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Nyhmz

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  1. It doesn't though, I've changed the fan curve in Afterburner in the past and the moment I close it it goes back to turning off the fans when under 55 C
  2. You're misunderstanding me. If I close Afterburner or format my OS or use Linux. It will not keep those settings.
  3. Like I said, I want to make it permanent. I don't like always having to reinstall Afterburner and what not everytime I change my OS. I also had a problem in the past with Afterburner where having it running in the background would make borderless GSYNC cease functioning, this issue was also present with Logitech G HUB. EVGA Precision X didn't have this issue but it had a problem with CPU usage randomly going to 1-2% at random and I cannot have that.
  4. Can you adjust the fan curve permanently? What I mean is if I say, install Afterburner and adjust the fan curve then uninstall it / format windows etc, is there a way to permanently make this the card's fan behavior.
  5. Hello, so I have the problem with running a 144hz monitor with a 60hz monitor where my RTX 2070 SUPER refuses to downclock itself. Now I don't necessarily care for the power draw, my problem is that the "smart fans" will spin up and stop constantly. Basically the moment it reaches 55 C the fans will do like 4-5 quick bursts and then stop again, that can't be good for them to do this every 5 minutes constantly instead of just running at a slow speed. I leave my PC open 24/7 so I'm worried this will end up killing the fans, is there a way to disable this without the using Afterburner to set a fan curve or other similar programs.
  6. I would at least expect to see some form is high usage on a few threads. In fact this does happen in a benchmark, but in some games the usage doesn't get high at all yet the framerate is very low.
  7. If it does bottleneck it, how come none of the threads are even hitting 50% usage? My understanding is that a core should hit at least 50% usage and if you look at the threads of the core at least one of the threads should be at 100% usages for it to be a bottleneck. But if a single thread isn't even hitting 50% and cores are sitting around 30% usage. What's the bottleneck?
  8. To answer a couple question, I have 32gb of ram clocked at 3200. The game is indeed on an SSD, it is split from the OS, OS is on an m.2 ssd. Both my CPU and GPU are capable of hitting 100% usage in a benchmark scenario and in some games, specifically Call of Duty Modern Warfare 2019.
  9. For the majority of the game I can run it fine at 144 fps, which is my monitor's refresh rate. However in some areas, mainly Mars, the framerate will not go higher than 80. I tried setting everything to low and it would still not go any higher than 80. I checked for bottlenecks, none of my 7700k's threads or cores are hitting any numbers that would indicate a bottleneck there. And my 2070 SUPER isn't even hitting 60% usage. So what would cause a game to output such a low framerate when none of my hardware is really bottlenecking it, or at least none of it seems to be. I could be wrong but isn't unconstrained framerate supposed to basically go as high as it can until it meets a bottleneck of some kind?
  10. Well the framerate isn't different with or without gsync though with gsync framerate caps itself at 120 (this is due to borderless since it's uncapped in fullscreen) so in games I can actually run at 120 they usually feel better with gsync. However games that don't run at a consistent framerate feel better without gsync, generally I'll try to cap fps to the minimum fps I get, but if that minimum is under 100 fps I usually really dislike gsync. I'll play on vsync over gsync anyday if the most consistent framerate I can get is anything under 80. Like if a game frequently drops to 60 fps I will lock the framerate to 60 and disable gsync and just use borderless vsync I absolutely cannot stand gsync at 60 fps which I guess just means I can't stand low refresh rates. I'm actually interested in knowing if it's possible to change a monitors gsync range my monitor states that gsync will work for 30 to 120 fps, if you could change that minimum to 100 that would be perfect so the lowest refresh rate would be 100 instead of 30 and it would just use vsync under 100 like it does under 30 at the moment. EDIT: Well actually I just did this with CRU and changed the refresh rates limit for gsync and I guess it works, running something at 60 feels a lot smoother since the refresh rate doesn't go lower than 100hz now
  11. Hello, I'm curious if this is a sentiment that is commonly shared but I play games in Borderless Windowed, though it makes no difference Fullscreen feels the same. I have a 144hz GSYNC monitor, games that run easily beyond 110~ fps, usually at 144 like Rainbow Six Siege I love to have GSYNC for, they feel so smooth compared to when I play them in Borderless with Windows 10's forced triple buffering. However for the games that I can't easily reach a high framerate without either making them look like potatoes or in some case, like Destiny 2, even with most stuff turned down it still achieves around 80-90 FPS in areas with a lot of action. Yes, I know, I'm literally complaining about 80 fps not being high enough, but I was under the impression that variable refresh rate made lower framerates "smoother", to me that is the complete opposite, anything under 100 FPS with GSYNC I feel runs like complete crap and I cannot stand to look at it, especially first person shooters, it feels like the mouse moves choppily. 60 FPS is borderline unplayable to me. Now with GSYNC off only using Windows 10's vsync in borderless, games that run not so great, like Destiny 2, feel MUCH better at framerates under 100 fps. Games that are running at 60 fps are now pretty tolerable again on my 144hz monitor. Am I just crazy to prefer W10's vsync over gsync under 100 fps?
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