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jkelley1123

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About jkelley1123

  • Birthday May 1

Contact Methods

  • Steam
    jkelley1123

Profile Information

  • Gender
    Male
  • Location
    Southwest Mitten, USA

System

  • CPU
    AMD FX- 8320 @ 3.7
  • Motherboard
    ASUS Sabertooth 990FX R2.1
  • RAM
    Corsair Vengeance 12GB (3x4) @1600 Mhz
  • GPU
    Zotac 1070 AMP! EXTREME
  • Case
    Antec P280
  • Storage
    250gb Samsung 850 EVO
  • PSU
    Antec 850W 80+Gold
  • Display(s)
    iSymphony 720p/1080i Tv, 2x Dell S2340M, Acer V233H
  • Cooling
    Hyper 212 Evo
  • Keyboard
    Razer Black Widow Tournament
  • Mouse
    Razer Taipan/Corsair Scimitar RBG
  • Sound
    Generic Sound Bar
  • Operating System
    Windows 10 Pro
  • PCPartPicker URL

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jkelley1123's Achievements

  1. At the time I was using the Ubuntu to manage my plex server to play around with linux again. I can connect via IP in Chrome to manage, and I'm able to SSH in with Putty. Interestingly enough, I slept on the issue and now it looks like I'm able to access just fine. Oof. Thanks for helping out!
  2. Looking for further help on this. Been bouncing around a bunch of forums, but can't seem to find a fix that actually works for me. Running a Dell Optiplex with Core i5-2320, 8gb ddr3 1333, 120gb ssd for OS and an additional 5tb of secondary media storage as my server currently. I'm using the latest release of OpenMediaVault 5. Shares and users are setup and configured in the SMB/CIFS panel of OMV. All users have full read/write permissions while I'm troubleshooting this. I can see the machine in the windows network, however it's returning a 0x80070035 error 'The network path was not found.' but I am able to ping the machine locally. I have all of the SMB share features activated in Windows, and have allowed for insecure guest access through a regedit as well. I previously had the same issues occur with an Ubuntu installation, so I'm pretty sure the issue is on the Windows side of things. Main machine is a custom desktop with a fully updated Win10 install (as of 4/13/2020) I'm beyond my wit's end on this. So it's definitely windows. My Macbook with Bootcamp was able to access the samba share with no issues.
  3. For all gaming at 1080p, your system is going to be a complete animal. I do agree with @brob, though. Definitely go with the non-k processor for this, or IMO, switch over to a ryzen 2700x and save a hundred dollars.
  4. All this should fit. The GPU might be cutting it close with about 20mm of clearance for length. You'll have about the same for the Noctua cooler from the side panel.
  5. This means that one of the SATA 6gb ports on the motherboard are deactivated when the motherboard detects an M.2 drive installed. I'm not sure if there's a standard for which port gets disabled, but you'll be able to figure it out pretty quick when your storage drive doesn't show up in the BIOS when you first boot it.
  6. Form factor is fairly important. And even though you're not going to be running much beyond photoshop and illustrator, you might run into performance issues with the 13in due to throttling. The 15 will be a bit less portable, however it's got the extra RAM and a bigger battery in it. And given that it's still a 1080 display, it's going to be reasonably sharp and will be, IMO, a bit more friendly to the already small buttons onscreen for those programs. If the budget allows, it'd be a great idea to swap in a 2.5in SSD in and reap the rewards. https://www.newegg.com/Product/Product.aspx?Item=N82E16820147674 would be a good option. Reliable and 500GB. The 13 only really wins for portability and pen input (Which wants a 35 dollar "active pen" from dell).
  7. All I've got is to make sure you're getting a dual channel kit for RAM. 2x4 will outperform 1x8 in a lot of applications due to optimization. If you hang tight until the black friday/cyber monday deals, you might be able to save enough money to basically grab a small to moderate NVMe M.2 drive to upgrade for you boot device as well. That will probably end up being the most noticeable upgrade you'll get out of it. It looks like you're mostly just trying to modernize/update the system and alleviate bottlenecks at the CPU. Do you game at 1080, 1440, or 4k?
  8. That's what I did with my 660's and it worked out really well. I game exclusively at 1080p, and that setup didn't start really showing it's age until when Pascal came out.
  9. Full disclaimer: I do not have, nor have used, any VR systems. That being said, I think it would be a really big mistake to get a GPU specifically for VR, even entry level, with only 4GB of video memory due to the amount of work that's required to drive the VR. If you're comfortable going Craigslist for used, it might be your best option, especially with all the GPUs getting released. I've been seeing 1070s for about the 180 range, and even a couple of 1080's for about 250 locally. Facebook marketplace could be a good option as well.
  10. Are you getting artifacts when your card is running completely stock? Memory corruption issues can come up when undervolting sometimes, and it might end up being a case of you losing the silicon lottery spectacularly. If there are artifacts when you're running completely stock, I'd think about replacing the card when you can, as it might be something on the board starting to die.
  11. It might take a while, I'm just looking forward to one of the big two making the same kind of efficiency and performance leap that team green managed with the Pascal release for the 1xxx series.
  12. I've got a sabertooth 990FX, which is functionally identical in most aspects to the sabertooth x79, obviously discounting platform differences, and I've got 2 of my 3 PCI-E slots that have died on it over the years. I never nailed down the cause, but if I try to move my graphics card to one of those slots, it won't post and the VGA_LED lights up on the motherboard. See below for the location of the VGA_LED for your motherboard. It's a bright LED, so even if your GPU is covering it, you should still be able to see if that's what's keeping your system from posting. Also, look at doing a full clean install of your nVidia drivers using DDU in Safe Mode to remove all the old files first, then download and install the newest version from nVidia's website. Here's the link for DDU. https://www.guru3d.com/files-details/display-driver-uninstaller-download.html
  13. I bought a Zotac 1070 AMP Extreme during a black Friday deal shortly after they launched because it was the cheapest 1070 on the market, at only $370 USD on the date of purchase (11/25/16) and have been exceedingly happy with the results, especially with the thermals. I've got a nice roomy case for it to breath, and even OC'd I never see it tip 60 degrees. Usually in the 40's under load and high 20s-low 30s on idle (depending on ambient room temp). I'm curious an your guys' thoughts on why Zotac discontinued the cooler style for the 1070, but seemed to just drop it onto the 1070ti when it launched. Here's the card that I purchased: https://www.newegg.com/Product/Product.aspx?Item=N82E16814500409 And here's the 1070ti that has what looks like the same cooler, but with a different shroud. https://www.newegg.com/Product/Product.aspx?Item=N82E16814500429&Description=zotac 1070 ti&cm_re=zotac_1070_ti-_-14-500-429-_-Product
  14. Is anyone really surprised about the massive performance hit that came with this? It's not too dissimilar to when HBAO came out. It makes it look a lot better, but it's brand new tech with little to no actual optimizations. And nVidia, of course, didn't release any performance numbers for RTX performance because of this. As awesome as the tech is, it's going to be a massive hit for a while. I've got faith that in the next 2-3 generations of cards from both AMD and nVidia will end up bringing playable frame rates at 1080/1440 at the mid-high range and 4k with the very high end. Performance on the bleeding edge of tech is always a game of diminishing returns, and I think it's highly unreasonable to expect any 1st generation hardware/software to perform with the same efficiency as something that has been in regular use for close to a decade. I'm very curious to see a rebuilt openGL/Vulkan build that adds compatibility for ray tracing, as it's already a fantastic low-level API.
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