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Hey LTT Community!

 

        FIRST THINGS FIRST. This is a simply concept to spark the interest of some individuals. This is to just bat around some ideas and concepts of a non existent technology and to see how eager some might people be to adopt it? or if they even would adopt it? This is my time to claim that I do not know it all, and I try to use less concrete terms because I am simply speculating and dreaming here. So please be gentle with me for I'm not trying to claim any of this as fact. I like to have fun with ideas.....

 

        I got this idea from a post someone made asking if it was possible to plug an input into a graphics card. Like a camera or something plugged into your GPU to see what is playing. Of course the responses were to 'just get a capture card'.... But that got me wondering.

 

Do you think any GPU manufacturer would ever put a port on their graphics card designed for capturing input?

And MORE importantly, would you the consumer use this feature?

would it be a waste of a port on your graphics card to you?

What about if there is an optional/removable port like the old school VGA connectors for low profile GPU's just something to unplug and put away when you don't need it?

Or even one port that will do both. A dedicated Display/HDMI that can accept an input or just output based of a setting in the software.

 

I understand there is probably some technical boundaries preventing this, but this seems do-able. I mean it seems every release it about the speeds, the clocks, and the gamer ecosystem of things like shadow play or freesync or G-sync. I believe the next step to blow the socks off would be to integrate a capture card into the GPU's themselves. Maybe better quality or capture rate because of a direct connection to the GPU? or a dedicated processor/chip like Nvidia's h264 dedicated encoder and decoder.

 

Let me know what you guys think! I'm excited to hear! Would this put capture companies out of business? Is there something I am totally missing here? Is there a reason why some capture cards are the size of a GPU and is it possible to shrink that and make it fit onto a GPU?

 

And please if there is something that could prevent this from happening, post it down below! I want to see if we can get past it and maybe actually see this in the future!

 

Thanks for reading everyone! I look forward to hearing from you!

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1 minute ago, ZackBarletto said:

Hey LTT Community!

 

        FIRST THINGS FIRST. This is a simply concept to spark the interest of some individuals. This is to just bat around some ideas and concepts of a non existent technology and to see how eager some might people be to adopt it? or if they even would adopt it? This is my time to claim that I do not know it all, and I try to use less concrete terms because I am simply speculating and dreaming here. So please be gentle with me for I'm not trying to claim any of this as fact. I like to have fun with ideas.....

 

        I got this idea from a post someone made asking if it was possible to plug an input into a graphics card. Like a camera or something plugged into your GPU to see what is playing. Of course the responses were to 'just get a capture card'.... But that got me wondering.

 

Do you think any GPU manufacturer would ever put a port on their graphics card designed for capturing input?

And MORE importantly, would you the consumer use this feature?

would it be a waste of a port on your graphics card to you?

What about if there is an optional/removable port like the old school VGA connectors for low profile GPU's just something to unplug and put away when you don't need it?

Or even one port that will do both. A dedicated Display/HDMI that can accept an input or just output based of a setting in the software.

 

I understand there is probably some technical boundaries preventing this, but this seems do-able. I mean it seems every release it about the speeds, the clocks, and the gamer ecosystem of things like shadow play or freesync or G-sync. I believe the next step to blow the socks off would be to integrate a capture card into the GPU's themselves. Maybe better quality or capture rate because of a direct connection to the GPU? or a dedicated processor/chip like Nvidia's h264 dedicated encoder and decoder.

 

Let me know what you guys think! I'm excited to hear! Would this put capture companies out of business? Is there something I am totally missing here? Is there a reason why some capture cards are the size of a GPU and is it possible to shrink that and make it fit onto a GPU?

 

And please if there is something that could prevent this from happening, post it down below! I want to see if we can get past it and maybe actually see this in the future!

 

Thanks for reading everyone! I look forward to hearing from you!

Is possible, would cost more and would the cost benefit be worth it. If nvidia made a 1080ti capable of recording external devices for 200$ more, would it be worth it

A8-7600 {} Gigabyte FM2+ Board {} CX430 {} Corsair Vengeance LP 8gb {} MSI GTX 760 2GB {}

 

Console.WriteLine("C# is aids");

 

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15 minutes ago, ZackBarletto said:

   I got this idea from a post someone made asking if it was possible to plug an input into a graphics card. Like a camera or something plugged into your GPU to see what is playing.

Nvidia and AMD already have built-in capture software...

 

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On 3/3/2017 at 0:19 PM, Qwweb said:

Nvidia and AMD already have built-in capture software...

 

They do have capture software and i think it is only for capturing your screen. But if you wanted to record your console or a DVR/cable box. you can plug the input into a special port on your GPU and it will capture that for you to do what you want with.

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