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Hi everyone 

I was wondering if there is any way to change a display color space format from in windows 10

DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709

to 

DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020

 

to get HDR content in my games because when im switching on the HDR on windows 10 its all washed out. And according to Microsoft the format to get HDR content should be 

DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020

 

Can someone help ?

Thanks in advance ..

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  • 8 months later...
On ‎1‎/‎19‎/‎2018 at 9:35 PM, MNO1988 said:

Hi everyone 

I was wondering if there is any way to change a display color space format from in windows 10

DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709

to 

DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020

 

to get HDR content in my games because when im switching on the HDR on windows 10 its all washed out. And according to Microsoft the format to get HDR content should be 

DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020

 

Can someone help ?

Thanks in advance ..

No. RGB_FULL_G22_NONE_P709 is SDR, the desktop natively renders in RGB_FULL_G10_NONE_P709. This is a 16-bit scRGB colorspace (the format you are discussing is sRGB, easily distinguished by the Gamma: 2.2  vs.  Gamma: 1.0).

 

The second format you are discussing (SMPTE 2084, Rec. 2020) is HDR10; you cannot do anything meaningful in this format without HDR metadata. So try to forget it exists, because only games or video will have the necessary metadata.

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On 10/19/2018 at 1:45 AM, Kaldaien said:

No. RGB_FULL_G22_NONE_P709 is SDR, the desktop natively renders in RGB_FULL_G10_NONE_P709. This is a 16-bit scRGB colorspace (the format you are discussing is sRGB, easily distinguished by the Gamma: 2.2  vs.  Gamma: 1.0).

 

The second format you are discussing (SMPTE 2084, Rec. 2020) is HDR10; you cannot do anything meaningful in this format without HDR metadata. So try to forget it exists, because only games or video will have the necessary metadata.

Thanks bro for the reply it’s clear to me now 

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