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Psynapse_231

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  • CPU
    Core i5 8300H
  • RAM
    16 GB DDR4 @ 2666Mhz
  • GPU
    NVIDIA GTX 1050Ti
  • Storage
    Samsung 960 Evo 500GB
  • Mouse
    Logitech G102
  • Operating System
    Windows 10
  • Laptop
    Acer Nitro 5 AN515-52

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  1. Okay I'll try that, thanks ! Update: Voice meter was simpler for me, i never ended up using this, but thanks for the suggestion!! Okay thanks!! Update: It's great, but I can't see the increments (It keeps showing 0% for all). That hacky end solution is lovely and i'd like to try it, being an electronics engineering student, but also if I mess my headset up I can't get a new one so I'll pass. Also, about the bit-depth, ig that is the problem with the harshness, I just wish it would detect these as headphones and be done with it. Update: Voicemeter is freaking great and solved it very nicely, thank you so much ^^ recommending this as the main solution. Yeah, students well, don't have parents' permission to spend a lot of money on "gaming" headsets when I'm supposed to study
  2. Hello, I recently bought a Redgear Cosmo 7.1 headset. It connects through USB and shows up as a USB PnP Audio device. I have two problems with this thing : 1. It shows up in the sounds manager as a speaker, I've been ignoring that till now but if you can help fix it then it *might* solve the other problem too (I'm guessing) 2. The "scale" of the volume is very huge. I'm referring to the windows volume slider that goes from 0-100 (2 divisions each time for some reason). On it, when it's at "2" then it's already above my comfortable hearing volume. For reference the earlier 3.5mm headphones (which used to get recognized as headphones) were usually at "20" volume level for a comfortable hearing level. The high volume of the "2" has been bugging me now, and has started to feel kinda harsh. "1" is too low. There is no hardware slider on the headset, the buttons on that change the windows volume. There are no specific drivers on the product website. What I wish to do is somehow "zoom-in" to the windows volume "0-10" and make it the new "0-100" , so that I'd have more precise control over the volume level and won't have to deal with the brain killing volume levels over "10" that I have never even attempted to listen to out of pure fear. Is there any way I can possibly do that? Please help PS - I have an Acer Nitro 5 with 15-8300H, 16gb RAM, GTX 1050Ti. The headset comes with a mic, if any of these specs matter.
  3. Hello everyone, I saw MKBHD's review on a sony phone, which was also titled "Why Don't People Buy Sony Smartphones?" I clicked that because I legit didn't know that Sony still made smartphones, and watching the video and reading some comments, I see that many people don't know that they still exist. The phone seems pretty nice, has a freakin 4K display, great camera, all the good flagship stuff. So well I wondered why I have never seen a sony phone reviewed by LTT or a couple of other channels that I follow.. Well let's give sony some free marketing, and bring more ppl's attention to sony smartphones. PS - I am not from Sony XD. I was just surprised that sony phones are still a thing, and they looking kinda good, and it'll give more competition to the phone giants too if it works out, better and cheaper products for all.
  4. Omg I totally forgot that I had posted here, I am so sorry, I'll just reply and end this thread. I solved this, i'll discuss the solution too. Yes I do get good reception, google maps uses the same basic API and it gives location in seconds I tried that, but didn't work. The issue was that I wasn't calling the location as an open method, so it would get location and speed data only when the method was called. I used the functions on application level method, and it worked just fine.
  5. I am making a speedometer app which shows the device speed from getSpeed(). But I keep getting the location as null. I have added the permissions in the manifest file: <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"></uses-permission> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"></uses-permission> <uses-permission android:name="android.permission.INTERNET"></uses-permission> And, checking the location permissions returns that the loction is available: LocationManager lm = (LocationManager) this.getSystemService(Context.LOCATION_SERVICE); if (ActivityCompat.checkSelfPermission(this, Manifest.permission.ACCESS_FINE_LOCATION) != PackageManager.PERMISSION_GRANTED && ActivityCompat.checkSelfPermission(this, Manifest.permission.ACCESS_COARSE_LOCATION) != PackageManager.PERMISSION_GRANTED) { TextView loc =(TextView) findViewById(R.id.textView3); loc.setText("LocationUnvailable"); Toast.makeText(MainActivity.this, "First enable LOCATION ACCESS in settings.", Toast.LENGTH_LONG).show(); } else { TextView loc =(TextView) findViewById(R.id.textView3); loc.setText("LocationAvailable"); } lm.requestLocationUpdates(LocationManager.GPS_PROVIDER, 0, 0, this); this.onLocationChanged(null); But the element that is supposed to show me the speed of the device shows that the location is null: public void onLocationChanged(Location location) { if (location==null){ // if you can't get speed because reasons :) TextView spd = (TextView) findViewById(R.id.textView); spd.setText("Location is null"); } else{ //int speed=(int) ((location.getSpeed()) is the standard which returns meters per second. In this example i converted it to kilometers per hour int speed=(int) ((location.getSpeed()*3600)/1000); TextView spd = (TextView) findViewById(R.id.textView); spd.setText(speed+" km/h"); } } How do I fix this problem? Is there any more permissions I must add? If above snippets dont have enough information, see the full code below: package com.example.prototype22; import androidx.appcompat.app.AppCompatActivity; import androidx.core.app.ActivityCompat; import android.Manifest; import android.annotation.SuppressLint; import android.content.Context; import android.content.pm.PackageManager; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.os.Bundle; import android.widget.TextView; import android.widget.Toast; import java.util.List; public class MainActivity extends AppCompatActivity implements LocationListener { @SuppressLint("SetTextI18n") @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); LocationManager lm = (LocationManager) this.getSystemService(Context.LOCATION_SERVICE); if (ActivityCompat.checkSelfPermission(this, Manifest.permission.ACCESS_FINE_LOCATION) != PackageManager.PERMISSION_GRANTED && ActivityCompat.checkSelfPermission(this, Manifest.permission.ACCESS_COARSE_LOCATION) != PackageManager.PERMISSION_GRANTED) { TextView loc =(TextView) findViewById(R.id.textView3); loc.setText("LocationUnvailable"); Toast.makeText(MainActivity.this, "First enable LOCATION ACCESS in settings.", Toast.LENGTH_LONG).show(); } else { TextView loc =(TextView) findViewById(R.id.textView3); loc.setText("LocationAvailable"); } lm.requestLocationUpdates(LocationManager.GPS_PROVIDER, 0, 0, this); this.onLocationChanged(null); } @SuppressLint("SetTextI18n") @Override public void onLocationChanged(Location location) { if (location==null){ // if you can't get speed because reasons :) TextView spd = (TextView) findViewById(R.id.textView); spd.setText("Location is null"); } else{ //int speed=(int) ((location.getSpeed()) is the standard which returns meters per second. In this example i converted it to kilometers per hour int speed=(int) ((location.getSpeed()*3600)/1000); TextView spd = (TextView) findViewById(R.id.textView); spd.setText(speed+" km/h"); } } @Override public void onStatusChanged(String provider, int status, Bundle extras) { } @Override public void onProviderEnabled(String provider) { } @Override public void onProviderDisabled(String provider) { } @Override public void onPointerCaptureChanged(boolean hasCapture) { } } Help would be really appreciated :)
  6. Hi, I recently joined my uni which has wifi facility at the hostel; it is an open AP, but requires a user sign-in, the kind you find at public train stations or bus stops and stuff. However, we wont be getting our user passwords for like a month, and I really need to use it, so is there any way to skip the login and access the internet? I've searched and tried using a VPN-Psiphon, ZeroVPN, and much others but it dosent connect it just stays on "connecting". Please help.
  7. Hello, Im a big newbie to steam and was wondering about the steam market restriction. Steam says that to acces the market and send friend requests I have to have a purchase, I want to know if buying an item with a gift card can help remove that restriction. Like if I can ask my friend to give me a gift card and I buy stuff with it using my account, will it count as a valid steam purchase and help me access community market, send friend requests and all. Any help would be appreciated thanks.
  8. Yea this is a little too late for me to answer and you probably have bought a new headset by now but I will give a solution for someone else coming here, be sure to upvote this please.If you dont want to buy an adapter shown in above replies, then give this a shot: First, this solution DOESN'T require a earphone WITH MIC. You can just plug your earphones in the red 3.5mm jack and configure it as mic, right click the speaker icon>Sound>Recording>Click Microphone>Properties>Listen>Check Listen to this device>Apply. Then go back on Recording>Configure>Set up microphone and follow instructions.(Don't know if this is really needed but I did do it so.) Now you can just speak into one of your earbuds and they will act as mics(Even Stereo if you use both in position!) The only backside here is you have to take the earbud very close to your mouth, so it is a little annoying...
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