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tsrbino

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  1. Yes I did use the same tv in both houses. Yes I see this issue in some youtube videos but not others. I know this is a forum for pc gamers who probably couldn't care less about consoles but ignoring the FACT that these exact same things are happening on both platforms is depriving us of important clues. This is not happening on all consoles and is not happening on all pcs, just some. Something is wrong. Damn it, if you don't want to believe this that's fine, but people who say this is normal are just plain wrong and you are NOT helping by saying that it's normal and explaining how AA works (we all know how AA works). I am not referring specifically to you Miscellaneous so don't take offense. I game on both console and pc and am positive that the same issue is present on both. I don't care if someone says that's impossible because they are wrong. PERIOD. I would not waste my time lying about this shit. I'm just going to paste the previous post you were referring to in your question so no one is confused. Here it is: OK I took a brand new never used ps4 (got rid of my pc) and took it to a different house to hook it up for the first time. No pop in, shadow, or irregular aliasing issues. I played it in this house for two days with no problems. I then took it to my house and played. What do you know, major pop in, super jagged shadows, and shimmering everywhere. The difference is overwhelming and immediately noticeable. NO THIS IS NOT NORMAL. You can say that it is normal forever but that won't make it so. HERE ARE THE ONLY TWO DIFFERENCES BETWEEN THE TWO HOUSES: 1.The house where the game worked properly had new wiring and a circuit breaker. My house has old wiring and a fuse box. 2.The two houses had different modems and internet. Draw your own conclusions, but this should NOT be happening.
  2. OK I took a brand new never used ps4 (got rid of my pc) and took it to a different house to hook it up for the first time. No pop in, shadow, or irregular aliasing issues. I played it in this house for two days with no problems. I then took it to my house and played. What do you know, major pop in, super jagged shadows, and shimmering everywhere. The difference is overwhelming and immediately noticeable. NO THIS IS NOT NORMAL. You can say that it is normal forever but that won't make it so. HERE ARE THE ONLY TWO DIFFERENCES BETWEEN THE TWO HOUSES: 1.The house where the game worked properly had new wiring and a circuit breaker. My house has old wiring and a fuse box. 2.The two houses had different modems and internet. Draw your own conclusions, but this should NOT be happening.
  3. Noirgheos, King Diamond? ha ha ha ha ha ha ha ha ha
  4. Yep, it seems like this form is going to end up like all the others with people giving up and declaring that since they can't figure it out that this must be normal = BULLSHIT. I, as well as MANY others, know for a fact that this isn't normal especially when I see in real time with my own eyes that this is not occurring on my friend's rig with the exact same hardware and settings. I am returning all my pc components to micro center today. I'm tired of looking at my pc just sitting there with no desire to use it. I hope to build and play again in the future when this problem hopefully gets figured out. This is insane. Don't give in to denial simply because we don't understand what's happening.
  5. Ya I guess your right. This couldn't account for the shimmering or the texture pop in either.
  6. I posted this link to an interesting youtube video earlier to day but it seems to have disappeared from this forum. So here it is again. https://www.youtube.com/watch?v=PMcftKrWNeU Everyone on this forum should check this out.
  7. This is what the letters look like on my desktop also. This is also what letters look like on my television when watching tv and it's what almost everything looks like when watching cartoons, especially South Park. Thanks Sanugia, this is an awesome piece of evidence! Also, Demiqas, I thought you recently said you sold your computer so what are you testing your new gpu on? Also, anyone who doesn't mind, can you list what power supply you are using? Not Just the wattage either, but the brand and model. I would also be interested in seeing what model motherboard everyone with the issue is using.
  8. I tried changing individual components before I built a whole new pc. In this order: GPU, PSU, hard drive, mobo and CPU, ram. No results. I individually changed out basically every component that I figured could possibly be causing this. It seems like it has to be a software issue, which makes it harder to pinpoint. I know how to build computers cause it's fairly uncomplicated, but I know a lot less about programming or how software actually works.
  9. . Like I've said before, I have built 2 entirely new systems since acquiring this problem with no results. Thank God for the Micro Center warranty and return policy or I wouldn't have been able to do it. The ONLY components I reused from the old system were a cheap mouse and keyboard and a 360 controller. Perhaps these peripherals have some kind of information storage capabilities and the problem transferred to the new systems through them. Yes it sounds stupid but I don't know what else to think. I'm planning on building a new system using all new components including the case and peripherals but this will take some time. Each time I return components to Micro Center I lose a little more money due to the fact that the extra money you pay for the warranty on each part is not refunded. Due to the lack of funds I will probably buy a motherboard with integrated graphics so I won't have to buy a GPU right away. I can run my 2D games on the mobo integrated graphics and see if the problem persists. It can clearly be seen on a game called Grey Cubes, which is a simple brick breaking type game. Also something to note, my v sync option seems to be broke on some of my games now. This just happened recently and will not fix with in game options or the settings on Catalyst Control Center. This seems to back up the claim that these issues get worse over time and somehow permanently damage your GPU. Sorry, I don't have the ability to post videos.
  10. You pretty much hit the nail on the head but forgot one symptom. I'll copy and paste it from one of my previous posts here: There is a clearly defined and easily seen line about five feet in front of and on all sides of my character (for practical purposes I will call it a "render distance box") where everything inside of it is fully rendered and appears as it should. Outside of the box everything is way more pixelated with EXCESSIVE texture and shadow pop in. Let me repeat, THE BOX IS A MERE 5 FEET AROUND MY CHARACTER. For an example of this, see the vid that Cloud 7_3 made of GTA on page 27 of this forum, entitled "GTA shadow box glitch"
  11. OK I've just about given up hope that anyone will find what is causing these things, but there are a few more things I feel like I should share. I know a lot of you are now thinking it is due to the elimination of the LOD bias tweak, but I still think it's something else. Someone posted that the LOD bias option was eliminated years ago, but these issues have only been happening for me for about a year. And by the way, I don't think it's normal. Is it becoming more widespread? Yes. Is it normal? No. I was considering that maybe it was normal, but after redownloading and playing Skyrim the other night and seeing the way it looks now as compared to the way it used to, it is unquestionably not normal. If it is now normal to have these shitty graphics on a reasonably powerful pc, then why did Skyrim on the ps3 look WAY better than it now does on my pc. Unlike a lot of people, I can actually pinpoint the exact moment this problem started happening for me. I upgraded from a 750ti to a 970 in order to play Witcher 3, which at the time had just recently come out. The card worked great for some weeks or maybe about a month, just as Demiqas has pointed out. Then one day while playing Witcher 3 (my 2nd playthrough) things seemed to go haywire out of nowhere. I came up on about 3 enemies and started fighting them, when all of the sudden I started getting stutter so bad that it created a strobe effect like everything was in slow motion. Then, while this was happening, the colors on screen went crazy. Everything turned to a green tint, then everything turned to a blue tint, then everything turned to a red tint, before going back to normal color. This happened in about the span of fifteen seconds. After the colors returned to normal, the stutter did not go away. I quit the game and went back to a previous save point. There was still stutter, but it was not near as bad. Immediately after this is when the texture and model pop in started to occur, which the game DID NOT previously have on my rig. It took a while after this for the broken aa effect to kick in. It was as if the gpu got "zapped" at that moment when everything went crazy and never recovered from it, instead getting worse over time. Demiqas has said that this problem started for him after several blue screens of death, which I too have had several times since this started. I have since built 2 completely new computers since this (the keyboard and mouse were the only things I reused) and the problems persist. Not everyone who claims to have this issue has had a blue screen or big graphical freak out when it started. This is confusing, and everything about this is confusing. There seems to be very few common factors between users. I now have an AMD r7 series card and it has had the problem from the very first time I turned on the new computer.
  12. MEC-777, thanks for putting in so much time and effort trying to help us. I agree with the points made in your last post. However, I want to explain the severity of these things in my case, and how my situation is different than the ones in the videos you posted. Unfortunately, I don't have the ability to upload videos so let me try and explain it in words. Temporal aliasing and pop in ARE normal in games, yes. But in my games, specifically Skyrim and MGS Phantom pain, there is a clearly defined line about five feet in front of and on all sides of my character (for practical purposes I will call it a "render distance box") where everything inside of it is fully rendered and appears as it should. Outside of the box everything is extremely pixelated with EXCESSIVE texture pop in. Let me repeat, THE BOX IS A MERE 5 FEET AROUND MY CHARACTER. I have been playing Skyrim A LOT FOR YEARS on pc and ps3. It is absolutely not a question of just recently noticing it or succumbing to the power of suggestion. The power of suggestion is not even a factor for me. I did not read forums about this and then start noticing it. I noticed it first and THEN began to seek out forums to see if anyone else was experiencing it. It looked to me that in your videos the temporal aliasing corrected itself when you were near enough to the object, as it should. In my games I can get so close to an object that I am touching it and it still has lines running through it. Something is clearly broken. I have tried all forms of aa available on my GTX 970 and my R7 260x. I have altered in game settings. I have activated VSR. I have altered ini files. I have even tried mods. It all seems to get cancelled out as if it never existed. It changes nothing. This is a hard subject to come to a conclusion on because the problem itself mimics things that are perfectly normal in games, except in these cases the problems are unnaturally worse than what a normally functioning game would show. It's hard for anyone to say where to draw the line for this is normal and this is not. I can't make anyone believe me if their mind is already made up, but something somewhere is broken in these extreme cases. I want anyone else reading this who is experiencing these extreme conditions (especially the very small "render distance box") to back me up here, or am I the only one who has that particular game breaking issue?
  13. OK if the amount of aliasing in games is normal I would gladly accept that. But I'm not just talking about newer games. Take Skyrim for example, a game that has been out for a long time and that I have been playing for years. What is normal about the way a game looks changing over night, with texture pop in, drastically reduced render distance, and the complete disappearance of aa from things such as shadows? The fact that games that didn't used to look like this and now suddenly do seems to be ignored by skeptics. When I encouraged people to check out the youtube link I meant to read the comments, with so many people saying that all of their games suddenly look like this, regardless of whether they are old or new. GTA is a bad example to use, because the game DOES, as far as I'm concerned have a lot of aliasing issues, it is fairly new, and I really don't play it. When you purposely choose to ignore the fact that so many people swear that their games didn't used to look like this you are writing off too many long time gamers as simply not knowing what they're talking about. If some industry standard changed that makes newer games look like this, I would like to know what it is, and why it is affecting old games that previously did not look like this. All help and suggestions are appreciated but explaining what aa is and what aliasing is and that some aliasing is normal is unnecessary because we all already know that.
  14. Check out the youtube link that Silverhawk posted on page 21 of this thread. The people commenting are having the exact same issue and the oldest comment is from 2 years ago! This proves that nobody has ever been able to solve this. We need more help. I encourage anyone who knows somebody who knows somebody who knows somebody who works in the tech industry to try and get them involved. Some insight from professional electricians couldn't hurt either. Anyone who could solve this or even pinpoint the cause would be considered a hero in my book. I wonder if anyone who works for linus tech tips ever reads these forums.
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