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GTA 5 on 18 Core Xeon

I have heard that even the 8 core 5960X can't run GTA V maxed out a 4K with 4 Titan X's at 60 FPS. Is that true? And would the 18 core Xeon be able to run it at 60 FPS with 4 Titan X's maxed out a 4K? 

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Probably run worse wouldn't it?

GTA 5 is certainly more multi-core aware than some games, but DX11 will still hog a single core no matter what.

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i doubt really. games needs faster lesser cores. i dont think there will be any improvements at all

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BS

 

83_132_grand-theft-auto-benchmarked-1080

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It can play at 60fps with 4 titan Xs, the problem is any resolution at 144HZ, because of the CPU then, and no, 18 cores wouldnt help.

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37 minutes ago, FloRolf said:

BS

Do you call 27 fps playable? I dont.

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38 minutes ago, FloRolf said:

BS

That's probably without the ridiculous Shadow distance and Render distance options enabled though. 

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1 minute ago, RuLeZ said:

Do you call 27 fps playable? I dont.

And you always play on minimum fps?

 

Just now, Pvt. 8Ball said:

That's probably without the ridiculous Shadow distance and Render distance options enabled though. 

 

How about this then

 

gta-v-bench-4k-u.jpg

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I can run gta on an i3 with a Radeon graphics, so that rig should run it on 4x 4k displays. 6 cores are enough to run nearly any game, while typically games can use multiple cores 8 to twelve is the most you could need. Xeon isn't meant for gaming, it's for servers and multi-cpu boards...stick with i7 for games. 4 titans are over kill, 2 can run gta at 60fps on ultra on 4k. Cores are not really powers, power is in cores, frequency, and architecture. Also, games need graphics cards more than cpus. lastly anything over 12 cores has no use without being a work station, renderfarm or special use.

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36 minutes ago, FloRolf said:

And you always play on minimum fps?

 

 

How about this then

Do you always play on average and minimun doesnt affect you? Its horrible to notice the frame drop from 70 to 27, it really gets me out of the game.

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6 minutes ago, Matias_Chambers said:

I have heard that even the 8 core 5960X can't run GTA V maxed out a 4K with 4 Titan X's at 60 FPS. Is that true? And would the 18 core Xeon be able to run it at 60 FPS with 4 Titan X's maxed out a 4K? 

What has cores got to do with running games at 4k?  Only the resolution increases, game physics don't get more complicated the higher res you go.  Also Xeons have low clock speeds, more cores mean nothing in games for the most part.

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1 minute ago, RedWulf said:

I can run gta on an i3 with a Radeon graphics, so that rig should run it on 4x 4k displays. 6 cores are enough to run nearly any game, while typically games can use multiple cores 8 to twelve is the most you could need. Xeon isn't meant for gaming, it's for servers and multi-cpu boards...stick with i7 for games. 4 titans are over kill, 2 can run gta at 60fps on ultra on 4k. Cores are not really powers, power is in cores, frequency, and architecture. Also, games need graphics cards more than cpus. lastly anything over 12 cores has no use without being a work station, renderfarm or special use.

Yes, I know that, but I just heard something about it, and I am not planning to buy 4 Titan X's or an 18 core CPU.

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1 minute ago, RuLeZ said:

Do you always play on average and minimun doesnt affect you? Its horrible to notice the frame drop from 70 to 27, it really gets me out of the game.

 

how do you know that it ALWAYS drops down to 27? Did i link a FPS graph? no? okay!

Maybe it just dropped once and now it's in the statistic.

 

 

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http://www.tweaktown.com/tweakipedia/83/grand-theft-auto-benchmarked-1080p-1440p-4k/index.html

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the 18 core xeon would perform worse than a i7

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You realize at 4k, the CPU barely makes a difference.. Right?

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1 minute ago, CarterDavison said:

You realize at 4k, the CPU barely makes a difference.. Right?

Uh yes, but I just heard in a video by DigitalFoundry that in GTA V at 4K maxed out, the CPU would bottleneck. 

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Just now, Matias_Chambers said:

Uh yes, but I just heard in a video by DigitalFoundry that in GTA V at 4K maxed out, the CPU would bottleneck. 

I believe it was in this video: 

 

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22 hours ago, Samfisher said:

What has cores got to do with running games at 4k?  Only the resolution increases, game physics don't get more complicated the higher res you go.  Also Xeons have low clock speeds, more cores mean nothing in games for the most part.

Modern games can harness more cores and hyperthreading, and xeon do have low clock speeds but that goes back to the purpose of xeons. But the higher the resolution the more demanding on the card and the cpu, I hate to tell you but resolution is directly related the the amount of rendering being done. We don't typically assume the cpu is the bottleneck or the cause of resolution issues, but try to run a titan and gtaV on an intel celeron.

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1 hour ago, RedWulf said:

Modern games can harness more cores and hyperthreading, and xeon do have low clock speeds but that goes back to the purpose of xeons. But the higher the resolution the more demanding on the card and the cpu, I hate to tell you but resolution is directly related the the amount of rendering being done. We don't typically assume the cpu is the bottleneck or the cause of resolution issues, but try to run a titan and gtaV on an intel celeron.

Running at a higher resolution does not increase CPU load.... And a Celeron barely even goes past 2.5GHz, how is that fair comparing to a normal i5?  Can you even see your comparison?  4k does nothing that requires more CPU power.  It does not make physics more complicated, nor does it add more calculations on the CPU.

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  • I get around 70fps with sli 980tis at 1450mhz and i7 4790k at 4.7ghz
  • thats everything on ultra and fxaa

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21 minutes ago, Samfisher said:

Running at a higher resolution does not increase CPU load.... And a Celeron barely even goes past 2.5GHz, how is that fair comparing to a normal i5?  Can you even see your comparison?  4k does nothing that requires more CPU power.  It does not make physics more complicated, nor does it add more calculations on the CPU.

This is true only time CPU gets used more is a higher refresh rates as it has to make all of thoes calculations faster 

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A 5960X starts to bottleneck with just 3 Titan X... kind of why I think it's best to wait a year or two before I toss my money into a new rig. Happy with 1080p 144hz surround for the moment and you can do that with a single 980Ti. Bring on Cannon Lake E, DX12, Pascal, 3D X Point, new monitor tech... wayyy too much stuff on the horizon to blow the money now.

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