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Doobeedoo

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Posts posted by Doobeedoo

  1. 9 minutes ago, ToboRobot said:

    I am not talking about issue about NOT PAYING people, but paying them on time.  

    5 figure invoices sound important to people, but when you have 6, or 7 figure invoices and contracts that go into the 8 figures, those little ones aren't as important as you think.

    I get that yeah, but just saying that it's very common for regular people average wages not being paid in time, literally main crown carrying business. Common folk that depend on those little wages way more then big businesses or investors though. So many contracts mean nothing sadly, employers are not held accountable at all.

  2. 10 hours ago, ToboRobot said:

    Reality is that even big companies can be poorly run or inefficient, or simply abuse their power to hold on to money, but it's not uncommon for people in the finance department to have some vendors that are frequently late.  But sometimes it's just stupid bureaucratic crap.

    I'm not defending not paying bills on time, but it's not something to freak out about, as they say, shit happens and it doesn't necessarily denote a serious problem with the company.

    I get that, but not compesating people that literally bring money for the company will always look like some excuse as they are not CEO payments but regular wages. 

    Now stuff like this happens even more in private sector, which is insane as most businesses are. So back to my point that it's insane is that how regular people can't feel safe to get paid by private companies even more. Sad.

  3. To me it's kinda whatever on PC as it's really more to do with DRM anyway. What's the point of say physical media if it requires online authentication for a game that doesn't even need it?

    So really the thing is that games that are not online should not have DRM though, physical or offline games you bough. But here we are with Steam and Battle.net though, we have GOG as alt.

  4. Just don't use HDR with HDRn't monitor. Even with proper HDR monitors, like OLED there can be issues, just even having to on/off it fiddle for whatever content or game is annoying and broken at times. Windows looking crap in HDR and different monitor HDR modes needing to test which is better for what content. I feel until everyone starts having OLEDs issues will continue as most are on LCDs and fragmentation between displays capabilities to be taken into accound hence all the adjuatments between modes, sliders nonsense. From content standpoint it will improve as it will be known people have OLEDs and that will be the target. Another is Windows OS chain that will need to improve so basically we don't think is it on/off but just works.

  5. I have Aorus Elite AX and it's very good. I got it last year. The network and audio are fine on boards these days, wouldn't worry too much unless you need like 10Gbit or very high end audio gear. 

    So basically depends how much M.2's you need and PCIe slots you will use, if you need. I wanted USB4 but yeah, very hard to get a board with it. I'd just make sure board covers IO I need and has good VRMs. This board does.

    CPU wise I's get 7800X3D if you can, I have it it's awesome. No it doesn't have any issues, core park was some issue for reviewers when swapping CPUs. I'd assume you won't do a lot of editing really, otherwise you'd get a higher core count.

    For PSU get 700W min.

     

    HUB did a roundup of latest B650 board you can check as some are not worth. https://www.techspot.com/review/2828-amd-b650-motherboard-budget/

    Check VRM temps and performance after and avoid those that are bad.

  6. 4 hours ago, Stahlmann said:

    QD OLED panels are known to suffer from increased black levels when light hits the display. This is known to be due to the lack of a polarizer layer. So why not add one?

    This is primarily when hit by studio lights mainly for worst case scenario to demonstrate, like you see in reviews. You will never really have a strong light directly hitting monitor though. Some mention in reviews that it's overblown issue kinda in that sense. Another thing is it has to do how QD-OLED works that it can't use polarizer, but not sure on complete details on that. 

    4 hours ago, Stahlmann said:

    Both popular OLED technologies suffer from poor text clarity and, in general, color fringing around fine lines. Both brands have shown that it is possible to change the subpixel layout. So why not just go with a regular RGB stripe layout instead of Samsung's weird triangle layout or LG's BWGR layout? I know LG needs the 4th white pixel for brightness, but why not make it WRGB instead?

    We've had different sub-pixel layout for a very long time, even though RGB stripe one was more regular one. But it's really due to lack of how Windows handles this as MS didn't update the OS for new monitors. Samsung layout allows all sub-pixels to be as close to one another equally to produce best picture, which makes sense when you think about it. Aside from QD the display has better color volume, also under higher brightness and more pure white vs WOLED panel. There's a reason where the white sub-pixel is to convert colors as best it can with that arrangement. 

    4 hours ago, Stahlmann said:

    Many of the newer HDR monitors have two picture modes for HDR. One that can take advantage of full brightness, but at the expense of accuracy. And one that is dimmer but more accurate. Why split it? Why can't the high brightness mode also be accurate?

    This is just another annoyance in HDR on PC due to Windows, different content and monitor capabilities. Before OLED most LCDs were just straight up crap for HDR and those super expensive ones were kinda the minimum. So big range of swings in how the image is shown and content needs to be shown as best as possible on variety of displays so different modes and containers. It can depend between panels/monitors too, so I'd just experiment which mode in which content or game works better for now. It seems we're far from days where we don't fiddle or even think about is HDR on or which mode etc. but just works without having to change anything. But by the time that can happen HDR chain needs to be improved and everyone also needs to get on same bar of having OLED monitors that have solid specs now vs LCDs that many are sheer trash.

    4 hours ago, Stahlmann said:

    Why are monitor panels so much dimmer than those used in TVs? Again, using OLED as an example. Both QD OLED and WOLED can reach ~1500 nits in their TV models, but on monitors they barely reach 1000, some models are much lower, closer to 600 nits.

    Not really, many OLED TV's are 'dim' in that regard though, those nits measurements are on a very small surface not full screen. Full screen white is on those lower end spectrum. You're not going to view content on OLED outside with sun hitting on it that it matters so much or that it's a huge difference as hose numbers may say. How our eyes perceive brightness, it doesn't scale linearly in nits but logarithmic so in that case it's not as of a big difference as one would think just looking at numbers. We would need much higher nits cable display to perceive it also much brighter.

  7. Yeah I saw that Rtings.com updated testing. It's good they're doing it as old one didn't show enough difference between scenarios, especially with modern displays. This one has more test scenarios and tighter tolerance so imperfections stand out more. 

    Their article https://www.rtings.com/monitor/learn/research/pursuit-photo

     

    Really I'd maybe expect HUB or their MUB channel to potentially expand testing even more with high speed camera persuit shots and faster panning. 

    Awesome to see better tests and monitors lately.

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