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charles245

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    Charlez245

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  1. Oh, of course! Can't believe I ran right past that myself. Anyways, to fix the other error just initalize the array in the function. map = new GameObject[x, y];
  2. I'll go test it myself to be sure, but it looks like you forgot to initalize your 2D array upon calling the GenerateMap function.
  3. Running on windows 10 works fine. The menues will be in a lower resolution (I think 800x600) without mods, but it should go up to 1440p in game if you switch the resolution setting in the options.
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