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Dzenan1111

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  1. I think I have solution in some way for this problem,with this I managed to solve shimmering and flickering grass and trees textures and also get crisp nice line around characters,and objects,there is still a little bit aliasing here and there,but here is what fixed it for me,use options like this in Nvidia Control Panel,I think problem was due to color not being corect and so it was color conflict on pixels,and that is why image was grainy or it flicker or shimmer.Here are pics of my Nvidia Control Panel,try it yourself and see if it works for you.
  2. I just upgraded my PSU to new one that has 8 pin motherboard pci connector,I was reading what guy above said and guess what,nothing I still have same graphics with aa on low.
  3. Only noticable shimmering here is on the stairs,everything else looks pretty good and that is normal I mean You can't expect Anti Aliasing to solve every little bit of jagged lines or shimmering,there will always be some of that,no matter what.
  4. Okay @Bearhugger here is link to Rome 2 Total War video,I showed my in game settings in video and one more thing I am not using neither Nvidia Inspector or Nvidia Control Panel it is all in game settings,so tell me what do You think is this how this game is supposed to look ? Link :
  5. Look at this all of you guys,watch this video till the end it is very important,see what happens when power is not ok,this is something similar to what You were trying to explain @Pupyds
  6. Do not think that I forgot about Your request,I am currently uploading video to Youtube
  7. Well basicly for every game I use same options in Nvidia Inspector Settings,only thing that you have to change and that is very important !!! is AntiAliasing Compatability,for different games you have different compatability bits,here are the links of sites that contain those compatability bits : https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/pub?output=html https://forums.guru3d.com/threads/nvidia-compatibility-bits-master-thread-and-iq-guide.392715/ So use same settings as I used in my Skyrim video,only change Compatability bits,and tell me if it worked out,and also take a screenshot of your Nvidia Inspector Panel settings,and one more thing I forgot to say,if you put 4x aliasing for example in Nvidia Inspector than you also have to put 4x in game settings they have to match otherwise it won't work,and also multisampling aliasing has to match sparsegrid aliasing in Nvidia Inspector Setting this is very important,just see my video and You will understand,I hope I have helped You,if You need more info feel free to ask :)
  8. I can also upload video of Rome 2 Total War,Medieval 2 Total War,Age of Empire 2 Definitive Edition if you guys are interested just tell me,to see there that problem is also gone,Age of Empires actually looks perfect without any problem at all. Also one more thing I just rolled back to one version older Nvidia Drivers and all games look even more better this new driver wasn't optimised at all it made things too blurry.
  9. Hello guys,would you be kind to look at My video on Youtube which I just uploaded,to see if this looks better,or is the problem less obvious,I used Nvidia Inspector to tweak some settings and it looks fairly good,except for the shadows which I can't solve in any way,the are pooping even on my character,and do some sort of dancing haha,just kiding but they are bad,but the aliasing is fairly good,I must also note that while Ambient Oclusion was on problem was way more obvious so that could also be conflicting with aliasing settings,by the way sorry for bad sound I was recording with Shadow Play and haven't configured sound,also the lag which you see in video does not exist in game,everything runs fluid and perfectly. Here is the link to my Skyrim video so check it out guys and please tell me what do you think is it better in any way. Also one more thing when I use DSR without any aliasing it is so crisp image and there is no problem and shadows get alot better,but thing is my GTX 1050 TI can't run it in 4k without laging
  10. Well guys as the guy from Nvidia suggested earlier in this post,where He mentions the problem is more apparent when Anistropic Filtering and Anti Aliasing is turned on the problem becomes more apparent,well I went on and used Trilinear texture filtering instead of Anistropic Filtering and games do look better really,even though muddy you know because I use 4x anti aliasing,really there is no flickering that much or that kind of haze (like burning) of grass or trees,you know what I mean the shimmering to be more exact,and I also used by deafult Medium Settings in any game and games really really look better,so it can be that some settings really do conflict and cause these issues to be more apparent,what do you think guys ?
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