Jump to content

Intel Optane slowing down texture load time for games?

So I can't say I have indefinite proof of this being a thing but when it comes to GTA at the very least, I feel like Optane definitely effects it in a bad way because I remember before I had Optane installed I wouldn't have issues like this. Anyways, the issue I am talking about is that the game will seemingly just start to unload the area I am in which will lead to me being able to see through the world and sometimes entire buildings would unload while I am flying and decide to pop back into existence only once I am 30 feet away from theme and basic tasks like pulling up your phone and bringing up the interaction menu take ages. I've posted about this in a help ticket in Social Club but was just told that "things like this normally happen in GTA" and I am rather sure they don't. To be honest I don't even know if this is the right forum for this but I am desperate at this point.

All I can say is that system32 didn't seem that important at first alright?

Link to comment
Share on other sites

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×