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  1. Fasauceome

    Fasauceome

    Here here!

    Spoiler

    Gonna keep rocking windows 7 and Ubuntu until I get bored

     

  2. Yummychickenblue
  3. givingtnt

    givingtnt

    Yall be flexing single boot when you don't need windows-dependent software >.>

  4. givingtnt

    givingtnt

    Yeah... no.

    Not everything runs well like this, esp not Nvidia gpu dependant software (Ahem 3dsMax, MediaEncoder, UE4)
    Sure, UE4 has a linux version, but it's terrible. not worth the time.

  5. Yummychickenblue

    Yummychickenblue

    ue4 definitely runs on wine, i've never heard of mediaencoder, and 3dsmax has linux alternatives like Maya or Blender.

     

    edit: i haven't been iven a good reason to change to different shell.

  6. givingtnt

    givingtnt

    College doesn't care for alternatives
    UE4 sucks on wine
    media encoder = adobe
     

  7. Windows7ge

    Windows7ge

    Step-up your dual-boot game with high performance low latency virtualization:

    115329634_Screenshotfrom2019-08-0317-45-33.png.46ecf8f49016ec60215e4e67f85ddcb2.thumb.png.93eedd16c08dcbf1a78153c23f09e52c.png

  8. Yummychickenblue

    Yummychickenblue

    ^that's the real way to do it. I definitely would if my system could fit two gpus.

  9. elfensky

    elfensky

    I wonder. Theoretically, given many laptops have two gpus (integrated and dedicated), could you do it that way too?
    Or not, because all of the data goes through the igpu anyway?

  10. Windows7ge

    Windows7ge

    The bigger concern would be weather or not your BIOS supports IOMMU which it wouldn't surprise me if a manufacturer of a proprietary product would lock you out of such a feature. If you don't have that Enabled in your BIOS you won't be passing-though any GPU.

     

    If you inexplicably do have it though then everything else is just a matter of configuring the OS. You can use Looking Glass to run the output of the dGPU to the iGPU so you don't need to plug a display into it. That's how the above photo was achieved. Windows is running on it's own dGPU but I've used Looking Glass to copy that GPU's frame buffer over to the host primary GPU enabling me to view both without dedicating a display to the VM. Works pretty well after tuning. Pretty smooth.

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