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Jsmith

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  • Content Count

    15
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About Jsmith

  • Title
    Newbie
  • Birthday 1999-01-01

Profile Information

  • Gender
    Male
  • Location
    127.0.0.1
  • Interests
    Computer design, Architecture, Fine Art, Writing, Mechanical contraptions
  • Biography
    I grew up spending a lot of my time tinkering in my workshop. I am now going to college for Mechanical engineering.

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200 profile views
  1. Thank you for your input Lucas. Yes, I am aware all 2018 models come with 6 cores. You are right to say some people need to be shown the i9 isn't a good option for the average or heavy consumer. The only way I could say anything further is if we go into "Controlling the media" and enforcing responsibilities of reviewers on a "free" platform. I do not think this is possible in our situation without major corporate intervention, and even then the problem gets more philosophical. Avoid the keyboard problem by getting a 2018 model, or an older one pre butterfly key(board) design (a friend of mine has happily owned his for many years) All around I think you have a very solid point. Corporations have their responsibilities, and the consumers have theirs.
  2. inadvertently this creates or multiplies a toxic environment.
  3. I'm not sure why everyone jumping on the bandwaggon to dis the new MacBook Pro. The core i9 isn't the only version available. The i7 is working just fine for me. I think there are a lot of people who do not get the point of a MacBook. When reviewers have the ability to get this souped-up prosumer item some seem to nitpick from a consumer standpoint. If you are going to buy a MacBook you are buying it to use for a certain application. If you do not realize what that application is then you to use an ultrabook for heavier workloads as you discover its limits, that's on you. The 2018 core i9 MacBook Pro is such a specific item for such a specific user base. I feel that reviewers can go out of their way just bash it all the live long day generating clicks for their reviews, and an unintended negative mob mentality to a prosumer platform. So let's address the thermal throttling issues. Nobody should or think about buying an i9 MacBook pro because its an i9 MBP. Just use common sense, Six cores with overclocking abilities to 4.8GHz for an ultrabook is silly. I think there is a very destructive ignorant side to the consumer market to go out and say "OK APPLE. HEX CORE 4.8 GHZ HUH? Let's just see about that." Then they go out, buy themselves an i9, wrap the 2018 model idea as just the i9 and torture it until it breaks easily then go around the internet saying "LOOK AT THIS PIECE OF JUNK." I can't tell you why anyone would need an i9 MacBook Pro. For me, the i7 is just fine for my workload. Web browsing, writing, light programming and photo editing for personal, and educational use. Conclusion. If you want a MacBook Pro, Just go out and get one. If you want anything else, just go out and get that. Spend your money on something that's going to suit your needs now and for years to come.
  4. There's a lot that needs to fall into place for this to be done right. But if it happens, It could be revolutionary. But it still won't solve the "lazy teacher" problem, only help it really.
  5. Can we talk somewhere about general AI, and how un-ready the world would be for such a scientific conglomerate?
  6. Nobody should jump to something new if they cant figure out how to fix what they already have.
  7. https://www.npr.org/2018/06/30/624373367/more-states-opting-to-robo-grade-student-essays-by-computer This is terrifying. I feel a full implementation of this right now would push the dividing line between creative little humans and those who are good at being in a hierarchy of following instructions too drastically, too quickly. The level of technology that is required to implement machines grading creativity is far from being within reach. It's like saying we already have general AI.
  8. Chpt 1. Money is no object. Make it a Titan XP or 1080ti. turn that AMD into a thread ripper 16 core or 8 at least, add a water cooler on the GPU (you might need a full tower, it'll look BEAST. pick a mobo that holds 8x ram *things* and you will wish you had this on your workstation. Many. Many USB 3.0 ports on the back. (Recommended alternate motherboards. https://goo.gl/yjBmgA / https://goo.gl/esn8Qj ) Chpt 2. Clean Power. Externally use an office grade UPS to provide clean power and a backup just in case. (Here is one I've had my eye on. https://goo.gl/2zCdUq ) - But you should look around and do some research on your own with these. LTT has great videos <- Chpt 3. Virtual world. Editing with Adobe products has the potential to be streamlined to make your editing workflow more efficient and fun. Such as with these interfaces. + Creating a keyboard with a bunch of hotkeys LTT Video ( https://goo.gl/SgscPE ) + Gimmicky and overpriced gear like this LTT Video ( https://goo.gl/NmkceP ) - But you get the point. + A programmable audio channel mixer/interface. These might not fit your Adobe applications, but look cool as heck. https://goo.gl/FCVUSi + Be inspired. https://goo.gl/4LWBSN / https://goo.gl/crHHKA Chpt 4. Conclusion. Overall your build from the beginning looked really good for the price and is perfect for your type of need. Excellent choice liquid cooling that CPU and that case looks really nice, Good find. Your CPU supports (an odd RAM frequency) 2933 Mhz RAM, and you chose 3000, good. As you're being efficient with your cost to performance. I am not sure how good WD M.2 drives are, but I would personally recommend Samsungs. Pick a nice display for editing too, something high res and high refresh (less strain on the eyes and mind over long editing sessions.) Other than that, you look build looks GOLDEN!
  9. No, I don't think it should.
  10. Very nice wire management.
  11. wait wait wait wait wait. Anyone who wants to replicate this build in any shape or form, ONLY USE UV-A & B lamps. If you see anything with UV-C, stay the heck away from it. The lasers are a nice touch.
  12. [Source Video - 47:05] Linus says to imagine a vehicle, with 20+ user spots, each with their own dedicated role in that vehicle, to maintain and defend it. Theory - The digital world Yes, on paper as a manager of such an event or a commander of people in such a game, to coordinate people to do certain tasks in a systemic fashion is very appealing. Though it is important to remember that video games are video games. People pick up games and play them for fun. If Linus meant a vehicle with 1 driver's seat, and 19 gunner spots, each with unique capabilities, Then that is fine, people would enjoy that. But In the setting of an individual in ones home people WANT to have fun, So why would they limit themselves to a boring role, when equally on the same plane, is another way more interesting role with cool gadgets and abilities? Yes, there will be boring roles if there are roles. Roles equal rules. In the setting of the average gamer in their home, They will not coordinate this well, nor do I think they will have the self-discipline to do so. Yes, there is a place to discuss here with the relations between online and in-person social structures and behaviors. My point is that people in an online, at home setting will not take up mundane roles in video games around our era of 2018. A mass majority who destroy the limiting walls in their online digital life, and play an excessive amount of video games, WILL NOT have the self-discipline or attention span to participate in a LAN event such as what Linus and Luke were referring to. My theory is that the age of accessibility to the internet through readily available devices marketed to a mass of consumers, and ability to be swayed back and forth like a swing set from ads and companies agendas has severely degraded the average to extreme media consumers cognitive, attention span, and critical thinking abilities. Tell me if you haven't heard this word in a commercial in your life, at least once. "Limitless". You know whats more terrifying to a child in a swimming pool, when the child cant find the walls or floor, and soon realize they're in an ocean. This digital era is very new. Arma As a long time player of the Arma series, I can say for certain, in casual play that nobody will coordinate or play boring roles when discovering the opportunity of just doing something else. It is up to the developer to make each role a unique experience, potentially with mini-games within them. There is, however, another side the Arma experience. There are massive military simulation battles with up to hundreds of people playing vs each other, or AI. Where people commit 1-3 hours of their time, in a role they choose to stay in that role, for the benefit of the mission. I believe it is very important to take from this, as it shows people have the capability of coordinating together in an online virtual game. THATS HUGE! Battlefield Mundane roles. There are none in a Michael Bay movie. Conclusion I personally would love if we could get together as a group of people, to play a massively multiplayer virtual game together. But the absence of PC bangs across the world, suggests there is lack of people who really care and too many people who REALLY care. Given the opportunity, people will do whats easiest to them. There needs to be a fear. A fear that looms over them that if they do not do the right thing and go above and beyond, there will be repercussions. But the question is then, how do you instill the fear of GOD its self into a virtual world. When people can just disconnect any time they want. Responsibilities Accessibility - In sight of uncertain economic adoption to massive LAN events. "JUST DO IT" - Shia Rules - And limits to how much people can play. Immersion - Adoption of VR and better controls then just clicking a button (Motion capture. And feedback to the user is critical, not just auditorial and visual) Goals and story - Fantasy or real, doesn't matter. Focus on making it one mile deep, not one mile wide with bloating content. Afterthought. There is something on the tip of my tongue, I cannot remember the name for this phenomenon, but it goes like this. In DayZ people take loot, so other people can not have it and kill them with it when on this edge of thinking, and in what they deem hostile areas, they are more capable of taking violent action in presumed fear of their characters life/gear. The Dunbar's number can be also something to think about when you consider a LAN event with ~1000 gamers, and how you would see other teammates, and opponents.
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