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KeradSnake

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  1. holy shit just realized something ironic from this and the presentation is that Capcom themself is also the one that pinned the RE4HD Project on the steam community. It was not pinned by moderators or anyone outside Capcom, it was LITERALLY pinned by Capcom themself we went from that to this...
  2. I do think the reason why people modded capcom games is not because they can just mod the old one and not buy the new or remake ones. Most Capcom games holds up very well with mods, even newer titles with mods is also fun and the mods for it released relatively quick. And again, Capcom is fine with people playing the old games. So I don't think this is the reason why
  3. I have retur-lmao what okay, jokes aside yeaaaah I do think it's also kinda easy to see the pattern? Like, out of nowhere they made a presentation about how modding is not different to cheating even if it's just cosmetics related modding, and how mods can morally ruin the reputation of certain games. Then, not too long before the DRM update, they also took down some MH Sunbreak modding videos so there's no doubt they're doing this to prevent modding which is just mindblowing considering how tame they've usually been with modding, now just because of NSFW mod in tourney, they decided that enough is enough while at the same time RE4make and DMC also have a ton of them? That's quite suspicious
  4. Mercenaries mode are available on RE4, 5, 6, 8, 4 Remake be it yarr yarr or you buy it, wdym? Capcom so far has never been against people playing older titles, but they stated in that bad presentation about modding that they looked at some parts of modding community and thought 'yeah it's not good for our reputation morally'. while at the same time creating the most 'hot damn' fighting game that is SF6 and that one Ashley part in the OG RE4. Literally don't understand the person at Capcom who uttered this double standard.
  5. RE5 is 2009 RE6 2012 REvelations is 2012 SF 30th Anniversary is yes, 2018 I do think they're just testing it for now because the games they put these on are older titles, but yeah like I said, no. Just no
  6. Ikr? Not even SF6 and RE4, probably they're just testing but even from this the conclusion are pretty much BIG NO
  7. Summary New discovery from players of Resident Evil Revelations reveals that Capcom has been implementing new DRM called Enigma for their games (some of the older ones, for now) as replacement for Denuvo. The new DRM was discovered when there was a sudden update for RE Revelations, and this DRM basically prevents modding or use of cheat engine, and perhaps much worse, tanks the performance 10 - 15FPS with constant stutters. Numerous reports also said that every Capcom games with this DRM can't be played on Steam Deck at all. Capcom reverted the updates few hours after but only for RE Revelations. But shortly after, it gets even worse again, as another report coming out that the new DRM has over 34 detected malware inside, and allegedly the DRM was made by only one random russian with a questionable 'company' that has no address (only stated it's located in Moscow) and barely registered in Russia, which could basically qualifies as dummy company The list of games that received DRM update are Resident Evil 6, Resident Evil 5, Resident Evil Revelations (reverted), Street Fighter 30th Anniversary Collection, Capcom Arcade Stadium, Capcom Arcade 2nd Stadium, Mega Man Battle Network Legacy Collection Vol. 1, Mega Man Battle Network Legacy Collection Vol. 2, Mega Man Zero/ ZX Legacy Collection, and 64bit version of Strider Quotes My thoughts ooooooooh nononono this is just not looking great at all. All of this, just because of a wink wink mod showed on a SF6 tournament??? Like, come on Capcom you literally cooked so damn good last year, well at least until you released that presentation that basically says modding is cheating and some mods also 'potentially morally questionable and could ruin company reputation' and game price hasn't really gone up yet, but we were like oh ok that's just bad presentation, no, bad capcom. But now you're slowly doing this for real now? Denuvo is already bad enough, Monster Hunter mod video takedown is also frustrating enough, and now this?? Like, if you really worried about a small time local tourney being streamed and some weirdo accidentally leaving smut mods on, then they would also have to contend with the fact that half the SF6 character design is... something. And while the detection is yet to be researched more because it could be false positive, the fact that Capcom even paid this one DRM 'company' with no reputation at all is also looking real fishy. Sources: Included in quotes and https://steamdb.info/app/222480/history/
  8. Summary Fortnite map code has always been well known to have 16 digits. At TGA, most of the map code started with 0853. And unfortunately some people in Indonesia that took notice of this during TGA decided to check whether this is real number phone due to its similarities to Indonesian provider Telkomsel's first 4 digit number of phone number from that ISP, which is 0853, and it doesn't help that most Indonesian phone number has 16 digit numbers as well (so the format is 0853-XXXX-XXXX). One of notorious example was Tajudin, a construction contractor, gets spamcalled because one of the TGA Fortnite code that were shared on the screen, which someone else getcontact'd and apparently it's a real person. The person has since released a statement about the spamcall situation (in Indonesian, of course), and in an interview with local news outlet, he admitted that the spamcall came every minute and it's still happening to this very second. He didn't know about Fortnite or TGA at all, he basically can't really change his phone number because the number is well known to many of his business colleagues, and were concerned of misuse or threats coming from the incident. Quotes My thoughts This is very much confusing situation IMO. Like, no one expected these codes to be similar to a phone number from another country. At the same time, after this they probably should revamp the code format? Although I don't see it as an option that would make sense especially for something that is very much unexpected like this doxxing incident that isn't even really a doxxing but at the same time someone went a bit far and like 'oh I know this four digit number, it's Telkomsel number, lets call them and spread it on internet if it's a real number' but then you realized it's also a publicly shared code, but it felt like a privacy concern so they probably should revamp the format, it's very confusing damn I probably just gonna stop here. Also uh who's going to tell him that no, their number is not misused by Epic, it's just a coincidence that it's matched with Tajudin's number. Then again most people in Indonesia are tech illiterate anyway *sigh* Sources https://jagatplay.com/2023/12/news/mandor-bangunan-di-bekasi-jadi-korban-kode-fortnite-di-tga-2023/ https://kumparan.com/kumparansport/nomor-hp-mandor-bangunan-bekasi-viral-di-game-awards-ditelepon-tiap-menit-21k2KpI4rA4/full https://twitter.com/Tajudin167/status/1733107704162656715
  9. not every COD but yeah, that price increase is just brutal for what is already a 10+yo games, or even 20 like the original COD that at least had a bit OK-ish price for what it is HALO MCC being 11 bucks (converted) in some regions was a big deal as well, so the fact that they also increased it all the way to 38 bucks for some reason is a massive bummer for everyone that are planning to buy the game this month
  10. Summary For some reason, few days after the ABK acquisition, Activision titles and at least one MS title (Halo Master Chief Collection) saw a price hike on Steam in some regions. First spotted in Argentina, then the price hike also applies for India, Turkey, Vietnam, Malaysia, Thailand, Indonesia, and several other regions list of the games affected: - Every COD on Steam. Price change listed in the source and quote. Meanwhile: Black Ops III: $51 - $57, converted from Indonesian Rupiah pricing of 800K - 891K Modern Warfare 2019 and Black Ops Cold War: $52 - $57, converted from Indonesian Rupiah pricing of 800K - 891K - Crash N. Sane Trilogy and Crash 4 (Price change listed in the source and quote) - Spyro Reignited Trilogy (Price change listed in the source and quote) - Sekiro (Price change listed in the source and quote) - Both OG Prototype and Prototype 2 (Price change listed in the source and quote) - HALO Master Chief Collection (11 bucks - 38 bucks, converted from Indonesian Rupiah pricing of 169K - 599K) Quotes My thoughts I... don't think this is a good way to recoup some of the money that you just spend for one mega giant AAA company. Just saying. And for anyone saying this is how they're going to announce these games in Game Pass, well... I don't even know anymore Sources https://winpoin.com/hot-imbas-akuisisi-game-microsoft-dan-activision-blizzard-di-steam-naik-harga/ https://fandomwire.com/activision-have-put-the-price-up-call-of-duty-games/
  11. JAR, GZIP, CAB, IMG, IMA, 7Z that isn't executable. What about those? Those are not native to Windows even if Windows do recognize some of the kind of files they are, and in order to create those (even something like ISO) they need a specific app for that Even average users someday will probably have to deal with those archive files or other ones, don't know what kind of things people would do that they have to deal with other archive formats, but they will face that situation regardless. Telling people that it makes little sense to install 7zip just because two archive formats are going to be natively supported on Windows isn't a good move
  12. Summary Today, Google Threat Analysis Group (TAG) posted in their blog about WinRAR security vulnerabilities that were already been exploited by government-backed hackers since early 2023. According to Google's TAG, the vulnerability allows attackers to execute arbitrary code when a user attempts to view a benign file (as an example, image files, particularly PNG) within a ZIP archive. So far it has been reported that the security hole has been used to target cryptocurrency trading accounts since April 2023, with another reports from security researcher Group-IB saying that there are 130 devices infected (mostly traders' devices) at the time the finding was posted back in August 2023, with total number still remains unknown to this very second. WinRAR already issued the patch in versions 6.24 and 6.23, but users have to manually install those versions in order for the app to be updated as WinRAR still doesn't have automatic updates even today. Quotes My thoughts With ZIP bomb being a thing I don't think I'd see anyone not updating WinRAR or 7zip but welp, I guess there's still people using older version of WinRAR. Yes, 7zip exists but if you really, really want to use WinRAR for some reason, regularly check the update in their website, since they literally don't have auto updates to this very second. Heck, 7zip doesn't have auto updates, so you have to check updates regularly as well if you use it. Now I don't know why they don't provide auto update feature at all, and I'm aware of Chocolatey can be used to configure the auto update, but why? Sources https://blog.google/threat-analysis-group/government-backed-actors-exploiting-winrar-vulnerability/ https://www.theverge.com/2023/10/18/23922075/winrar-security-vulnerability-exploit-patch-update https://www.group-ib.com/blog/cve-2023-38831-winrar-zero-day/
  13. I'm planning to use Windows 11 debloated with Tiny11 builder, but the problem is that the builder/ trimmer only works stable with Windows 11 22621.1265 at the very maximum, which is the build from February this year. NTDEV did mention it can be used to trim Win11 ISO that is on much newer build (new as in not 8 months old) but doesn't guarantee that it can work well especially after being installed. Does anyone here ever tried any other (and much newer) Win11 build outside of what NTDEV recommends and is it at least stable enough, or the same as using trimmed 22621.1265 build? And please, I know some of you that are reading this are going to raise your pitchfork and probably will put me into wanted poster for this, but I don't want this post turns into an argument on why Tiny11 doesn't work or 'broken' or 'debloating windows is useless!11!1'. I just want to have a Tiny11 on a build version of Windows 11 that isn't 8 months old
  14. Recently planning to get one for my ROG ally and JSAUX is a bit expensive here in Indonesia (cheapest listing was 35 and half bucks or 550K Rupiah), and then I came across brand called PGTech and they have one for 29 bucks (450K Rupiah converted, and it's 29 bucks not 29.99) and advertise 3 USB3.0 ports with gigabit ethernet which is my top priority for now (it does advertise HDMI 2.0 as well). Searched for reviews and there's only reviews for its charging dock, which also available here but the point is the reviews for the dock is just not widely available. Maybe anyone here have experience with this brand? How does the dock performs? If you used it for long is it still holding up well to this very second? Also would be nice if anyone here have a list for docks/ USB hubs that lists whether a dock/ hub has all the ports runs at its advertised speed/ rating or not
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