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Frembo

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  • Posts

    15
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About Frembo

  • Birthday Sep 23, 1990

Contact Methods

  • Steam
    Frembo

Profile Information

  • Gender
    Male
  • Location
    Indiana, USA
  • Occupation
    Engineering

System

  • CPU
    i7-5820k @ 4.62Ghz
  • Motherboard
    ASUS SABERTOOTH X99 TUF
  • RAM
    EVGA SC 16 GB
  • GPU
    2X Gigabyte G1 980ti
  • Case
    Thermaltake core x9
  • Storage
    512 950 PRO M.2 + 960 GB ssd + 250 GB ssd + 1TB WD Black
  • PSU
    EVGA 850 G2
  • Display(s)
    PG278Q, VG248QE
  • Cooling
    Kraken x61
  • Keyboard
    Corsair K90
  • Mouse
    G502
  • Operating System
    Win10 pro

Frembo's Achievements

  1. I agree with you here. After seeing the video about the MCU music "themes" I think it is a bit lame to be safe with the music choices. I however believe the music will be tailored for the single player game and should be pretty memorable (and hopefully bold). Just simple motifs used in passive/ambient gameplay will be pretty lame if the motifs are super repetative. I don't know how far along genetic music generation is (AI designed music), but if we could get that, the parameters would be easily transferable. MCU music video from Every Frame a Painting:
  2. So, I just finished watching Around the Verse 3.7 and discovered music in games again. The initial things with the Harold and Dev Ops were pretty neat, but the music segment of this show takes the cake. The segment starts around 22:45, and I was blown away. I am not sure how many games can do so seamlessly, but I feel like I was brought back to Skyrim with that amazing score by Jeremy Soule or Halo with Martin ODonnell and Micheal Salvatori. The way the team shows how organic the music changes can be make me just want to explore again! Another interesting idea is that for anyone who has played ARMA and installed the JSRS sound mod would know; if some talented individuals got their hands on that sound system in the game, even more variety could come out of it! Because how robust the engine is, I can see a great many different mods one could make to the ambient music! I am also not saying that what they showed was bad; on the contrary, I thought it was beautiful! It felt very emotional and invigorating at the right moments. I can't begin to explain how exited I am, even if it is just for the music delivery in this game!
  3. Rig Name: HyperCUBE (Thermaltake Core X9 Case) CPU: i7 5820K @ 4.5GHz GPU: Gigabyte G1 980ti + Gigabyte G1 980ti (SLI, although enabled, did not affect much. Second GPU did not indicate any stress/load) RAM: 4x4GB RAM Score: 10.9 Forewarning: If you have a Gsync enabled monitor, it might mess with your results, I had to disable my Gsync to get my GPU working else it did not pass.
  4. Hit me up, this is the only game I play now. Frembo on steam and uplay
  5. Grumbling... Aight, I succumbed to the peer pressure
  6. I don't think dogfighting will be my Forte and who couldn't use some advanced sensors? If there is no use for the tracker, I will switch out.
  7. Star Citizen Name: Frembo Star Citizen Handle: Frembo LinusTechTips Name: Frembo Preferred Squadron: Reaper Ships, Listed in Order of Use: - F7C-M Super Hornet Intended Role in the Navy, Check all that Apply [x] Scout [x] Escort [ ] Bomber [z] Dogfighter (maybe) [x] Electronic Warfare [x] Gunner [x] Co-Pilot [x] Crew Member [x] Marine [x] Special Operations EDIT: removed tracker, I bought the Super Hornet
  8. Name: Frembo Moniker: Frembo Ships: F7C-M super hornet (edit x 2)
  9. I bit the bullet and bought the Mustang alpha and may upgrade to the avenger, may I join your squad? Star Citizen name: Frembo Ship: Mustang Alpha, (a convincing argument will have me upgrade to cutlass or avenger)
  10. Thanks all, I think I will wait for CitCon then. See you in the 'verse!
  11. Long time lurker here. I really want to invest in Star Citizen and want the superhornet, but, as it is limited and such, do you guys have a suggestion on what to buy in the meantime or should I just wait for the SH to go on sale?
  12. I don't think you are the only one surprised
  13. I am pretty sure it is stable, but the primary question is whether my voltage is too high and if it could limit the longevity of my cpu. I have been reading some people wishing their 5820k could even hit 4.5, so I also don't know if I may have won the cpu lottery or something.
  14. Greetings all, I am rather new to straight OC tweaking and I used to just do the one button OC on my old MSI board. Now, I have a X99-UD5 and a new 5820k and followed Linus's instructional video on OCing this chip. After some experimental googling and lurking in this forum for a few months, I am not sure yet if I have this configured correctly... Got to 4.5 Ghz easy at 1.300 V. Then I ramped it to 47x multiplier and enabled xmp on my RAM rated at 2800. Computer wouldn't boot and screamed at me, so I went to the known more stable 2666 on this board for RAM and switched to 46x multiplier at 1.330 V. I have run several stress tests at this maxing at 62 degrees C with my kraken x61. Is it typical to use this voltage or should I creep it down? Specs: 5820k G1 980ti X99-UD5 Some SSDs Thermaltake core X9 NZXT kraken x61 16GBs Evga superclocked RAM in quad CB 15 score- 1311 X264 encoding test from overclock.net- 5.91 FPS on one loop (from 4.5 FPS at 4.5Ghz no XMP, lower priority) Thanks in advance for any advise!
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