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MysticSpade

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  1. Here's another test I did today once I got home from work just to see what exactly was going on. I ran the AVerMedia utility on my streaming PC when I opened a game at fullscreen and my games were launching in a 2560x1440p144hz. Here's a short video of what I'm talking about, excuse my daughter playing minecraft in the background.
  2. Normally I wouldn't mind doing that hell honestly some games do just run better in borderless but there are a handful of titles that I play that borderless does introduce minor issues like altering my mouse sens to the point where my shots are completely off.
  3. Hello everyone and apologies if this has already been covered by someone to some extent but all of my google searching has provided me with no answers to my situation. I run a 2 pc setup for streaming and recording and all in all it runs flawless I recently installed an AVerMedia Live Gamer 4K into my streaming pc and it functions great and I have no screen tearing when streaming PC games on my gaming pc. But I have encountered one issue that I just for the life of me that I cannot figure out how to fix if it's even possible. In my Nvidia control panel I am cloning my monitor to the the Live gamer 4k (both set to 1920x1080 144hz). My windows UI is scaled as it should be normally BUT when I launch a game in Exclusive Fullscreen (not borderless) the scaling gets weird almost as if 1080p is a lower resolution than it should be. An example I can give is Hitman 2 (2018) shows 1080p but on exclusive full screen the resolution is blurry but once i put it to borderless it displays correctly. I have a link thats time stamped at what I am referring to but it is from when I was streaming Black Ops 4. What's noticeable is the size of the volume control indicator and how the UI changes once I alt+tab. https://www.twitch.tv/videos/373247567?t=01h30m42s I genuinely do not know what could be causing this issue. Once I extend the desktop instead of duplicate this issue goes away but since I need the duplication to stream this is a problem for me. Any help here is greatly appreciated.
  4. Hello I have a question and I'm honestly thinking the question itself is quite dumb. Most recently I've put together a streaming PC to run on the back end of my Gaming PC. My gaming pc utilizes a 144hz monitor and the signal is cloned to an Elgato HD60 pro in my streaming pc. Everything works flawlessly but the one thing that is going on is I'm get screen tearing on the video even if I drop my gaming monitor to 60hz.. Just seeing if this is something I have to deal with or is there a potential fix. Here's a link to a stream highlight... the tearing is minor but just enough to annoy me lol... on really fast paced games though like overwatch or titanfall 2 its horrendous.
  5. so 120hz should stop the flicker on my cloned video feed?
  6. Hello I have encountered a problem that I can't seem to figure out myself how to fix it. I have my main gaming PC and a secondary recording/streaming PC with an avermedia live gamer installed in it. I use to use HDMI 60hz monitors and actually used a splitter to send the feed to my main monitor and also my recording PC. I recently moved to ASUS VG248QE 144hz monitors and I still would like to keep the same setup but I can't seem to clone my display but have the clone at 60hz since 144hz causes flickering on my capture feed on my recording PC. Any one here know a work around that can possibly benefit me in some way?
  7. I have encountered this problem recently and I can't honestly figure out as to what is causing it. I recently made the jump to windows 8.1 pro 64 bit since my windows 7 ultimate pro would not show genuine no matter what I did when trying to install on my new SSD. Anyways not sure if that is pertinent info or not, the problem I having is this on some of my games when gaming in fullscreen the game will flicker black as if I'm tabbing out of the game and then come back to normal. Also I tried them in windowed to see if the problem was only when full screen but it's not, when windowed the game will freeze for a few seconds and then come back. But when streaming I found that using Dxtory with Liveshow output that the video source actually dies when these things occurs then comes back. I didn't have these problems in windows 7 ultimate 64 bit at all so far only on 8.1 pro 64 bit. Another weird thing is that it doesn't do it on all of my games only a few here's the ones I have found that it does it on. COD4, TMNT: Out of the Shadows, Star Wars Force Unleashed 1 and 2, Deadpool. These games I cannot run in borderless mode all the games that I am able to run in borderless do not seem to have this problem which is quite weird to say the least. All of my drivers are up to date and I even tried reverting back to old drivers to see if it fixed the issue but to no avail. I need help and can't figure this one out on my own. i7-4770k - stock Heatsink - H100i 16gb RAM Sapphire R9 280x Toxic edition - stock
  8. I kind of figured but I can't always rely on that, since some games OBS can't hook into while Dxtory is running. Thank you for the reply though
  9. Hi everyone I am searching for an answer that I can't seem to find anywhere but I am hoping someone here has figured out how to do this or can just flat out tell me it's not possible. I use DXtory as a direct show source when stream but I also want to capture game footage as file output as well. I know that my PC is strong enough to do both as I have tried it very successfully I might say but my question is this. Can I set 2 different hot keys one to start the direct show feed for my stream and another to start the file output recording, that way I don't have to locally record a 3 hour stream and kill almost 300 gb of space? As I said I am not sure if it's even possible but if anyone knows a way I am open to suggestions.
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