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I have been plagued by choppy framerates and nausiating VR experiences as of maybe 2 weeks ago, all thanks to Service Host: Windows Audio Endpoint Builder. While playing Yakuza 0 I found this service was using more power than the game itself, causing inconsistent and sometimes unplayable framerates and terribly choppy and distorted audio at times, and in VR I get similar framerate issues before SteamVR crashes completely. I found a fix online, which was disabling audio effects through the audio troubleshooter, and that worked for a day, but after a restart the problems returned even though the setting remained the same.

 

Any assistance or advice at all would be appreciated, last mention of this topic on the forum was 3 years ago (well 4 years now, happy new year everyone).

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