce GTX 1060 3GB/PCIe/SSE2 OpenGlVendor: NVIDIA Corporation CpuCount: 8 can you please tell us which mods are giving the errors so we can get it to launch?
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Hey, I've owned this PC for about nearly 1 year now and I was just thinking it kinda looks like your typical "gamer PC" these days. What Can i do to make it look more unique and personal? Could be something a simple a moving the light strips or whatever. Thanks! (please excuse the not so great photos) ***Specs for those interested*** AMD Ryzen 3 1300 16GB DDR4 G-Skill RAM Nvidia GTX 1070 (black back plate) MSI X370 Gaming Plus motherboard 2X 1tb ssds (One Samsung and other Corsair) Corsair H55 cooler
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Hey LTT! No ''real'' build log this time but i thought i'd share the build regardless. the Meshify C case from fractal is very compact in terms of fitting a big GPU + a radiator in the front, that didn't stop me from trying tho! The Asus Strix shroud was removed and replaced by 2x Noctua NF-F12's, this was needed to fit the GPU in with a front mounted 360mm radiator. The case support ''175mm'' long PSU's but i can confirm a 180mm will work fine as long you remove the HDD cage. any longer PSU's than 180mm will not fit even with the HDD cage removed! (unless you mod the case i guess) With the HDD cage removed, the HUE+ unit for the LED's fit perfectly in the bottom of the case. (Currently i'm using one of the earlier Cablemod sets for this PSU, i have them for a while now and they will be replaced by Cablemod Pro series in the next couple weeks.) Specs: CPU i7-8700K 5.0 GHz 1.36V DeliddedGPU Asus GTX1080TI Strix OCPSU EVGA 850 G2CASE Fractal design Meshify C White TGMOBO z370 asus rog maximus x heroRAM Corsair Vengeance 16GB 2x8 2400mhzSSD 2x Crucial mx200 240GBSSD 1x Samsung 850 EVO 250GB Pictures are not the best quality sorry!
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- fractal meshify c
- strix 1080ti
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So my modded minecraft doesn't work and every time i try to start it up it gives me this,"The version you are trying to play inherits properties from an unknown version". I read somewhere that this can result from running the inactivated windows which I did for a couple months but I activated mine about a month ago and it still doesn't work. I have deleted twitch and minecraft but the problem still happens. When i delete minecraft there is always one file that wont delete so that could be the problem but I never went after that. I am trying to play FTB Revelations through twitch and I built my pc.
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Here is the problem I want to mod Gta V. But when you mod Gta V you cant play online anymore. And I still want to do that. So I thought I will just create another account. Easy right? Wrong. As turns out all the changes I make to the Gta folder in my second account also happen in my main account. I do have a 250gb hard drive lying around from an old MacBook. Mabey I could install windows on that and boot from that every time I want to use mods? I'm running windows 10 home and I installed gta v from steam if it helps.
- 8 replies
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- windows 10
- gta v
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Hey guys. Just wanted to let the community know about the poor customer service experience i've had with CableMod. I purchased two cables through their custom cable configurator on April 22nd. They were shipped through DHL but USPS did the final delivery. They were shipped to the wrong address on May 09 which i confirmed when I called both DHL and USPS and USPS told me it was delivered to a different zip code than the one i provided CableMod. I emailed them on May 15th and explained the situation to them. Matt from Cablemod emailed me back the same day and said "We will have the order remade and reshipped ASAP." The next day they told me that they couldn't ship out the remade cables until they opened up an investigation with the courier and it had been resolved. He told me that the investigation would only take a few days. It has now been 19 days and after numerous back and forth emails with Matt telling me there is no update, he is now no longer replying to my emails. I am now escalating this to PayPal to get this resolved. I hope your experience with them has been better!
- 5 replies
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- cablemod
- custom cables
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Anyone got a good hardware or software chromebook mod(s)?
- 6 replies
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- chromebook
- mods
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so im trying to find a cable kit or something fo my psu not the problem with that is its an older psu ... https://www.newegg.com/Product/Product.aspx?Item=N82E16817256017 . anyway i have no way to make custom cables and silverstone doesn't seem to want to be helpful i would love to be able to afford a new psu and work from there but im not cash positive in the amount that would end up costing me , plus i want the cables to look good in the case as ytou can see it comes in the old hotdog colors , now what would be cool if i could hop the straight of to Linus's own workshop and get advice there but alas i cannot that would be more than the psu is worth any one familiar with b.c. ferries will know this. so anyu suggestions etc or maybe you know something i don't about this particular power supply
- 16 replies
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- cables
- power supply
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