What are frames anyway? I mean, if for example a particular scene that is set to play in 10 secs, if its made up of 500 frames then the ideal FPS should be 50FPS, you go below that make ther scene looses its fluidity, now if you go beyond 50FPS, then that will make that scene look like you are watching a movie in fast forward mode..
I'm thingking like if for example in the example I've given above, if that 10 sec secene has 700 frames, then the ideal FPS should be 70FPS (because that particuler scene should last 10 secs),
Does it work the same as how the old way of animating cartoons work? FPS is represented by the flashing of the individual playing of individually drawn scenes?