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Pixxie_Payne

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Everything posted by Pixxie_Payne

  1. Realized that i should upgrade my software when i do my new desktop :| price of this Threadripper build has jumped up because of software T- T

  2. Dual Display

    just order a DVI/HDMI cable... there like £$10 for a decent length one
  3. HDR Display options

    im looking for a decent HDR display 27"+ for my new Gaming workstation. Price limit is £1500 but its a less is more situation, 1440p or 4k, High frame rate is a massive bonus.
  4. HDR Display options

    i guess it would be more beneficial waiting a few months for more to come on the market
  5. HDR Display options

    The reason why im looking in to HDR is cause i want to push my work and i cant really do HDR work on a none HDR display if waiting till early next year will yield better results then so be it but i was looking at the PG348Q from Asus
  6. Is it worth buying a 1080p in 2017

    its not much of a price leap to 1440p tbh... but you can get higher fps displays in 1080p so... preferences tbh
  7. HDR Display options

    need something soonish
  8. HDR Display options

    they both have Ultra wide's atm that have HDR
  9. Currently planning out a new Desktop to help speedup my work.
    Planned Spec is

    CPU: AMD Ryzen Threadripper 1950X
    Motherboard: Asus ROG Zenith Extreme (May change if a Workstation Asus Board is released though)
    RAM: Corsair Dominator Platinum 32GB (4x8gb) 2400Mhz DDR4

    CPU Cooler: AIO Cooler (TBD)
    GPU(s): GTX 1080ti (Or 1180/1180ti/Titan if released)
    Case: Coolermaster C700p
    PSU: Corsair RM1000x

    OS/Driver/Software Drive: WD m.2 1TB Internal SSD
    Storage/Library HDD: WD Blue 6TB
    Optical: Blu-Ray with Read/Write (not yet decided)

    1. Show previous comments  2 more
    2. Pixxie_Payne

      Pixxie_Payne

      I will do a build log... im thinking of doing a single liquid loop just for the CPU... i dont rally think standard AIO coolers build for most chips will be able to cool a full thread ripper chip so :3

    3. Blaxow

      Blaxow

      Custom loop is always nice :D you will do it yourself? 

    4. Pixxie_Payne

      Pixxie_Payne

      Well... yeah :| 

      atm im looking in to HDR monitors

  10. Im in desperate need to upgrade my hardware currently im running an AMD FX-6100 CPU which was ok when i made it like 6 years ago. I made it for my work but recently its started holding me back. Im a 3D character/Creature artist and game Designer but i work from home most the time so my hardware is REALLY important. I know Threadripper isnt fully out yet and Benchmarks are only really starting to surface but if im honest i just want a second opinion. I know Intel tends to not update their workstation sockets often so i feel an i9 would be a good move for me, However AMD rarely changes their sockets. From what i can tell Threadripper will be a more stable future safe platform for me to move on. Price really isnt an issue for me because of Tax deduction. Anyways, opinions on Threadripper or i9's?
  11. Threadripper or i9?

    £9k is to cover getting a New Cintiq and Display aswell so... more £5k considering how much they will set me back Currently a TR build is gonna be around £4000 but a i9 is around £3800... At this point in time though, Intel kinda feel like they kind of Screwed up with the X299 chips They feel like they where rushed im kind of leaning more on TR but without decent benchmarks its kind of moot Currently im planning on doing my build with either a CPU: Threadripper / Intel i9 RAM: 32GB DDR4 GPU's: Dual GTX1080 ti''s Boot/Driver/Core Software: 1tb M.2 Storage/Library: 6TB HDD
  12. Threadripper or i9?

    i will do some research on the software i use its not a short list ^-^" The highest performance impacting software i have are all Render based but Dual GTX 1080 ti's will do fine for that
  13. Threadripper or i9?

    Works giving me about £9k to put together a new system for our next My current system tanks in performance after about 3 hours work so need the performance given the leap in quality we are going for ^-^" that why im looking at a i9 or TR
  14. I have been working on my portfolio for the past few months... I dont really know what else to say other than "Hey im still alive :D"

    1. Coaxialgamer

      Coaxialgamer

      Hello alive, I'm dad

      /jk

  15. Headset Help

    I need a new headset... I'm currently using a pair of SkullCandy Hesh and well... they aren't the best, the are OK for listening to music and that's about it. Iv been looking at the 7.1 Headsets but i dont know if they are worth it. I was originally looking at the Asus Strix 7.1 but the Razer Man'o'War 7.1 and Steelseries Arctis 5 7.1 but i cant find any good consistent reviews on any of them. Yes they need to be 7.1 Virtual/True because i used to have a pair of Roccat Kave's 5.1 and they where the best headphones i have ever had, since they broke i have been looking for a decent replacement upgrade. Any suggestions for other headsets would be amazing and feedback on the headphones mentioned above (Not the Roccat Kaves) will be awesome. No Wireless/bluetooth headphones please
  16. Headset Help

    My budget is under £200 and i want to go 7.1 Virtual/True and wired....
  17. Upgrading my Displays (help meh T- T)

    I'm looking and redoing my display setup... i know im going to be getting a new Cintiq (for work reasons) but I'm stuck on Getting either the Asus ROG Swift PG348Q or Dual BenQ BL3200PT I need a good Viewing space for work reasons (character artist and Games Designer) and my budget for displays is around £1000 (not including the Cintiq) i need a display that is HDR ready with High Refresh Rates (being a bonus) and a Resolution of at least 1440p minimum if anyone wants to suggest anything else. I'm not overly interested in 4k at the moment, however i plan on getting a Single 4k Display later down the line to help with detail work.
  18. Upgrading my Displays (help meh T- T)

    no help Q -Q really?
  19. CryEngine vs Unreal Engine

    the https://forums.unrealengine.com/ is your best bet... May not be heavily active but they respond well
  20. CryEngine vs Unreal Engine

    UE4: Easy programmable and adjustable performance. API is good Royalty is 5% after $3k per quarter UE4 has clean active level streaming that is easy to setup and is already used for many open world MMO's (Ark is one example) You can create your own dedicated server (My current project with work we have 1 active for testing purposes) CryEngine: Coding is straight forward but hard to optimise is royalty free but requires a membership £45 per person a month Has good visuals but isnt open world orientated as well (IF you do it correctly it looks stunning but performance is iffy) You can setup Custom servers but im not a network programmer I would recommend UE4 cause their is more resources available, its easier to learn, is FREE (other than royalties which is a tiny percent), Able to be setup for multiple people on 1 project at different locations, Visually stunning and is easy to pick up. Note: I have 8 years industry training and 3 years industry experience under my belt currently
  21. What options do I have in future?

    Game coders are very few and far between... my studio is currently looking to expand our team, but finding people with the right potential is really hard (we would rather give someone an opportunity then get a seasoned expert) if you want to get a leg up... DL UE4 and just create raw mechanics for people to play with... you will find work really fast if you don't overdo the visuals I know people who have gotten jobs with decent pay just from creating mechanics with a basic shapes to show everything off
  22. What options do I have in future?

    Try game coding... you will be surprised how far you can go with a good coding background and how interesting things can get when you switch to something that has such fast feedback... I recently coded a advanced collision based climbing mechanic (Similar to Assassins creed) and despite my coding background being so terrible i found it really fun cause of the problem solving. You could look in to Advanced AI systems for video games aswell... very rarely do i see a well thought out AI set that makes sense and works logically. might be worth a try
  23. Celtic Knot Puzzle "Pseudo Code" help

    OK so i am in no way shape or form a programmer/Coder, i'm primarily a visual artist (3D graphics, Animations .ext) However im trying to branch out my skills a little in to Game coding. So far i have created a basic concept behind a randomly generating puzzle but as i'm not a coder i feel like i have either over complicated things or i'm forgetting allot. Ok lets get started: The concept: The basic concept to a Celtic Knot Puzzle is to rotate the rings to match up symbols on each loop, Generally Consisting of 3 Rings/Loops with multiple overlaps we need to create a Randomization of both the symbols and positioning of all the symbols. X X Y Z 5 6 7 8 9 Y 1 1 1 4 5 6 7 A 9 Z 2 D F 3 4 5 6 B C 9 3 3 E 2 3 4 12 11 10 4 4 4 1 D E 14 13 12 11 5 5 5 1 F 15 14 13 12 6 6 6 1 16 15 14 13 7 7 B 8 A C 9 9 9 A C 10 B 11 11 12 12 12 13 13 13 14 14 14 E 15 15 D F 16 Red = Loop X Blue = Loop Y Green = Loop Z Yellow = Overlap Letters A-F are to show the points of overlap in each loop. Moving/Rotating the loops: To put it simply when Anti / Clockwise X/Y/Z is clicked move Values +/- 1 position If point 16 = Position 16 then Move 16 to position 1 (This will create a looping illusion) Randomizing the starting positions: The easiest way to start each loop randomly is to tell each loop to Randomly select a value between 1-16… To make sure that Each loop doesnt start of with Position X:1, Y:1, Z:1 (Thus finishing the puzzle before we even start) This needs to be predefined before loading the GUI we need to also add in a additional set of code to say; If X = Value : then Y/Z cannot = same Value If Y = Value : then X/Z cannot = Same Value If Z = Value : then X/Y cannot = Same Value To avoid potential looping we should also make it set the values in order; Set X Value Set Y Value (According to above parameters) Set Z Value (According to above parameters) Next we need to “Match” each letter to be the same symbol / Icon The best way to do this is predefine Each Letter before loading the GUI A = (Randomized Icon Code) B = (Randomized Icon Code) C = (Randomized Icon Code) D = (Randomized Icon Code) E = (Randomized Icon Code) F = (Randomized Icon Code) This sistered with the Randomization system Should give us the basic functions for a Celtic Knot Puzzle. However this isnt the last of the code needed for the puzzle to work fully We also need to stop the Icon’s from repeating (this should be possible by incorporating more than 16 Logo’s to choose from) And we also need to add in a “Overlap Detection” Overlap Detection: This shouldn't be difficult… We merely create a variable on the grid tagged (Overlap A-F) To detect similar symbols we can do: Overlap X:A = Symbol Name/Number Overlap Y:A = Symbol Name/Number If X & Y = Same Symbol Name/Number then = True If X & Y = Different Symbol Name/Number then = False If Overlap = True then Highlight If Overlap = False then Do not Highlight Anti Repeating: There is 2 ways we can stop repeating (repeating can give us multiple solutions so we dont want this) Solution one: Use more than 16+16+16 symbols (this can in theory remove the problem but can in theory also cause conflict with the randomization system) Solution two: Would be identifying the existing patterns in each loop X = 9,2,3,2 repeat Y = 1,1,1,5 repeat Z = 2,3,2,9 repeat Then create an “counter Algorithm” for each loop, This will be the best solution as it will leave us with 1 available set of unlocks meaning less data is wasted on Symbols & Icons Any suggestions for tweaks & changes?
  24. Celtic Knot Puzzle "Pseudo Code" help

    Like i said im not a coder... But that isnt really feedback more a statement
  25. Poker AI

    Best way to set this up is predefined a set of rules cards A,B,C,D,E = X hand name X hand name = < than Y hand name (Repeat the process for each hand creating a hierarchy of circle/loop) then when it comes to dealing the cards say Spades = Ace - King Diamonds = Ace - King Clubs = Ace - King Hearts = Ace - King Then with every deal, remove a random card / Value from any of the the 4 suits so they don't get dealt again Dealt? Spades: Ace = False 2 = true 3 = true ext... this would be the best way to setup the raw mechanics of the poker game... Then create a separate set of rules for betting & folding
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