I'm looking into something performance related in gaming, and I'm currently looking at the compiler used for the executeable.
However, this is a bit above my field of knowledge and i've been googline for quite some time, but came up with a bunch of tools I don't understand.
I'm not looking to reverse engineer an executeable, or do anything malicious. I just need to know what compiler was used when compiling the executeable. Anyone who can help me on my way?