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Batmanium

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  1. Please run MSI afterburner while testing. This way we can see the VRAM usage and other awesome stuff.
  2. You need NFS to run with Samba or something equivalent, iirc.
  3. Traffic according to my router, nothing spectacular! (Green is download)
  4. It will run as it were 1 x 4gbit/s port and 1 x 4gbit/s cable.
  5. Or 4 x 1gbit/s if you use link. (4 cables and 4 ports in each pc)
  6. DirectX for big projects, because if used correctly your result will be light years ahead of OpenGL. DirectX also has a lot of things that you cannot find in OpenGL, which will spare you resources and development time. DirectX is more technically advanced and build generally more professional. Seen any big publishers use OpenGL or anyone use OpenGL for professional applications(with a few exceptions obviously for cross platform applications) The only thing you sacrifice is cross-platform if you use DirectX. But I wouldn't recommend DirectX for small projects because it's usually harder to get started with it, and a much more complicated introduction for 3D programming because there's a lot things you have to constantly consider. EDIT: DirectX is however documented a million times better.
  7. There was a guy in Sweden who gave his mother a 40gbit/s connection ... for fun. Non English written source: http://ing.dk/artikel/svensk-mor-far-verdens-hurtigste-internetopkobling-40-gbits-79910
  8. Paying 40€/a month for a 60/60mbit/s on fiber. http://www.speedtest.net/result/2716658232.png They currently offer 90/90mbit/s as a maximum for private customers, a connection that has been available for 8+ years in my city. I would pay $300/month for a 1gbit both ways or more if they included an option to get multiple external ip's. (static and dynamic)
  9. I use http://startssl.com class 1 for free and you can get a class 2 wildcart for $60 (USD) a year.
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