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Mobile App Development

I'm looking to develop a weather app using the Weather Underground API. 

I want to produce the app for IOS and Android. Then eventually to WatchOS and Android Wear. 

 

What type of program or language should I get started with. (I want to teach myself as I go, but I want to make sure I'm using the proper software. 

 

To be clear, this is a fun project for me. Not in it for monetization or fame. Just want to create a really cool weather app! 

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I would recommend sticking to Android then since I am almost sure that you have to pay to get Access to the iOS dev kit

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1 minute ago, C0LL0SS0S said:

I would recommend sticking to Android then since I am almost sure that you have to pay to get Access to the iOS dev kit

You have to pay 100 bucks a year in order to publish the app and keep it on the store. 

I don't mind that when the time comes. 

 

I've alredy downloaded XCode. Anyone used this before? Is it what I should use?

 

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If you want to start with iOS, then start learning Swift. XCode is a good editor for this.

If you want to start with Android, start learning Java. Android Studio is a good editor for this.

 

If you have no programming experience, it can be easier to learn the language by itself before adding the iOS/Android platform into the mix. It's just less material thrown at you all at once.

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3 minutes ago, madknight3 said:

If you want to start with iOS, then start learning Swift. XCode is a good editor for this.

If you want to start with Android, start learning Java. Android Studio is a good editor for this.

 

If you have no programming experience, it can be easier to learn the language by itself before adding the iOS/Android platform into the mix. It's just less material thrown at you all at once.

Sounds good! Thanks!

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Yup, Swift and Xcode.  I'm about to learn Swift too. Good luck on your path! *taps on shoulder*

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、ヽ`、ヽ`ヽ`、、ヽ`ヽ`、ヽマッテェ(ノ;Д;)ノ `、、ヽ`☂ヽ`、ヽ``、ヽ`、ヽ`ヽ`、、
ヽ`ヽ`、ヽ``、ヽ`、ヽ`ヽ`、、ヽ`ヽ`、ヽ``、ヽ`、ヽ`ヽ`、、ヽ、ヽ`ヽ`、ヽ``

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iOS development can be very expensive, lots of apple fees plus you need to have a mac to develop those apps. I'd just start with Android and see if the app gets any popularity and such.

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