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are these stutters normal? check the gpu usage as it drops

specs:

B550 tomahawk

GX850 seasonic 80+ gold

Game is on 2tb seagate hdd 700+ gb left

32gb 4x8 corsair rgb vengeance pro memory at 3200 mhz cl16 and xmp is on

MSI GAMING X TRIO RTX 3080 latest drivers on stock

Ryzen 7 5800x cooled by mag core liquid 360r

i pretty much am running a new copy of windows and its the latest version 21H1

the game is also updated

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It could be a few things:

 

Is GTA V the only game where this happens? A stutter like that could happen in an older game as a result of a single CPU core being maxed out. In older games, the primary thread determines everything, so if the core the primary thread is on reaches 100%, the game can stutter because the engine is waiting on that core to finish what its doing before anything else can happen. This makes sense when I see that the stutter happens when the FPS reaches its highest point. That's going to be when the most strain is being put on the primary thread, because the CPU has to do calculations for every single frame. More frames = more calculations = more strain on the core the world thread is on. Yes, your total CPU usage is below 30%, but one thread might be pegged while the rest are doing very little. Newer games are more multi-threaded, and generally aren't coded to have a much be dependent on frames, so they are less likely to have this issue.

 

I noticed that not only did the GPU utilization dip, but the power draw did too, instantly dropping over 80W and then immediately going back up. That could be because the usage dipped, but have you tried re-seating the power connectors for the GPU? (Possibly also at the PSU, since you have a modular one)

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12 minutes ago, YoungBlade said:

It could be a few things:

 

Is GTA V the only game where this happens? A stutter like that could happen in an older game as a result of a single CPU core being maxed out. In older games, the primary thread determines everything, so if the core the primary thread is on reaches 100%, the game can stutter because the engine is waiting on that core to finish what its doing before anything else can happen. This makes sense when I see that the stutter happens when the FPS reaches its highest point. That's going to be when the most strain is being put on the primary thread, because the CPU has to do calculations for every single frame. More frames = more calculations = more strain on the core the world thread is on. Yes, your total CPU usage is below 30%, but one thread might be pegged while the rest are doing very little. Newer games are more multi-threaded, and generally aren't coded to have a much be dependent on frames, so they are less likely to have this issue.

 

I noticed that not only did the GPU utilization dip, but the power draw did too, instantly dropping over 80W and then immediately going back up. That could be because the usage dipped, but have you tried re-seating the power connectors for the GPU? (Possibly also at the PSU, since you have a modular one)

barely happens in cyberpunk but will try reseating

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