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NVidia displaying 4-way VR at GTC, project for Luke?

WMGroomAK

At the GPU Technology Conference (GTC), NVidia has presented an interesting concept system which allows for four-way Virtual Reality.  The system itself is powered by four Quadro P6000 GPUs and creates four Virtual Machines in order to drive four HTC Vive Business Editions.  According to the Article at Guru 3D

 

http://www.guru3d.com/news-story/nvidia-showcases-multi-users-vr-system-concept.html

 

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Multi-user systems open up opportunities to use VR in everything from amusement parks and arcades to military and first responder training, to manufacturing and design. The setup minimizes the space, power and cooling required, making the system portable and quick to deploy. This is particularly advantageous for the growing market for location-based VR environments, the customized VR spaces popping up at cinemas, shopping malls and elsewhere.

 

The system’s compact size brings full-featured VR capabilities into tight or unconventional spaces, like naval ships and mobile command centers, where simulation training can add tremendous value.

 

Initially, the reason for developing this system was to figure out a way to support multi-user VR. However, other interesting use cases began to emerge, including a mixed-reality spectator view, where some virtual machines drive head-mounted displays for participants, while others drive virtual cameras for observers.

 

“The possibilities are endless,” said Tom Kaye, a senior solutions architect at NVIDIA who helped develop the system. “With the addition of remote management and reliability features, such as multiple templates, clone on boot and remote rebuilds, we could see system builders working to create a robust, ready-to-deploy multi-user VR appliance.”

untitled-1.jpg.c753dcb0c374d787e5c10fe8a58c4497.jpg

 

I could think of some neat gaming setups for this where you could have everyone in the same room for a Multiplayer VR experience.  Now if you could have a truly wireless VR setup with this in a large space (like a warehouse) that could make for a great time with some future potential games. xD  So how about it @Slick or @LinusTech, do you think you could get NVidia to loan you some time to play with this?

 

https://www.pcper.com/news/Graphics-Cards/GTC-17-NVIDIA-Demos-Professional-Multi-User-VR

 

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Alright, zMeul, stop taking all the cool tech stories for yourself.

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Linus said on the wan show last week (I think it was last week) that nvidia just ignores his requests for the new Titan xp..p.. So I think they would just ignore that request as well. 

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7 minutes ago, Cheezdoodlez said:

Linus said on the wan show last week (I think it was last week) that nvidia just ignores his requests for the new Titan xp..p.. So I think they would just ignore that request as well. 

even jay had to beg them for the titan Xp's for the terry crews build, before that it was looking to be easier to get them...

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26 minutes ago, Cheezdoodlez said:

Linus said on the wan show last week (I think it was last week) that nvidia just ignores his requests for the new Titan xp..p.. So I think they would just ignore that request as well. 

I do wonder if they would have to go with the Quadro cards or if it could be done with four 1080Ti.  Does the VR setup that they are implementing require the full Quadro card with all 24 GB of GDDR5X?  

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2 minutes ago, WMGroomAK said:

I do wonder if they would have to go with the Quadro cards or if it could be done with four 1080Ti.  Does the VR setup that they are implementing require the full Quadro card with all 24 GB of GDDR5X?  

No, it doesn't. Most VR games only use 4-5GB max. They likely did it as a PR boost.

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Well that's not exactly special is it? O_o

It's 4 gamers 1 cpu basically. With the VR tech of today this is stupidly easy...

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I have to wonder if it's worth it though, especially considering that each of those Quadros is more than enough for an entire VR-ready PC

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8 minutes ago, Ryan_Vickers said:

I have to wonder if it's worth it though, especially considering that each of those Quadros is more than enough for an entire VR-ready PC

I think it's easily a PR move by Nvidia. GPU pass-through would work on nearly any video card that can work with VR.

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25 minutes ago, Ryan_Vickers said:

I have to wonder if it's worth it though, especially considering that each of those Quadros is more than enough for an entire VR-ready PC

 

16 minutes ago, ARikozuM said:

I think it's easily a PR move by Nvidia. GPU pass-through would work on nearly any video card that can work with VR.

You mean that NVidia want to sell people on a $30,000 system when this could be done on about $10,000 worth of hardware? (slight sarcasm?)  Would love to see this done on a system with four 1080 Ti or even Titan Xp.  It still seems like a neat concept to have a single system running four VR setups together, especially if the system can ensure that there is a lagless experience for all the users.

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Just now, WMGroomAK said:

 

You mean that NVidia want to sell people on a $30,000 system when this could be done on about $10,000 worth of hardware? (slight sarcasm?)  Would love to see this done on a system with four 1080 Ti or even Titan Xp.  It still seems like a neat concept to have a single system running four VR setups together, especially if the system can ensure that there is a lagless experience for all the users.

Why sell the $300 GPU when you can easily sell the $1000 GPU?

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Just now, WMGroomAK said:

 

You mean that NVidia want to sell people on a $30,000 system when this could be done on about $10,000 worth of hardware? (slight sarcasm?)  Would love to see this done on a system with four 1080 Ti or even Titan Xp.  It still seems like a neat concept to have a single system running four VR setups together, especially if the system can ensure that there is a lagless experience for all the users.

Well idk what the intent of this is.  Quadros exist for a reason - there are certain companies that will buy them for certain situations where the make sense, like how sometimes you want/need ECC RAM.  But if it's not that, and it's something anyone could do on desktop hardware, I think your sarcasm is rightly placed :P 

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1 hour ago, samcool55 said:

Well that's not exactly special is it? O_o

It's 4 gamers 1 cpu basically. With the VR tech of today this is stupidly easy...

Thats basically what i read it as. Sure its kinda cool that they were able to pass through the VR systems to the VMs, but its hardly groundbreaking and it doesnt seem to have anything to do with the hardware itself.

 

CoolStoryDude.jpg but doesnt really change much. Possibly it could give arcades the idea they could have some sort of VR booths (Hackers-1995 anyone?) but other than that its a tech demo that has little impact on the real world.

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1 hour ago, ARikozuM said:

I think it's easily a PR move by Nvidia. GPU pass-through would work on nearly any video card that can work with VR.

It's neither a PR move or intended for the consumer market, this is very much intended for the larger scale professional uses by enterprise partners who want the reliability of Quadro and can afford the premium.

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6 minutes ago, silberdrachi said:

Thats basically what i read it as. Sure its kinda cool that they were able to pass through the VR systems to the VMs, but its hardly groundbreaking and it doesnt seem to have anything to do with the hardware itself.

 

CoolStoryDude.jpg but doesnt really change much. Possibly it could give arcades the idea they could have some sort of VR booths (Hackers-1995 anyone?) but other than that its a tech demo that has little impact on the real world.

I actually meant VM, only now i spotted my error :D

VR, VM, whatever. It's not a big deal.

 

Even the template and clone stuff is literally a 1-click job or a very little wizard to make sure the name and location is right.

 

Anyway, it is indeed a possibly good option for booths. Issue is however that 1 hardware failure takes out the complete thing which isn't ideal.

I really don't know who exactly are they targeting here. Every person that has potential interest in this probably also knows how this works and knows it's not very special.

 

Anyway, if this boosts the VR marketshare, good job nvidia, but that's not something i'm expecting to happen.

 

 

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if I remember correctly Nvidia only allows GPU passthrough with quadro/tesla cards, as the drivers will detect it running inside a VM. Of course there are many ways around the issue, but they wouldn't want to show anyone themselves.

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Just as a note, the pictured setup is likely aimed at design professionals. For instance, if you are making a massive 3D map for a project site, all of those GPUs would likely get utilized. I do not think that this is a PR thing, but is aimed at extremely high-end professional users like cartographers or others that work with utterly massive real-world design projects, like architects.

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