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SSD vs CPU in Game Load Times

Logun

Does anyone have any recent sources which would illustrate the impact of different SSDs vs the impact if different CPUs on game load times?

 

I recently saw a video showing a 960pro (m.2) having almost no impact over a standard SATA6 SSD.

 

Would love to see the impact of a few recent CPU's and maybe even OC'ed vs Stock speeds....

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Some games will show no improvement with SSD's over HDD's. The ones that usually do are RPG's with vast overworlds, such as Elder Scrolls, Witcher, etc., and adventure games. Games like CoD and CS:GO will barely benefit as the data goes straight to RAM.

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Well, as far as CPU goes, i dont think the improvement would be too noticeable, unless youd be comparing some seriously low end vs a high end cpu. Maybe even if you compared a stock speeds vs a well overclocked one, but even then, if its not a bottlenecking factor, i dont believe CPU will have a dramatic effect on anything other than performance, in non-cinematic scenes that is xD.

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5 hours ago, VerticalDiscussions said:

Well, as far as CPU goes, i dont think the improvement would be too noticeable, unless youd be comparing some seriously low end vs a high end cpu. Maybe even if you compared a stock speeds vs a well overclocked one, but even then, if its not a bottlenecking factor, i dont believe CPU will have a dramatic effect on anything other than performance, in non-cinematic scenes that is xD.

This is, in part, my question. If you take something like a 2600K which has a base of 3.8 and OC it to 4.5. I'm wondering how much of an improvement on load times would you see. Here we are talking about roughly a 20% improvement on clock speeds alone. So when we throw in 3930 , 4790 ...etc and the increases in instructions per clock they have I wonder the impact.

 

I think LTT did a video a couple years ago that even RAMDisk had almost 0 impact as well on load times.

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19 minutes ago, Logun said:

This is, in part, my question. If you take something like a 2600K which has a base of 3.8 and OC it to 4.5. I'm wondering how much of an improvement on load times would you see. Here we are talking about roughly a 20% improvement on clock speeds alone. So when we throw in 3930 , 4790 ...etc and the increases in instructions per clock they have I wonder the impact.

None. Load times are generally slowed due to storage speed.

19 minutes ago, Logun said:

I think LTT did a video a couple years ago that even RAMDisk had almost 0 impact as well on load times.

They used poor methodology on that video.

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7 hours ago, ARikozuM said:

Some games will show no improvement with SSD's over HDD's. The ones that usually do are RPG's with vast overworlds, such as Elder Scrolls, Witcher, etc., and adventure games. Games like CoD and CS:GO will barely benefit as the data goes straight to RAM.

pretty much most single player games benefit 

Everyone should own a vive.

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41 minutes ago, MANIDY inc said:

pretty much most single player games benefit 

I tried running Doom (the new one) on mechanical drive. It was so slow I thought my system had locked up..

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5 minutes ago, Cyborgsmith said:

I tried running Doom (the new one) on mechanical drive. It was so slow I thought my system had locked up..

Can't be worse then rust or gta 5 xD

Everyone should own a vive.

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Just now, MANIDY inc said:

Can't be worse then rust or gta 5 xD

I can only imagine.

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3 hours ago, Logun said:

Does anyone have any recent sources which would illustrate the impact of different SSDs vs the impact if different CPUs on game load times?

 

I recently saw a video showing a 960pro (m.2) having almost no impact over a standard SATA6 SSD.

 

Would love to see the impact of a few recent CPU's and maybe even OC'ed vs Stock speeds....

CPU's AFAIK have 0 impact on loading times unless its decoding/uncompressing files which I think isn't a common scenario. Most of the time loading levels/maps comes from the storage drive or RAM. The thing is if it's on the RAM it's so fast you probably wouldn't mind or even notice.

 

For example, when starting a game of League of Legends, there's a loading screen where all the player load before the game starts. A lot of times people load very slowly and that's because the game is installed on a slow hard drive and take a while to load the map and assets.

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1 hour ago, MANIDY inc said:

pretty much most single player games benefit 

WoW, MapleStory (though also limited by network speed), and many more MMORPG's.

Cor Caeruleus Reborn v6

Spoiler

CPU: Intel - Core i7-8700K

CPU Cooler: be quiet! - PURE ROCK 
Thermal Compound: Arctic Silver - 5 High-Density Polysynthetic Silver 3.5g Thermal Paste 
Motherboard: ASRock Z370 Extreme4
Memory: G.Skill TridentZ RGB 2x8GB 3200/14
Storage: Samsung - 850 EVO-Series 500GB 2.5" Solid State Drive 
Storage: Samsung - 960 EVO 500GB M.2-2280 Solid State Drive
Storage: Western Digital - Blue 2TB 3.5" 5400RPM Internal Hard Drive
Storage: Western Digital - BLACK SERIES 3TB 3.5" 7200RPM Internal Hard Drive
Video Card: EVGA - 970 SSC ACX (1080 is in RMA)
Case: Fractal Design - Define R5 w/Window (Black) ATX Mid Tower Case
Power Supply: EVGA - SuperNOVA P2 750W with CableMod blue/black Pro Series
Optical Drive: LG - WH16NS40 Blu-Ray/DVD/CD Writer 
Operating System: Microsoft - Windows 10 Pro OEM 64-bit and Linux Mint Serena
Keyboard: Logitech - G910 Orion Spectrum RGB Wired Gaming Keyboard
Mouse: Logitech - G502 Wired Optical Mouse
Headphones: Logitech - G430 7.1 Channel  Headset
Speakers: Logitech - Z506 155W 5.1ch Speakers

 

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