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Naslo

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  1. Hello, i just bought a new Samsung Super Ultrawide monitor with 49 inch and 32:9 ratio. I have encountered an issue with the PBP (Picture by Picture) function when trying to run 2 games at a time. I have connected 2 Display port cables from my monitor to my graphics card, and when choosing the PBP function in the monitor menu, it pops up 2 windows next to each other, and everything seems to work, however when i am done i turn off the PBP function in the monitor menu and then i can see the background and taskbar only, but no icons are showing at all, it seem like they are stuck to the right, no setting with the monitor seem to work to fix this, the only thing that works is to physically remove one Display Port cable from my GPU and then everything is turned back to normal. So does anyone have experience with this?, because i haven't figured it out yet and i have no experience whatsoever here.
  2. Seems like the game is poorly optimized then?.
  3. I turned V-sync off in game and used Fast sync instead in Nvidia panel, now the game hits 100% CPU used instead, that doesn't sound good. Although now Vram has dropped significant. I also dropped a few settings, Texture detail to High instead of Ultra.
  4. I have some screens for you to look at. I can't use Triple buffered in the display settings, i have only have Off, Half and On.
  5. I don't know, it just says V-sync ON, i need to have it ON because i play on a 55 inch TV so i get extreme tearing otherwise, another reason why the other guy in this post get higher FPS than me because V-sync takes some fps away, he problaby using a g-sync monitor or something.
  6. I turned off AA and set Texture Detail to High from Ultra and it dropped to 6700 mb used.
  7. I turned it off and now i get 6700 mb usage, but now the GPU usage is down to 60%, weird that i can't have 99% GPU usage without capping VRAM.
  8. Hello, i am new to PC gaming and i'm trying to understand the stuttering i am getting within Tomb Raider. As you can see the GPU and CPU usage is fairly low but the VRAM hits it's maximum limit of 8gb, how come?, is it that why it's stutter?, as you can see from the fps graph it's stabile at 60 fps then baam a spike.
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