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mizifih

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About mizifih

  • Birthday Feb 06, 1979

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Profile Information

  • Gender
    Male
  • Location
    Brazil

System

  • CPU
    Intel Core i7-4770K (BX80646I74770K)
  • Motherboard
    ASUS Z87M-PLUS DDR3 1600 LGA 1150
  • RAM
    Corsair Vengeance 2x8GB DDR3 1600 MHz (CMZ16GX3M2A1600C10)
  • GPU
    Gigabyte AMD Radeon HD 7970 OC 3GB 384-bit (GV-R797OC-3GD)
  • Case
    Corsair Carbide Air 540R Artic White
  • Storage
    Samsung 840 EVO-Series 250GB + Samsung 840 EVO-Series 500GB + OCZ Technology 120GB Agility 3 + ADATA 128 GB S599 Sandforce
  • PSU
    Corsair TX-650W
  • Display(s)
    Samsung TV 40" FullHD
  • Cooling
    Corsair Hydro H100i
  • Keyboard
    Logitech G105 Gaming Keyboard
  • Mouse
    Logitech G300 Gaming Mouse
  • Sound
    TV Speakers + Turtle Beach Ear Force DP11 Dolby Surround Sound Headset + DSS2
  • Operating System
    Windows 8.1 Pro
  1. Hum... Link the nicks to a SSD? That's new for me. Is one SSD more then enough? I'm upgrading the OS to unRaid, I know I can use SSDs for cache, I didn't know about this NIC linking part. So, what if I add two SSDs? I have one laying around, just one for system cache and that NIC link would sufice? I honestly don't think that I need to improve my LANs speeds, like, one is serving a WDTV that's connected via WiFi, and I'm using an old 100mbit USB adapter to connect the server to it's router. The other NIC is a 1gbit and it's connected to server other wired devices, and it's not common having more then two accessing it through that 1gbit port. Thank you, @Aekim. Ok, you mentioned a lot of speeds, but I don't know what my limit is and where it is. Taking what you said, I think my HDDs are the slower part, but how slow? It's not that I don't want to add more, it's just that I don't need it, yet. My video library grows weekly with TV Shows and movies being added. @Aekim just said it's 600MB/s, so I'm getting close? I'll use at least one SSD, for cache, that doesn't mean anything in terms of performance, right? Thank you, @sybreeder.
  2. The hardware: Case: Corsair Carbide Air 240 ASUS Z87M-PLUS Intel i5 4460 (stock clock and cooler) Kingston HyperX Blu HS 8GB (4x2) DDR3-1333MHz 3x WD Red 3 TB NAS Old IMATION SSD for OS (Currently Windows 10. Yes, I know...) SYBA SD-PEX40054 PCI-Express 2.0 2x NIC to serve two separate LANs (routers) Will I get better speeds write speeds and, most important, make it more reliable if I use the LSI SAS 9211-8i 6Gbps 8 Port PCI Express Linus mentioned on his Build a NAS video? I'm already using the SYBA Card, in RAID 0 (no redundancy, moar speeds). Most of the data I can lose, important files like family photos and videos and some documents, more sensitive stuff that I can't afford to lose are also upload to the cloud, currently Drive and Dropbox, so if things go south, I'll just have to download some TV Shows it again. I'll jump to unRAID, that I already decided, I even bought a new graphics card so I can virtualize windows for the HTPC part. I'll also virtualize a Linux for the download part (Sonarr, rutorrent, CouchPotato, all that good stuff), unlike windows, not using dedicated hardware, just a plain old virtual machine. Anyways, I blabbed too much. Thank you guys for taking the time. If I forgot anything, please, let me know, let me help you help me
  3. I have both Corsair Carbide Air 240 and 540. Love'em both. Amazing space.
  4. LOL, things got out of hand with you two Well, mixing audio is actually not a solution, I mean, I can already capture all my audio into one track doing pretty much nothing else then hitting REC What I really want is multiple audio tracks and one video track. I don't mind using a second software to capture the audio separately. Kinda like what you see on the picture I posted on my last post, first track is video and second to forth are audio. My solution, so far, was use dxtory to capture the audio with a crappy video, since I must set a video source, like a crappy 240p-ish video using openencodevfw codec (with AMD APP/VCE H264 encoder), so I don't get any performance hit, and all the audio channels I need are also captured by DXtory, the 1080p@30 video is being captured by AverMedia Live Gamer Portable. I end up with two videos, I know, but that was the best solution I got so far. Now I'm trying to see if I can get better performance with DXtory+openencodevfw, so I can go down to a single software. Thank ya'll for your input.
  5. I know this post is kinda old, but I was wondering if there's something new on the VCE scene. I have a 280x and I was wondering if there are newer and better solutions. I'm just asking beacuse DXtory is not quite getting the job as well done as Gaming Evolved+GVR. I get like 1~2FPS hit on performance while using GVR, DXtory hits harder like minus 10FPS, sometimes even more. What would I be doing wrong? Have you guys been using it for a while now? Is that FPS drop expected?
  6. The problem with "listen the device" is that it makes two devices get recorded into a single track. Have you ever seen what dxtory does? It create a video with lots of tracks, today I tested and I had a video with three audio tracks, one was my mic, the second one was my friends voices, and the third one was the game itself. If I use "listen to" solutions I'll end up with a sine audio track with all the sounds mixed. Take a look at the image below, I have a video track and three audio tracks. That's what dxtory does, it captures several audio devices and save each one into its own separate audio track. I want an audio capture software that would do that for the sound alone, even if the software save one file for each device. I could fire three audacity instances, but that's too much manual syncing.
  7. I have Virtual Audio Cable installed, I'm using it to send the audio from the Optical output to the HDMI output, pretty handy. But I don't see a way to separate all the devices into separated tracks since Virtual Audio Cables is used to mix devices into a single output (as far as I know, but I could be completely wrong about it), so that output would end up having all the outputs mixed into a single track. If there is an option to separate them into different tracks, with Virtual Audio Cables please, let me know. Also, audacity, it looked like a very simple software to me, it's powerful and actually not that simple, but it also just mix devices into a single (dual channel) stereo track.
  8. Hi guys! I'll state my problem first. Here we go... I have a Capture device, the Live Gamer Portable from Avermedia, it's cool, have the quality that I expect so yeah, it's enough, it that can capture my HDMI output, audio and video, at 1080p@30 and the bitrate is more then sufficient, and it also capture one microphone device in a separate mp3 file if I use the Avermedia software. And the best part is that it doesn't really use much resource other then writing the files on my PC hard drive. BUT, it's not all sunshine. It's capturing my mates voices from teamspeak at the same audio track used for the game, so game sound and my mates voices are mixed, into a stereo track, so I can't really separate to set a good volume, sometimes the game gets too loud or my mate gets too loud and I must leave it as it is. My voice is separated in a single mp3 file, so my voice is not a problem. But I really want to capture all the audio into different tracks, Avermedia Rec Central doesn't allow me to do so. I have tried capturing Teamspeak audio using its record feature, it also mixes my voice and my friends voices into a single track, again, I can't set a proper volume when all the chatter and we getting crazy gets louder then the game. Or my voice as a lower volume then their voices all together. So, basically, TL;DR: I need a software, like a really simple one, that can capture the audio devices (My headphones, my microphone and Optical/HDMI output), each one in its own audio track. I can keep using Avermedia to capture the game alone and mix all the audio later. I don't need fancy stuff, the simpler the better, actually. Like adding tracks, selecting with device goes at that track and hit capture, so I can end up with a multi track audio file or, if not possible, an mp3 for each device. I know dxtory does that, it does very well actually, but I really don't want to waste system resource on capturing when I have a device specifically just for that (even though, I know, it's not perfect). Thank you guys
  9. Keep in mind that there are misinformed people out there. And I totally agree that those pre ordering, supporting this kind of thing, supporting companies that run business like this deserve what they're getting and they are indeed half the problem. And they're actually making it worse for everybody else.
  10. I fell sorry for those complaining. Not so much for those saying the game is beautiful, it works and those complaining are haters... Yeah, those are getting what they deserve. People saying "the game run flawlessly here, looks very beautiful", and then you check their signature and they have like core i7-4770K and GTX 980 and good stuff like that. Well, Jesus, you bet you can run this game on ultra and all that. I don't know if I could run it on ultra, probably close, but that's not the point. The point is that the game was clearly rushed and poorly optimized,. Like the poorly country in Africa poor. Amongst other problems. On top of that, there's Ubisoft vision and desires for the market, that is they asking us big money for their stuff and, in the end, treat us like they're doing us a very big favor, like we're not customers after all. I hope Ubisoft and other companies towards this path realize that we are customers, and they have a product and I also hope that in between all that, gamers realize it's not just a game, that this is a business and they're buying a product, that they treat gaming industry as they treat their phone company, electric bills, grocery, a sound system or TV purchase... Imagine you buying a TV and all the buttons aren't there, or maybe the controller was missing? How would you treat that manufacturer?
  11. I remember when Atari 2600, Nintendo, Genesis, Master System, Super Nintendo AAA titles were released flawlessly, no matter what developer.
  12. You're right. Activision is probably more of a distributor in this case. Nonetheless, Angry Birds: Star Wars costs like $45~$50 on PSN, so they're not that innocent. But they are not as bad as Ubisoft, as the article from Forbes says, and I quote, "there are gamers out there who remember when “unlock everything” was a cheat code in single-player games, and now it’s a $99 macrotransaction", I remember that, game shark so yeah, Ubisoft is in on its own and unique level of cow-milking. PS: there's nothing micro about a $99 transaction.
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