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(Official?) Battlefield V with RTX benchmark

Zandvliet
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Hi all,

 

Sorry if this is already posted somewhere, but I coulnd't find it.

 

Apparently some first benchmarks of Battlefield V with RTX has been posted by TechPowerUp.

Quote

We began testing with a GeForce RTX 2080 Ti graphics card with GeForce 416.94 WHQL drivers on Windows 10 1809. Our initial test results are shocking. With RTX enabled in the "ultra" setting, frame-rates dropped by close to 50% at 1080p.

It is as we have feared, the performance decrease is pretty dramatic. Hopefully this will be improved in the further with updates but I believe that RT is just too early at the moment. 

 

Quote

These may look horrifying, given that at its highest setting, even an RTX 2080 Ti isn't able to manage 1080p 120 Hz. But all is not lost. DICE added granularity to RTX. You can toggle between off, low, medium, high, and ultra as "degrees" of RTX level of detail, under the "DXR ray-traced reflections quality" setting.

Apprarently there are 4 different settings one can enable but when actually looking at the benchmark results there isn't much of a difference between ultra, high and medium. I would definitely think that this can be improved via updates but time will tell...

 

xrYUUUhhEbIsk3b8.jpg.7d14ada2d9f1b91669e127025558c639.jpg

 

Note that the drivers (probably/hopefully) aren't working correctly at the moment.

Quote

We are experiencing some instability, where the system will crash, with the screen going black and the GPU fan speed going to 100%.

 

Source: https://www.techpowerup.com/249557/battlefield-v-with-rtx-initial-tests-performance-halved   

"To the wise, life is a problem; to the fool, a solution" (Marcus Aurelius)

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My opinion is still the same. It's neat but we are not there yet. Kinda like how VR started off and now we have pretty decent working games and hardware. Would I invest into RTX cards now? No. Too early to be worth for that  hefty price

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DRX Medium : 64.5fps
DRX High: 66.4fps
DRX Ultra: 65.3fps

How is this possible ? Am I misunderstanding something ?

 

 

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Ye sorry but 1080p is ugly when you have experienced 1440p and up. Never gonna buy a €1400 GPU just to go back from 1440p to 1080p lmfao.

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Just now, voiha said:

DRX Medium : 64.5fps
DRX High: 66.4fps
DRX Ultra: 65.3fps

How is this possible ? Am I misunderstanding something ?

 

 

images.jpg

Yes, you're misunderstanding it. Decrease quality to Medium so you gain 1-2fps so buttery smooth!

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1. This isn't playable at the resolutions people with 2080tis have (1440p, 4k)

2. Honestly that doesn't look any better than normal render technology with reflection.

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1 minute ago, CTR640 said:

Yes, you're misunderstanding it. Decrease quality to Medium so you gain 1-2fps so buttery smooth!

nonono, you push it to high so you can have 2 fps more because that's how it works apparently

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Just now, voiha said:

nonono, you push it to high so you can have 2 fps more because that's how it works apparently

Oh..well uh, then lets buy 2080Ti then! 2080 is for poor plebs!

 

I'm lost too lol

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12 minutes ago, ZeouLs said:

My opinion is still the same. It's neat but we are not there yet. Kinda like how VR started off and now we have pretty decent working games and hardware. Would I invest into RTX cards now? No. Too early to be worth for that  hefty price

Same goes for me. I think it's really cool but it's at a too early stage at the moment. I do have a RTX 2080, but I didn't get it for the RT.

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have a feeling its going to be a while before RTX is something you want for an FPS shooter but for a scenic game it could be great

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1 minute ago, Bananasplit_00 said:

have a feeling its going to be a while before RTX is something you want for an FPS shooter but for a scenic game it could be great

I agree, my guess it will be at least 5 years. If RT takes flight alltogether.

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1440p monitors owners will have a very ugly image when they have to run it on 1080p. That's like 1680x1050 on 1080p monitor, I tried and I got insta-blind. Poor 4K monitors owners. I just can't imagine how nVidia even got the nuts to release RTX cards and asking for absurd prices so you have to run the game 1080p, like wtf??

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1 minute ago, Blademaster91 said:

It just works!

and I should - Just buy it!

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11 minutes ago, ZeouLs said:

My opinion is still the same. It's neat but we are not there yet. Kinda like how VR started off and now we have pretty decent working games and hardware. Would I invest into RTX cards now? No. Too early to be worth for that  hefty price

 

the more you buy.jpg

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23 minutes ago, Zandvliet said:

Hi all,

 

Sorry if this is already posted somewhere, but I coulnd't find it.

 

Apparently some first benchmarks of Battlefield V with RTX has been posted by TechPowerUp.

It is as we have feared, the performance decrease is pretty dramatic. Hopefully this will be improved in the further with updates but I believe that RT is just too early at the moment. 

 

Apprarently there are 4 different settings one can enable but when actually looking at the benchmark results there isn't much of a difference between ultra, high and medium. I would definitely think that this can be improved via updates but time will tell...

 

xrYUUUhhEbIsk3b8.jpg.7d14ada2d9f1b91669e127025558c639.jpg

 

Note that the drivers (probably/hopefully) aren't working correctly at the moment.

 

Source: https://www.techpowerup.com/249557/battlefield-v-with-rtx-initial-tests-performance-halved   

 

Given MS still hasn't got raytracing support out the door and BFV's DX12 mode is known to be buggy performance wise ATM there's nothing remotely useful to these results. Wait till MS releases the full DX12 update, DICE sort out the DX12 mode and NVIDIA gets driver to support both out the door.

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This reminds me of the original GeForce 256 card and how all its hardware geometry tricks were going to be so amazing.  They were, but it took a while before many games really made use of what it could do.

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1 minute ago, YoloSwag said:

 

the more you buy.jpg

 

Amen to that

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CaseFans: 3 140mm                                                                                                                Phone: Samsung Galaxy S8+
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1 minute ago, Zandvliet said:

I agree, my guess it will be at least 5 years. If RT takes flight alltogether.

it probably will to some degree, its a way for graphics technology to move forward and we have gotten pretty far already. AMD are going to have a ray trayising implementation soon enough and they said they would bring it all the way down the stack but i think in generall GPUs will have to get more powerfull before it will take off. 

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I mean. Still above 60fps at least. Thats impressive imo

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7 minutes ago, sazrocks said:

2. Honestly that doesn't look any better than normal render technology with reflection. 

That's because its really not that great of an implementation. There's a reason that the Metro:Exodus DXR demo had a hard time even maintaining 40fps.

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I mean, 60 fps isnt the end all and be all.

 

Could be better, but it is the first propper rt game and rt and pt is pretty neat. Even if this is hybrid rendering

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11 minutes ago, voiha said:

DRX Medium : 64.5fps
DRX High: 66.4fps
DRX Ultra: 65.3fps

How is this possible ? Am I misunderstanding something ?

 

IDK, but it appears that it is bottlenecked by the GPU portion that handles ray tracing, which also points to the hardware being too new and needs work.

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