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EridanusSV

Member
  • Posts

    87
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Profile Information

  • Gender
    Other
  • Location
    Hidden Temple
  • Interests
    The Great Confluence
  • Biography
    Inai is the first of the celestials, representing the void. He is one of the Hidden Ones, and resides in the Hidden Temple, only emerging to take part in the battle of the Ancients on the mortal plane. Still, he is able to create tears in the Astral Plane, allowing him to traverse through and damage everything in his path. He instructs others, such as Lanaya, to do his bidding, all while remaining hidden to all but a few.

    Now that he has stepped into the mortal realm, Inai seeks to unite with all the other celestials in an event he calls the Great Confluence.
  • Occupation
    Void Instructor

System

  • CPU
    3950X 16c/32t
  • Motherboard
    ASUS Crosshair VIII X570
  • RAM
    Corsair Dominator Platinum 3200 OC @ 3600/1800 14-14-14-32 1.45V
  • GPU
    1080Ti FTW Hybrid
  • Case
    H440
  • PSU
    TX850M
  • Display(s)
    Dell 1440p 165Hz 23.5in
  • Cooling
    Kraken X61
  • Keyboard
    M750 TKL
  • Mouse
    Viper Mini
  • Operating System
    Windows 10
  • Laptop
    Macbook Pro 13"
  • Phone
    S10+

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About Me

Inai, the Void Spirit, is a melee intelligence hero that relies on the element of surprise to blast apart foes with the power of the void. He plays like no other hero, relying on a wide variety of skills that allow him to put his enemies out of position while quickly jumping in and out of combat. Using his Aether Remnants, Inai can start and end any fight in seconds by forcing enemies to attack remnants of himself that guard from all angles. The void is both sword and shield for Void Spirit, whether he takes a quick repose in the aether to teleport to an area of his choice with explosive force, or shields himself in volatile energy that slays the weak and nullifies the attacks of the mighty. Should anything manage to survive the Void Spirit's onslaught, he calls upon his mastery of the ultimate Astral Step technique, dashing through space and time to attack and mark enemies for death not once, but twice.

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