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Somehow, in a sea of first-party Sony games, Fantavision (and its hardly-known Asia-only sequel) stands as the only game developed strictly internally at SCE/SIE, rather than something like their Japan Studio.

  1. handymanshandle

    handymanshandle

    that's odd they wouldn't use their Japan studio kek

  2. PlayStation 2

    PlayStation 2

    From what I can gather, the story of Fantavision was that it was a tech demo turned into a really strange game. Probably explains why their Japan Studio didn't handle.

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