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I've made a couple of things in unity but I'm no expert. It would be helpful to see how are you dealing with the "player". What I would lazily do is to have a Collider that is Trigger and just reload the scene when the "player" triggers it.

Please do correct me if I'm wrong and if you know a better way show me.

 

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17 minutes ago, C.Tech said:

I've made a couple of things in unity but I'm no expert. It would be helpful to see how are you dealing with the "player". What I would lazily do is to have a Collider that is Trigger and just reload the scene when the "player" triggers it.

Please do correct me if I'm wrong and if you know a better way show me.

 

im pretty new to c# and unity but i know the basics of programming, but yeah i get you, so when the object will collide with the invisible hitbox it will restart the scene and take the object back to the start 

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