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This is possibly the most map-specific build I've ever done. Be that as it may, it's still super fun. The main components of this build are the Last Word hand cannon and the Orewing's Maul grenade launcher. Let's start by talking about The Last Word: It is a 225 RPM hand cannon featuring the Fan Fire perk: this weapon can be fired quickly and continuously. Faster reload and increased accuracy on successive hip-fire damage. This hand cannon will 4-tap a typical Guardian, and has a very good TTK because of it. The range on this hand cannon is lower than most, but is still plenty to work with. Next, we have the Orewing's Maul grenade launcher. Lightweight frame, 90 RPM tube(or single shot) grenade launcher. Mine features spike grenades for the ability to one-shot Guardians on a direct hit. Excellent for bouncing projectiles around corners, in the same fashion as Fighting Lion. The difference between Fighting Lion and Orewing's Maul though, is that Fighting Lion is an exotic and will not kill in one shot(hmm, maybe that's something to play around with some more?). As you may notice, these two weapons compliment each other very nicely in terms of their ability and use cases. Get some damage in with Last Word, cleanup with Orewing's Maul if necessary. In the reverse order: get some damage with Orewing's Maul but not enough for the kill? Cleanup with Last Word. You'll get the same functionality either way, regardless of which weapon you lead or follow up with. Now, you may be wondering why I say this is a very map-specific build. This is because of the grenade launcher, mostly. Part of it is also due to the Last Word: it really don't have as much range as something like Rose, Thorn, or even Better Devils. As such, this build works the best on very enclosed maps. Maps like Retribution, where this build was developed. Why do I like this build on Retribution so much specifically? It has corners. Lots and lots of corners. Even with the open rooms on this map, nothing is out of the range of The Last Word, and basically everything can be cleaned up with by Orewing's Maul if necessary. Some visual aide in case you don't know this map: Take note of how many corners there are. Especially the doorways and curves. A build with limited range such as this one works incredibly well at killing people around the corners. The other benefit is that since just about nothing is out of range of The Last Word, you'll just about always hit for maximum damage per bullet. The main caveat of this build is that it really only works on Retribution. I've tried it on Burnout, but it just doesn't hold up outside or in the long lanes. Don't let the map limitation effect your thoughts of the build though, I assure you, it is very fun to use. Just not outside of Retribution. BONUS CONTENT: How I plan to post to and use this blog! I won't be posting on Saturdays or Sundays. During the week, I'll try to maintain daily posts as much as I can. On the weekends, I'll probably be streaming on Twitch for a few hours each day. This should have the benefits of being able to get some cool clips to share with these blogs, as well as experimenting with different builds. If all goes according to plan, I can hopefully also interact and discuss various things with you guys as well! I'm not 100% sure on the advertising rules over here in blogs, so I won't risk linking my Twitch channel directly. However, I do have it on my Discord profile(if you're friends with/in a server with me there) as well as listed here on my forum profile.
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[D2 PvP] Shotgun/Recluse Warlock - Zippy Boi v1
Crunchy Dragon posted a blog entry in Crunchy's Gaming Blog
So I've decided to main Warlock for a few weeks as I attempt to hone my skill on and improve with that class. I discovered Transversive Steps last night. In case you don't know what those are, T-Steps are a very fun Warlock exotic boot that makes you sprint faster and reloads your equipped weapon as you do it. Some of you may have gone to the same place I did. Immediately, out came the Parcel of Stardust and the Recluse. Why that specific combination, you ask? I'm glad you asked! Parcel of Stardust is a lightweight frame shotgun. It clocks in at 80 RPM, and you move faster with it equipped. My roll has Corkscrew Rifling, Accurized Rounds, Snapshot Sights, Pulse Monitor, and a Range masterwork. The Recluse is a lightweight frame submachine gun. It clocks in at 900 RPM, and you move faster with it equipped. It also features a unique perk called Master of Arms, which procs on any weapon kill and increases Recluse damage by a hefty amount for ~5 seconds. I combined all that with top tree Daybreak, Attunement of Sky. This gives me the Icarus Dash ability, which works very similarly to a Hunter dodge, the catch being that I have to be airborne for it to work. Unlike a Hunter dodge however, Icarus Dash can be used every 6 seconds or so. Combined with T-Steps, Burst Glide, and lightweight frame weapons, it all makes for a very mobile build and playstyle. I had a really good time zipping around the map shotgunning and melting my opponents. I've found it shines the most on semi-enclosed maps such as The Dead Cliffs, Javelin-4, and Solitude. Overall, I think it could be a very strong build if I was better with the Warlock class. I look forward to using it more. Perhaps, I'll throw Stompees on my Hunter and run the same loadout... -
[D2 PvP] Double Quickdraw and Auto Rifles in PvP
Crunchy Dragon posted a blog entry in Crunchy's Gaming Blog
I am a very firm believer in the Quickdraw perk. I believe that I can say, without a doubt, that it's my favorite perk in the game. Some background... I like to play anti-meta outside the competitive playlist. For the purpose of this post, that means running an auto rifle. One that isn't Suros Regime. It means running an auto rifle with low recoil direction and stability stats. It means running a Halfdan-D in the Crucible. What does running a Halfdan-D in the Crucible entail? For me, it meant taking my main PvE rifle with 4,000+ PvE kills to go kill Guardians. And it was beautiful. You can view my Halfdan-D roll here. I'd like to bring your attention specifically to the range stat and the first perk, Quickdraw. What did I run in my secondary slot? Recluse seemed like an obvious choice but I gave it some more thought than that. I'm playing anti-meta, might as well act the part and come dressed for it. After some deliberation while staring at my vault, I came to rest on Gunnora's Axe for my energy weapon. Pay some more attention to the range stat and the first perk. Overall thoughts on the build These two weapons complimented each other like bread and butter, like peanut butter and jelly, like NFL quarterbacks and insurance ads. Having Quickdraw on both of my weapons made a big difference, especially when the handling stat was less-than-ideal for a PvP loadout(for some). The swaps between the two were blindingly fast. Everything was crisp and snappy. The Halfdan-D was an extension of my hand at this point(see again: PvE kill tracker), and I put it to some very good work in the Crucible. I hadn't used Gunnora's Axe before, but got the hang of it pretty quickly. My roll is almost a Chaperone in the energy slot. Moar details Being able to swap weapons as quickly as I did made a huge difference in my gameplay. I could whip a shotgun out to follow up a melee before my opponent had time to counter-melee. The Halfdan did plenty of work in both the medium and the long range. Being a high-impact, max-range auto rifle, I could challenge the upper tier of pulse rifles and even dip into scout rifle territory with the long zoom scope. The Dan consumed everything closer than midrange pulse rifles in the same fashion as Cerberus+1 eating everything in SMG/shotgun range. Stacking rampage made the blood flow faster, adding to the carnage. If enemies got too close for the Dan, the Axe came right behind it. I've used the Halfdan enough that it doesn't matter for me that the stability stat is low for an auto rifle. Between the amount of time I've spent with this rifle and the fact that I play on PC, I had no problems whatsoever keeping recoil controlled. I was able to out-flinch and out-shoot a Duke in the long range as well. Closing thoughts Moving Target on a slug shotty is amazing. I'd almost prefer it over Snapshot Sights or, to a lesser extent, Opening Shot. Rampage is probably the best perk available on an auto rifle. I caught myself thinking fantasizing about Cerberus+1 with Rampage earlier today. Give double Quickdraw a try. What do I think of auto rifles in PvP? It's a shame that there aren't that many good auto rifles for PvP. Gnawing Hunter with a good roll is a solid choice, but that requires farming Reckoning. Rapid-fire ARs like Misfit and Valakadyn are also good, but again: with a solid roll. And at that point, you're better off using Recluse anyway for the most part. Some rapid-fire ARs could probably out-range Recluse, but that'd be the main perk. Auto rifles can't fully compete against hand cannons that hit between 65-70 to the head, are much more consistent, and require less recoil control. Overall, I think auto rifles fill a really niche spot in the meta that fits in somewhere between the lower end of scout rifles and the higher end of pulse rifles. Because of that, there's no real point in taking an auto rifle when Vigilance Wing and Blast Furnace will be better choices anyway. The only real thing my Halfdan has on V-Wing is a couple more meters of range, but V-Wing would most likely out-shoot it every single time. Auto rifles are fun, but they're in a tough spot that makes it hard to enjoy them for most people. -
Hey guys. I play this game called Darkfall. They're doing a free trial until the 24th of october. It's a sandbox MMORPG. You can check out that video below if you are interested at all. If you have any questions, throw them my way and I'd be happy to help. You can also send me a PM in game: Ragnarok Del You can apply to join my clan: Lords of war You can join by visiting this site if you're interested https://darkfallriseofagon.com/ Have a good day
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So apparently Minecraft PvP (player versus player) will be competitive in 2017. A Minecraft server called Badlion has been working together with ESL since last December. Quote: Badlion has always been a community-focused platform with a commitment to providing the best competitive Minecraft experience, even since the early days when the server had a very small population. Archy and myself both come from competitive gaming backgrounds and as Badlion has grown, so have our ambitions for this game and its community. The past few months have been extremely hectic for us from a management and development perspective. We have been working very closely with ESL's office in the US and internationally for the past few months as we originally talked about here: https://www.badlion.net/forum/thread/129479. We have now finalized our combined future roadmap together and are super excited to share that future today with the Minecraft community. Since the start of this initial partnership, our team has been hard at work creating the next level of competitive Minecraft gaming. It is my pleasure to reveal all the hardwork and dedication the Badlion team has been focused on, we are sorry it has felt slow recently but we have been focused on some BIG things. We have spent the past 8 months planning and building something new for Badlion and Minecraft. So, what is this new Badlion/Minecraft product? For those of you who are not familiar with the company, ESL is the largest independent esports company in the world and hosts massive events like Intel Extreme Masters and ESL One, operates Pro Leagues across some of the biggest titles including Counter-Strike, Halo, and others, and hosts online tournaments across dozens of games a year on ESL Play and using their automated game and recently Xbox and PlayStation integrations. Turtle Entertainment Online is the subsidiary company of ESL that we are working with and operate another product similar to Badlion called ESEA. ESEA is a premium service for Counter Strike: Global Offensive that strives to provide a cheat free environment, premium matchmaking services, as well as competitive leagues for all skill levels in CS:GO. The league is similar to the soccer leagues that exist in the UK with many divisions and teams who participate. We are looking to bring a similar service to Minecraft. Sources: https://www.badlion.net/forum/thread/143510 https://premium.badlion.net/
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i have been having a problem when playing on any multiplayer server, 1. i have good connection 2. i am using java 64 bit 3. i have 8gb of ram dedicated to MC 4. tried turning the firewall off 5. reinstalling mc and java this is a vid of the lag! it happens 2 times. 2019-09-18 23-02-20.mkv if anyone know how to fix this plz let me know.
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Putting down some info about the same from the official Dofus site for dofus players who want to check out the same. A tournament server, unrestricted participation, and €500 to win – that's what's on the menu for Inglorium, the next competition brought to you by Krosmoz Tournaments Arena! KTA is planning a major event for you: Inglorium, a huge tournament open to all with €500 to win in cash prizes! Format Inglorium will be held on a tournament server offering all classes in the game at level 200, and all equipment level 160 and higher. The tournament will consist of initial qualifying phases followed by eliminating final phases. For the qualifiers, the teams will be put into 4 same-size groups by random drawing. Six Swiss-style rounds will be played in each group to qualify 16 teams in each group for the rest of the tournament. The finals phases, therefore, start with the round of 64. Starting with the round of 16, faceoffs will be played in two winning matches (BO3), so you'll have to be valiant to make it far in the tournament! Dates Don't waste any time: Registration is already open, and will end on Sunday 04/07 at 11:59 p.m. (Paris time)! Qualifying Matches: Wednesday 04/10: 2 rounds Friday 04/12: 2 rounds Sunday 04/14: 2 rounds Final Phases: Wednesday 04/17: Rounds of 64 and 32 Friday 04/19: Round of 16 Sunday 04/21: Quarter-Finals Tuesday 04/23: Semi-Finals Thursday 04/25: Finals The matches are held in the evening. There will be 30 minutes between the end of the draft (which lasts approximately 10 minutes) and the start of the match. The first draft will always start at 8 p.m. (Paris time), and the second at 10 p.m. (Paris time). How to Enter There are no conditions to be able to participate. Inglorium is opening its doors to everyone, no matter what your server, level or class! The tournament is entirely organized on the Krosmoz Tournaments Arena website. If you aren't yet a KTA member, you can follow this guide to join. Head to the tournament page for all the details and the registration link! Once registered, you'll receive access to the tournament server via the KTA website. Prizes As announced above, there will be €500 for the winners of Inglorium to take home! In addition, there are points to be won for the KTA season rankings. Remember, the top 16 teams in the rankings at the end of the season will face off in a final tournament with €3,000 in cash prizes! That's right! Inglorium is a major event for all you PvP lovers out there! Read Full info and here : https://www.dofus.com/en/mmorpg/news/announcements/988970-kta-long-live-inglorium
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Im not 100% sure if this is the right place to put this but as its PC Gaming im sure it is in the right place but anyhow here it goes: I am a director in a new pvp corp in eve online and im looking for people to join in on the fun and be a part of the adventure, their is 3 of us as the core leadership with a couple pilots as an active community. We play other games such as borderlands 2 and world of warships as we are more of a community than a dedicated single ran game. The leadership have been involved in a lot of adventures and are very experienced in the day to day challenges in EVE. What we are looking for is quite simple, we are looking for people who enjoy playing computer games and are looking for a new challenge. We have plans to take part in wars and to take control of regions of space but as we are at a lowly 20 members we don't stand a chance, what Im looking for is newer membership to join our community and to take part in the experiences EVE Online has to offer. What we have to offer: 1: Free PVP ship replacement "srp" 2: Experienced leadership 3: Friendly atmosphere 4: Achievements with rewards EG: Last to die, highest damage dealt 5: 500M ISK for activation of accounts from this link: https://secure.eveonline.com/trial/?invc=938c3725-4ff1-4481-8a46-589fb3b90403&action=buddy 6: PVP lessons 7: Fleet combat 8: Future campaigns into hostile space 9: Advancement in corp What we expect from you: 1: You are respectful to others in the corp 2: Real life comes first 3: No begging for ships/isk My in game name is OkarasRule and the corp name is Reborn Insurgency Our Kill board is https://zkillboard.com/corporation/98405313/ To Make An Account https://secure.eveonline.com/trial/?invc=938c3725-4ff1-4481-8a46-589fb3b90403&action=buddy
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- eve online
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Just a quick question. Would you guys be interested in forming official wings to battle competitively in Squadron Battles, Capture the Core, and Vanduul Co-Op? You'd pick your own teams and such, and it'd be your job to coordinate games, but the whole point of this is to find definite Wingmates in the game. To start to hone your skills and strategy as a single unit. Work on squad tactics and such.
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- star citizen
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For those slow on the uptake.. (like me (i only found out 2 days ago)) xmas has come early to Australia. We recieved a fantastic pressie from Blizzard... Our own Oceanic server YAY Oceanic :-)))) Dropping lag times from an average of 190ms (in my case) to 34ms Not sure it will make much difference to me, being a PvE-er, but should help oceanic PvP-ers to be a little more competitive when they come up againt other x-realm PvP-ers, instead of getting 1 shot in to other realm players multiple shots. THANKS BLIZZ :wub:
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Hey, fam. I'm creating this poll to help the op' team figure out some of the angles we will be using for operation planning. If you take the time to look at the poll shown above, you'll see what I'm talking about. I want to get a feel for how often you'll be playing as well as what gameplay aspects you'll be mostly engaged in, and not just what you plan on doing in the game. By taking this census you'll be helping us create better operations which will cater to every player type in the fleet. Specially because when we create the operations we really push for them to be as entertaining as possible, but we always feel we may be leaving some fleet-mates out. And keep in mind, we're creating operations but we are not group leaders or fleet leaders. We're regular members just like you.... Unless you're not a regular member. Well, in that case this doesn't apply to you at all so stay away from my poll. *DRUM ROL- This is just a case where the community is driving the fleet forward. High Council does whatever they can to help us all stay organized, but what we do and how we all have fun together is really up to us. It's one of the great features of joining a community like this, having a public forum for us to be creative, work together and in the end take over the Star Citizen universe. Another thing to note is that this poll will also help everyone have a better understanding as to what sort of experiences we may share with each other. Everyone has been so positive and working so well together, but there are certain things where only a fraction of the fleet will be collaborating on. Let's fix that. Since this is all for the fun of it, the team and I want to try to do whatever we can to help bring us all together as often as possible. So, yeah. Please, if you have time, just take the poll over the next week or so. Help us do the best we can for the fleet, please. Current operation status: Operation Monarch (On Hold) Operation Ocelot (Active) Operation Citadel (Inactive) Operation Dragon (Active) Operation Royal Salute (Finished) And two additional operations which will not be released to the public without strict consent from the High Council. --- Should you wish to answer via post along side of your poll vote, please use the following example as a guide and format: @b45op What type of player are you? (Please base this more on time investment) Weekend Warrior with some enthusiast playing based on schedule, if its planned in advance I can possibly accommodate it. What sort of gameplay is the most appealing for you? PVE and Solo flight, this fits my main play style of the happy go lucky hippie dude in the banged out freelancer, However I am available for PVP should the requirement arise hence the 325a in my hanger. I might know which way the guns point. What operation type do you find the most appealing? Due to schedule again I have opted for small scale, short time table, Group gain and Self gain (a dude has to make a living) --- Anyways, fam. Thanks again and we'll be talking to you later.
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