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Battlefield V with DXR on tested from Techspot(Hardware Unboxed)

4 minutes ago, System32.exe said:

No. The 2080 has 8 and the 2080 Ti has 10.

Just looked it up, you are correct. I think I had it mixed up with the RTX 6000 and RTX 8000 which both have 10 gigarays, and the RTX 5000 at 6 gigarays. Transposed them onto consumer line.

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44 minutes ago, porina said:

Would they have been better off holding back until this update was ready?

Obviously but we all know this ship has long sailed, release stuff unfinished is the new norm even if it backlashes across the entire Internet like the recent Fallout 76 example for instance.


BF5 really is not the game that should even be the first flagship of Ray Tracing to begin with, it's common rasterization is actually great already and given its a fast paced competitive shooter for the most part, as single player campaign is rather laughable like BF1 was.


I'm looking forward seeing the differences on Shadow of Tomb Rider and other upcoming story driven single player campaigns where there's more value for the extra eye candy.

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I understand that people are upset about the pricing. MSRP is $1200, but inflation due to demand, has pushed it nearly to $1500. Just gotta let it die down. But for anyone complaining about the price needs to realize a few things.


1. GDDR6. We all understand the current pricing of memory. This is next gen and expensive.

2. The die size is MUCH bigger than the 1080ti on the 2080ti (for example). Why? Maybe because theres, essentially, two processors under the hood. We have one for RTX itself and all of its technologies. The rest, is for what we all commonly use for gaming. The GPU itself. It's not cheap to manufacture this.

3. RTX is the only GPU in the market that can do real time ray tracing while gaming and making it playable. Can AMD, Qualcomm, or Intel do this yet? Not even close. AMD is "working" on it, but since when was that a reliable statement?


It seems as though the end of this year is just a bunch of complaining towards anything tech related.


"RTX is too expensive." - Go buy a 10 series that will perform about the same if you dont need DXR. Is it not this simple?


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6 hours ago, Brehohn said:


"RTX is too expensive." - Go buy a 10 series that will perform about the same if you dont need DXR. Is it not this simple?


I think people are disappointed because a new generation of graphics cards from AMD or Nvidia has always meant that you can get more performance for the same money. So People were looking forward to that. E.g. 30% faster at a given price point.


Nvidia created the technology to deliver that. If they had replaced the 1070 with the 2070, the 1080 with the 2080 as usual. And then advertise RTX features as a bonus... Instead they decided to create a separate price tier.


I'm personally not bothered because I don't need an upgrade right now my r9 290 drives 1080p 60fps very well. But I recognize that we cannot keep poisoning the well by making pc gaming more elitist and expensive. It's not good for PC gaming on the long run even though it's good for Nvidia's margins. Up-to now every new generation of hardware has made the PC gaming experience better in terms of price/performance.

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Releases RTX software... does not do "culling" or optimisation that's been done for like... 2 decades or more... adds it as an update 1 month after release:


Yeah, so exactly as I said they should have on release. XD


Though I give them the benefit of the doubt on the grass and rubble/explosion "bug", but even then, I guess it was REALLY rushed to not catch that in testing:

Tester: Hey , Dave [the programmer], are we raytracing every ant, blade of grass, leaf and aphid in the forest level?

Dave: Yeah... any problem with that?

Tester: Nope, no worries, our target FPS is 2, right?...

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