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hazman1988

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  1. I think it might be a bug with DirectX 11 as I get pop-up graphics/low level of detail in the DX11 exe of Control but not the DX12 exe.
  2. I've noticed in Control DX11 mode I have very bad pop-in/low level of detail but when I run it in DX12 mode the same objects that were disappearing/reappearing in DX11 no longer do in DX12.
  3. For people with ONLY low level of detail issues, what RAM configuration do you have? Did you buy your memory in a kit? Have you tried mixing and matching different RAM sticks (purchased individually, regardless of whether they are the same brand/model)? Some things are leading me to believe this issue might be due to RAM instability.
  4. I've disabled both in the past recently, have you? Has anyone else with the issue? Could it be a Spectre/Meltdown exploit? We need to find one thing everyone shares in common with their builds, but I think it is important to separate the issues people are having as most people in this thread seem to be suffering from jagged edges, shimmering etc whereas others (like me) it's fine with TAA or some other AA solution turned on but suffer from terriblly short draw-in/pop-in of objects/textures/shadows in all games, walking back and forward makes objects/shadows instantly disappear and reappear. I do get flickering textures though also.
  5. ISSUE: EXTREMELY LOW LEVEL OF DETAIL LOD, POP-UP OF ENVIRONMENT IN CLOSE PROXIMITY, CONTINUOUS AS YOU PLAY SPEC: i7 4790K MSI Z97 Gaming 5 1150 Motherboard (duff USB port) 24GB HyperXFury 1866MHz x3 8GB MSI Armor 2070 RTX BT/Wifi card sat right above GPU, could that be it!? x2 SSD x1 HDD x3 USB HDD connected often 600W EVGA WHITE PSU (NOT THE BEST BUT GOOD MAKE) FORMAT & FRESH INSTALL OF W10 X64 1903 DOES NOT FIX IT NOR DOES THE DCH DRIVERS 1903 ENFORCES CONFIRMED. SO IT IS NOT A SOFTWARE ISSUE CONFIRMED.
  6. I have been following this thread extremely closely with a watchful eye for about a year ever since I caught the problem, I have finally made an account to report my experience. I get a massively low level of detail in nearly all games and suffer from massive pop in from close range distances in all games and it seemed to have happened about 3 months after upgrading from 1060 6GB to 2070 RTX with a 600W EVGA WHITE PSU. I always had the same PSU, but had 2 sudden shutdowns while playing in that time with the 2070 and they were only when playing the RE2 timed demo. There are many people with different issues, some have bad shimmering/AA (me personally not at all) whereas others like me have very bad LOD/Level of Detail quality and all of a sudden, grass and shit in close proximity is popping up everywhere, which is what my system suffers massively from pop in, from everywhere, even in very close distance, whether its trees when you zoom in on them or shadows that flicker when you move beyond a certain point. I don't know why but Insurgency Sandstorm is more playable on my friends 4460 i5 1060 3GB compared to my 4790K 2070 8GB and it's freaking me the fuck out. The only thing that stands out from a while back (say when I noticed things) my system hard locking and shutting down when I played the Resident Evil 2 demo on Steam. It crashed my PC a number of times and from what I can recall that is when the issues started to occur. It could have well been an unstable CPU OC however but it wouldn't have been a crazy one as my CPU doesn't allow it. (4790K) I am thinking about returning my 2070 while I still can because it seems to me like a GPU fault/VRAM fault/Micron Memory fault. What would help is if everybody could report their specific issue and their specs in the same post, like so:
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