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MineSwiss

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About MineSwiss

  • Birthday Mar 05, 2000

Contact Methods

  • Steam
    MineSwiss

Profile Information

  • Gender
    Male
  • Location
    Switzerland
  • Interests
    PCs, Games, Shooting, Weapons, Engineering, Mechanics, Electronics
  • Biography
    I finished my automation engineer appretiship June 2019 at Siemens.
    Now im woring in the technical execution at the place i did the apprentiship.
  • Occupation
    Automation Engineer EFZ, Technical Editor

System

  • CPU
    Ryzen 7 3800X
  • Motherboard
    ASUS z170-A
  • RAM
    4*8GB HyperX Fury @ 2400MHz
  • GPU
    Strix 2080TI OC
  • Case
    Bequiet Pure Base 600, Black, tempered glass window
  • Storage
    1*250GB Samsung Evo 960 1*480GB Kingston SSD 1*1TB WD Black @7200RPM 1*2TB WD Black @7200RPM
  • PSU
    Corsair RM750X
  • Display(s)
    1*Acer Z301 CTBMIPHZX 29.5", 2560x1080, 200Hz 1*Philips 23" 1080p @60Hz
  • Cooling
    Noctua NH-U12S Chromax Black LTT Edition
  • Keyboard
    Logitech G G810 Orion Spectrum RGB
  • Mouse
    Logitech G G502 Proteus Spectrum RGB
  • Sound
    Kingston HyperX Cloud 2
  • Operating System
    Windows 10 Pro

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MineSwiss's Achievements

  1. So where do i get the motherboard conversion kit?
  2. Of course tweaking it is much easier than making it and it is quite recommended to make it fit your environment. "A software engineer of 5 years" is an incredibly flexible expression. There are just too many kinds of software engineers, i by myself am one but its HVAC-Software engineer so its basically useless for games. You would need a specific game dev that worked on game engines in order for it to make decent differences. In addition to that you cant just make tweaks in engines without compromising... When you "make an engine run smoother" you just delete or disable functions in order to lower the needed processing power. You cant just make it faster, if you could then the specialists that built it would've already done that...
  3. Well first of all... Quantum physics is as useful for Golf as it is for cooking... Not at all. And for making engines like UE it needs a metric a**ton of knowledge about Math and Physic. Just imagine calculating points of the outline of a 2d sphere, it already takes sin and cos and most people dont even know what this is... When it goes to making stuff move, collide, accelerate, bounce it needs lots of different physic formulas like calculating impulse conservation, energy conservation, friction, density, speed, mass, volume and all other kinds of variables out of small given data sets. You will basically do pure math and you will end up with basically nothing else than code, math and a very small amount of other things. Not even to talk about raytracing..... most of these things are stupid to start doing them on your own, even making an engine is stupid to make on your own. Just use the available engines. Developing your own costs you decades and will give you pain as a result.
  4. Soo i built a peltier-fridge as a school project once and i now changed up the schematic language to english real quick witch might help you quite a bit. Peltier-Fridge_2.0.pdf Edit: And in terms of ventilation you might want to watch out because by messing with the temperature and ventilation you might have some unwanted effects on the cigars since cooling drastically rises the relative humidity and ventilation causes the humidity to interact faster. Of course the cooling is much more efficient when you use ventilation but you might consider passive elements on the cooling side so the heat exits slowly and well controlled. The temperature sensor should be placed as close to the cigars as possible and there should be a decent amount of space between the cooling element and the cigars so there is not too big of a heat spectrum between seperate cigars. Mount the heat sink on the lid if possible in order for the cold air to flow down and the warm air to rise against the cooling surface (convection). You could also use a mosfet-half-bridge so you can heat the cigars as well if needed.
  5. "bro better get 80 plus gold instead of bronze, you will easily get the extra money back in the first few months"
  6. meh i cant really agree on that since the seller doesn't care for how many bucks he bought something... he only cares for how many he can sell it.... if you can sell millions of psu's and thus you can get new parts cheaper you wont care about the lower buy prize since people buy your stuff no matter that it is expensive.... so you just keep selling at the same prize. but if you actually cant sell enough then you really have to get the prize down so the stuff gets sold.... conclusion: you could sell products cheaper when they get popular since its cheaper for you now to buy stuff bu why do that when your product is popular, you could even higher the prize and when people still need the product you can stay at the higher prize... and if something gets unpopular your parts prize increases and thus you should higher the prize, problem: the demand for a product drops when it gets more expensive. in a non-profit company, your idea would work but in a company that wants food on the table, your theory wouldn't work to good....
  7. Hi Bruno I Guess that 80+ bronze just gets cheaper because they get less popular, i mean even 80+ gold psu's are available at good prices so many people, that actually don't really know that 80+ gold isn't even that much better in terms of efficiency, prefer higher efficiency psu's. So i guess the sellers just lower the prices so people will buy them. And there are waaay to meany people saying things like "never cheap out on a psu" or "you will easily get the money back in less electricity costs when you buy a more efficient psu" and i guess thats one of the reasons why the request of 80+ bronze psu's went back. It could also be local-market related... even little things like if there was a new cheaper transport system for getting the psu's could cause the prize to drop... or if other pc parts get more expensive like ram and ssds then the general pc request will lower thus making every component cheaper..... hope this helps you, have a nice day.
  8. Sup So i plan on buying a new monitor with a decent size, refreshrate, sync, etc. target: curved >=100hz ultrawide (1080x2560) max. 5ms delay min 1000:1 contrast I have a 1070 btw. The main question is if i should buy a 500$ curved lg(or dell not sure) without gsync or a gsync monitor wich is like 800$ I play about 2hrs a day and till now i used a cheap low contrast 1080p 60hz monitor for 100$ As i now come closer to christmas i now get to have enough money for a gsync monitor but i dont just wanna throw it out of the window for fucks sake... i would like to know if the gsync is really worth the extra 300$
  9. "the eye can only see 24 fps so its fine to play games on a 30fps tv" what if i told you that the crappiest gaming expirience is using multiple non-synced similar framerates so lets say your eye is a camera that records with 24fps (wich is wrong since the eye is much more dynamic and has continuous information flow that gets cut down by the brain) and you play a game on a 24hz display with a 24hz graphics output but none of them synced... then your frames will be cut multiple times at multiple places (and most important at the same place for multiple frames) so the picture looks like a cow chewed on it for solid 5 minutes... but if you would put the graphics output directly in your brain you would see a perfect picture as you have never seen it before... so how do we actually give you a cood expirience without cutting open your head and smashing a displayport cable in your visual cortex ? its that easy: if you use a non multiplier from the input as an output, it will look quite good so if you put 100 fps on an 60fps monitor you have more frames at source then cut to 60hz (still cutting frames but everytime on a different spot) it will look ok. This also because you then cut the 60hz down to another 24hz wich is not close to a divider of 60 so you will see a really good picture... The best way in terms of prices is syncing the gpu to the monitor so you have one less spot where the frames get cut but when you have the extra money you can even sync the monitor with the gpu wich will allow your gpu to be not as powerful to always have 60hz but you still will see a good pictuure. Most people always look for high framerates but its just as stupid as saying 24fps is enough because the whole thing is about synchroisation. (since the eye is a very weird visual processor you will see a better picture the higher frames get since you have less chance of your eye catching a framechange.)
  10. "we only buy laptops with >=128GB Ram sice everything below is shit" - My maths teacher, a stupid guy "Mac is better for productivity than windows" - People who never even tried to be productive on windows "You can define the performance of a gpu by its memory" one of my not so techy friends "consoles are better for gaming because they are cheaper and plug and play" - A dude who doesn't get that he will end up paying and waiting more all in all.
  11. And BTW ultimate gaming pc is definitley the wrong title for this since its an last-gen i5 non overclockable cpu and a quite low-spec gpu in "ultimate" terms so better use like "budget" or "mid-range"
  12. It will be compatible with the i5 7500 and the 7500 is quite a good choice for game-work balance. As the power supply go for 600-750W (i calculated a max of 500W when you would upgrade to two gpu's so it will be well enough to just use 600W) I recommend the corsair TX550M/TX650M. As cpu cooler the arctic freezer i11 would be nice but you could also use the newer arctic freezer 13 or the older freezer 7. Those ar all for about 150W TDP and you CPU only needs 65W so it will be really quiet. I was personally always happy with arctic products.
  13. I would go for the 8600k with the h100i v2 so you have more power in games and editing.
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