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Doom (4?) performance on Radeon and GeForce

1 minute ago, Bouzoo said:

They are not always, talking from experience. Very rarely but I do hope this is one of those times. And if we have learned something it's that they will surely release a drivers that will boost their performance quite a bit. Happens every time.

Personally I'm hoping for a hotfix drivers, for some reason they have been giving best performance to me for the last 10 years. 

been using AMD for 4 years straight. I think their beta drivers has fucked up for me 4-5 times in 4 years

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1 minute ago, Prysin said:

been using AMD for 4 years straight. I think their beta drivers has fucked up for me 4-5 times in 4 years

Been on them since 9600 Pro with some NV switches here and then. xD But I can't remember when was the last time they bugged me really bad. Minor things here and then. 

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Open GL? *sigh*

Hopefully they hop onto Vulkan later.

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So a 960 and the R9 380x are beating the 780......yeah.

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2 hours ago, ivan134 said:

Leave it to @zMeulto let his eyes only let him see what he wants to see. Did you also notice that the 380x is also faster than a 780 and 390? Of course you didn't. That wouldn't help your narrative that the problem is only on AMD's side or that the issue affects all AMD cards the same way. 

Pst, the API is the cause...

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The gimping of Kepler continues.

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Great that Vulkan will be supported soon for DOOM :)

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OpenGL is bad on AMD cards, has been for years now, Not enough big releases use openGL these days, for them to spend time and money optimizing their drivers...

 

Also who in 2016 makes a game for PC that doesn't support DirectX, Id are moron's putting their own personal grief with Microsoft ahead of the consumer.

 

I thought this game supported Vulkan out of the box? 

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47 minutes ago, super_skank said:

OpenGL is bad on AMD cards, has been for years now, Not enough big releases use openGL these days, for them to spend time and money optimizing their drivers...

 

Also who in 2016 makes a game for PC that doesn't support DirectX, Id are moron's putting their own personal grief with Microsoft ahead of the consumer.

 

I thought this game supported Vulkan out of the box? 

There are several reasons not to support DX12 in favor of Vulkan.

 

1. Vulkan is open source.

2. Vulkan supports practically anything, including the big elephants in the ''API room'', PS4 and PS4.5. This also includes other operating systems, which mean we can finally rid ourselves of Windows and possibly avoid W10 altogether.

3. Microsoft has recently attempted to get more involved with PC gaming. Which disturbs me to the very core.

 

Id software is doing us a favor by not supporting DX12. And i am happy to bypass such stellar titles such as Quantum Break, whos only claim to fame was that it was a very early DX12 game. No one reading or commenting on the forums were actually hyped for the game itself. To put it like this, i haven't the slightest fucking clue what that game was about.

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27 minutes ago, MMKing said:

There are several reasons not to support DX12 in favor of Vulkan.

 

1. Vulkan is open source.

2. Vulkan supports practically anything, including the big elephants in the ''API room'', PS4 and PS4.5. This also includes other operating systems, which mean we can finally rid ourselves of Windows and possibly avoid W10 altogether.

3. Microsoft has recently attempted to get more involved with PC gaming. Which disturbs me to the very core.

 

Id software is doing us a favor by not supporting DX12. And i am happy to bypass such stellar titles such as Quantum Break, whos only claim to fame was that it was a very early DX12 game. No one reading or commenting on the forums were actually hyped for the game itself. To put it like this, i haven't the slightest fucking clue what that game was about.

i never said DirectX 12, i said directX...

 

Rid ourselves of windows, lol....if it wasn't for windows 90% on here would be fucked, as linux is fucking shite as a gaming OS...Drivers are shit, installing drivers requires a degree in computer science.....75% of games are not compatible, and the ones that are run half as well as they do in windows.....all this linux is the future of gaming is absolute bollocks, same old shit i have been hearing since 1999. 

 

Don't even get me started on fixing it when the GUI fucks up, oh and it will fuck up, trust me...most of the time resulting in a complete OS reinstall.

 

Just this week my install of mint totally fucked up because of the AMD drivers was so fucking convoluted and hard to follow, i some how ended up deleting X-org and having No GUI to boot into........stuff like this is why linux will always make up a tiny minority of desktop users, until they make it foolproof, it might as well not exist to gamers.

 

Support Vulkan great, But use the API that is optimized for 99.9% of us too. 

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4 minutes ago, super_skank said:

i never said DirectX 12, i said directX...

 

Rid ourselves of windows, lol....if it wasn't for windows 90% on here would be fucked, as linux is fucking shite as a gaming OS...Drivers are shit, installing drivers requires a degree in computer science.....75% of games are not compatible, and the ones that are run half as well as they do in windows.....all this linux is the future of gaming is absolute bollocks, same old shit i have been hearing since 1999. 

 

Don't even get me started on fixing it when the GUI fucks up, oh and it will fuck up, trust me...most of the time resulting in a complete OS reinstall.

 

Just this week my install of mint totally fucked up because of the AMD drivers was so fucking convoluted and hard to follow, i some how ended up deleting X-org and having No GUI to boot into........stuff like this is why linux will always make up a tiny minority of desktop users, until they make it foolproof, it might as well not exist to gamers.

 

Support Vulkan great, But use the API that is optimized for 99.9% of us too. 

Found the problem, you accidentally switched on the PC when you should have marched your computer illiterate ass to the TV and turn on the console.

 

You must have missed the part where it said that Vulkan runs on practically anything, which includes Windows 10. If you want to run backwards spyware OS that is your decision. I will continue to cheer on developers using Vulkan, which can be used on Windows, linux and more.

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I like how the R9 380X is beating the R9 290 and GTX 780.

I don't read the reply to my posts anymore so don't bother.

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Just so everyone knows, the game has has been shown off using Vulkan already, and the developers said that Vulkan was coming "very shortly" after release.

 

The game has been out for 24 hours only, so expect these numbers to change once Vulkan is patched in.

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55 minutes ago, MMKing said:

Found the problem, you accidentally switched on the PC when you should have marched your computer illiterate ass to the TV and turn on the console.

 

You must have missed the part where it said that Vulkan runs on practically anything, which includes Windows 10. If you want to run backwards spyware OS that is your decision. I will continue to cheer on developers using Vulkan, which can be used on Windows, linux and more.

Actually pal i am a computer technician, and have probably forgotten more about PC's than you will ever fucking know...

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1 hour ago, MMKing said:

There are several reasons not to support DX12 in favor of Vulkan.

 

1. Vulkan is open source.

2. Vulkan supports practically anything, including the big elephants in the ''API room'', PS4 and PS4.5. This also includes other operating systems, which mean we can finally rid ourselves of Windows and possibly avoid W10 altogether.

3. Microsoft has recently attempted to get more involved with PC gaming. Which disturbs me to the very core.

 

Id software is doing us a favor by not supporting DX12. And i am happy to bypass such stellar titles such as Quantum Break, whos only claim to fame was that it was a very early DX12 game. No one reading or commenting on the forums were actually hyped for the game itself. To put it like this, i haven't the slightest fucking clue what that game was about.

That's not what he's talking about. The game launched with only OpenGL. No dx 11 or Vulkan. These benchmarks are for OpenGL.

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7 hours ago, bobhays said:

It beat a 780, this isn't a problem with AMD, it's that for some reason the 900 series is doing really well.

It could be that the Maxwell architecture does well here and it's further proof that nVidia isn't gimping previous generation performance- The 1070 should perform around the 980ti, and 1080 a bit higher than that. 

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Yeah, let's not mention the fact that the R9 390 is getting its ass handed to the 380X and 960, but emphasize the fact that the 980 Ti is pulling ahead of the Fury X by a disturbing amount.

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4 minutes ago, Dan Castellaneta said:

Yeah, let's not mention the fact that the R9 390 is getting its ass handed to the 380X and 960, but emphasize the fact that the 980 Ti is pulling ahead of the Fury X by a disturbing amount.X

the game run stupidly well man...i have it on everything at max even the anti-aliasing is set to TSSAA (8TX) and i get upward of 100FPS consistently at 2560x1440...maxed out completely. B|

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Just now, i_build_nanosuits said:

the game run stupidly well man...i have it on everything at max even the anti-aliasing is set to TSSAA (8TX) and i get upward of 100FPS consistently at 2560x1440...maxed out completely. B|

I mean more power to you, but something is really wrong here.

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Just now, Dan Castellaneta said:

I mean more power to you, but something is really wrong here.

benchmarked by a drunk drug dealer?! i don't know...i don't see why the 380X would be faster than a 290X (come on!) and why a 960 would hand it's ass to the GTX 780 like that...it just does not make sense...but that #superjetstreamFTW though... :P

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If this is on OpenGL and if Vulkan is half way decent then 1080 sorta sucks. When it get around 980ti in doom on Vulkan. Or maybe Vulkan sucks

ƆԀ S₱▓Ɇ▓cs: i7 6ʇɥפᴉƎ00K (4.4ghz), Asus DeLuxe X99A II, GT҉X҉1҉0҉8҉0 Zotac Amp ExTrꍟꎭe),Si6F4Gb D???????r PlatinUm, EVGA G2 Sǝʌǝᘉ5ᙣᙍᖇᓎᙎᗅᖶt, Phanteks Enthoo Primo, 3TB WD Black, 500gb 850 Evo, H100iGeeTeeX, Windows 10, K70 R̸̢̡̭͍͕̱̭̟̩̀̀̃́̃͒̈́̈́͑̑́̆͘͜ͅG̶̦̬͊́B̸͈̝̖͗̈́, G502, HyperX Cloud 2s, Asus MX34. פN∩SW∀S 960 EVO

Just keeping this here as a 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11 hours ago, zMeul said:

id has always used OpenGL for all (??!) their titles, that's what they know and that's what they'll use - they'll jump to Vulkan most likely, for their next project ... hopefully

They are already jumping on Vulkan for this project. The patch should come within a few weeks. How optimized it will be I do not know because it's their first Vulkan experience and it remains to be seen how well they will implement it or if they will take time to really optimize their vulkan renderer, it depends how long they have had this cooking internally. I expect AMD GPUs to get a decent boost, not because Vulkan is some magic sauce but because AMD's openGL driver is so slow that vulkan will obviously look good by comparison as long as iD implements it decently. That doesn't mean that AMD will beat Nvidia but it does mean that they should beat their own openGL performance.

 

11 hours ago, Megahurt said:

If Vulkan is coming, why did they even bother with openGL

Because there are still people who have decent GPUs which do not support Vulkan. e.g. an AMD 6970 or a GTX 580 and other stuff from that generation.

You don't want to restrict your major AAA game to only be compatible on GPUs released within the last couple generations. The steam hardware survey shows the truth, there are plenty people who will tweak down graphics settings and use older GPUs.Obviously as time goes on this will be not be an issue as everyone will have a vulkan compatible GPU.... by 2018 I guess there will be no reason for a AAA game to ship openGL.

 

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Let's see... Work on the Id Tech 6 engine (what Doom (2016) here is running) started R&D in July 2011 (a few months before the Id Tech 5 engine was initially released), with a beta of Doom (2016) for buyers of Wolfenstein: The New Order in 2014. Khronos Group formally announced Vulkan at GDC 2015.

So yeah, OpenGL would have been what the new Doom was initially built around since Vulkan was announced a bit over a year ago and the most recent stable release was at the end of April 2016 (initial release in mid-Feb 2016), so it would have to be added in after initial versions of the game were locked down and pushed to being rated by and certified for countries and consoles a few months before game release.

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the game is broken 40 fps on 670 and 120 on 980 thats just abnormal, gtx 960 is just slightly better than 670 and yet gets double performance, seems like nvidia and doom developers only optimized for latest arhitectures ignoring the old ones to make people buy the new generations, just in time for their release, they cant fool me

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