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Humbug

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Everything posted by Humbug

  1. where did you get 3% increase in profits from ?
  2. With your freesync monitor getting a Vega is a much better gaming experience than getting a 1080ti. But wait for reviews anyway. August 14th.
  3. if miners are going to eat up all the supply I hope AMD increases their prices temporarily and makes the extra margins. I would rather that than have amazon/newegg etc make a killing.
  4. I remember when sound cards used to sound better than onboard. My audigy 2 zs back in the day. These days on modern AM4 mobos etc the onboard audio is very good though. these days i hear creative doesn't support Linux properly anyway, so would never buy one .
  5. Governments are made out of people. Nothing special about them. And people (especially anonymous ones) cannot be trusted with your private pics, search engine results, text messages, whatever...
  6. Remember that Vega64 and Vega FE have been clocked up and volted up way beyond the point of diminishing returns. This is in order to compete on raw performance with the GTX 1080 in gaming and Titan XP in professional applications. AMD knew they cannot lose to the 1080 on raw performance. But what happens when you instead tweak Vega for max efficiency? When you configure Vega to the point where you are get the best possible clocks with the least possible voltage. You will end up with something like the Vega nano at 150 watts. And it will still be fast...
  7. Ok so in raw performance it will be very good. Not surprising. But miners also want a ROI so they look at -GPU retail price and -performance per watt (cause unlike gamers these guys actually load the cards 24x7, so it actually affects their power bill) Considering those factors is it still as attractive as polaris?
  8. Ok so in raw performance it will be very good. Not surprising. But miners also want a ROI so they look at -GPU retail price and -performance per watt (cause unlike gamers these guys actually load the cards 24x7, so it actually affects their power bill) Considering those factors is it still attractive as polaris?
  9. power consumption will be reasonable. Not as low as a gtx 1070 obviously but still will be ok. Basically every chip has a particular frequency range at which they are most efficient. Where the perf/watt is at it it's peak. As you start climbing higher the scaling becomes more non linear. And you start needing more and more voltage for smaller frequency (performance) gains. so what happens on the flagship is that AMD is pushing the clocks way above the point of diminishing returns because they think screw it we have to beat the gtx 1080 in absolute performance, whatever the voltage and power cost. that's why the top end will be those hungry chips, while the lower clocked more efficient versions like the 210 watt vega 56 and 150 watt vega Nano also exist, they are not giving up as much performance as some expect.
  10. Yes it will be enabled by driver updates, cause Vega FE already has the required hardware. So then why won't TBR be entirely the same? What difference do you expect between TBR on Vega Rx vs TBR on Vega FE
  11. I think it is the same chip. What AMD said was that some new features like Tile Based Rasterizer and Power saving Optimizations were not enabled because they weren't ready. So once RX vega ships expect Vega FE to get a small boost from the new drivers.
  12. No need water blocks. Just need a proper air cooler with 3 fans (sapphire, MSI etc). The official benchmarks which AMD has put out for Vega 64 are the air cooled (blower) version. Which "trades blows" with GTX 1080.
  13. Once you start tweaking Vega56 should easily reach Vega64 clocks. It's probably just clocked lower for market segmentation purposes...
  14. It's probably true. For Vega 64 in terms of hardware there is nothing more they can do to make it pull further ahead of the GTX 1080. The chip is fully unlocked so they cannot increase cores / TUs etc... They have pushed up clockspeeds as much as they reasonably can and have ended up on parity with the GTX 1080. Future performance increases will be software based only. Whereas the Vega 56 is a cut down chip. So AMD started with Vega 64 and they only cut down and only scaled back clockspeeds to the extent that they are still well ahead of the GTX 1070.
  15. Tweaktown is claiming that the Vega 56 will beat the GTX1070 and be the sweetspot in the Vega lineup. 2560x1440 ultra leaked benchmarks Battlefield 1 GTX 1070 ; 72 fps Vega 56 ; 95 fps Civilization6 GTX 1070 ; 72 fps Vega 56 ; 85 fps Doom GTX 1070 ; 85 fps Vega 56 ; 100 fps COD IW GTX 1070 ; 92 fps Vega 56 ; 100 fps http://www.tweaktown.com/news/58635/amd-radeon-rx-vega-56-leaked-benchmarks-gtx-1070-killer/index.html
  16. No salt required. Just a basic understanding of what it is -a limited sample size (opt in too) -margin of error applies as always in statistics -not trying to be representative of entire market (only steam customers) It's one more data point. Which we can track over the next few months. That's all..
  17. Finally starting with the July results Ryzen starts to make an impact http://store.steampowered.com/hwsurvey/processormfg/ AMD will be hoping that they can keep this up for the next year and see their market share crawl up every month.
  18. I agree that they don't have the discipline anymore. Making a AAA game requires a multi-year effort towards a common goal coordinated across hundreds of employees. My contention is that the reason they do not have the discipline is because of the revenue they generate through steam. It's much more lucrative to put their effort towards UGC on their multiplayer games and into Steam where they can obtain upto 30% cut from 3rd party devs sales. Whereas other studios need to keep releasing games to stay afloat. If Valve needed to then they would have got disciplined / organized.
  19. LOL, I don't think Valve has any shortage of ideas. Rather they don't have the financial incentive to prioritize and finish their own games (cause of Steam). Anyway they are actually working on 3 new VR games right now\ https://www.polygon.com/virtual-reality/2017/2/10/14580932/valve-is-working-on-three-full-vr-games Using both source 2 and unity engines.
  20. The problem is the Apple exerts tight control over what API drivers Intel, Nvidia and AMD can support on Mac OSX. Otherwise they would have just shipped a vulkan driver for Macs, like they do on the Windows (without asking for permission).
  21. Your attitude to everything always reminds me of Squidward in spongebob.
  22. I have watched some of the Vulkan developer talks and one interesting thing is that they do not oversell Vulkan. They always emphasize that Vulkan should be used if you are a dev who has a deep understanding of graphics rendering. Otherwise they say stick to the high level APIs. So ya don't expect from ubisoft programmers the quality of work we see from Dice or iD.
  23. Anyway Nvidia is not Intel. They do keep releasing stuff and moving forward even if AMD is a bit behind. Obviously AMD releasing something may make them move a bit faster and also reduce prices, but regardless they do not seem to sit on their asses. I also think it may be more difficult to innovate in the x64 CPU space. Whereas in the GPU space Nvidia and AMD improve their architectures constantly...
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