Jump to content

Crysis Remastered Fails to Start with RX 9060 XT

Go to solution Solved by YoungBlade,

Setting the game to run in Windows 8 Compatibility Mode based on a reddit post seems to have fixed this. The user who first did this fix said that it results in a memory allocation error later on - no idea if that will happen to me at some point.

 

I guess I'll try playing farther into the game to see if anything goes wrong with this fix. It also might be the case that, after progressing beyond this level, the Compatibility Mode won't be required. When I get farther into the game, I'll try out turning it off.

 

Not sure what to think. The OP in the reddit post was using an RTX 3060 Ti, and plenty of other posts that I found when looking for ideas on how to fix this also were made by users experiencing a problem with Nvidia cards - and some had Intel CPUs. Some were trying to play through EA Play and others through Steam. All of the users that mentioned which OS they were using had Windows 11, but the OP of that reddit post is from late October 2021, meaning they probably were on Windows 10. It is unlikely that they had upgraded to Windows 11 in its first month, but technically possible.

 

It seems like this is probably a Crysis Remastered issue - not a Steam, Windows 11, or AMD problem.

 

EDIT: Now I'm really confused - I was seeing bad stuttering in the game, so I tried to run it again with it not being in Compatibility Mode, and now it just works. My hypothesis is that the game had some necessary step, like compiling a shader for the new card or something, that it was failing to do before, but putting it in Compatibility Mode made that step happen, and now it works.

 

So I guess, if you ever have this problem, you can just turn on Windows 8 Compatibility Mode, launch the game, run around for a minute, then exit the game and turn Compatibility Mode back off.

 

Weird...

Just got my new RX 9060 XT installed. So far, it's been working well... Mostly. I ran a battery of benchmarks on my previous card (RTX 2060 Super) to compare against. However, when I got to Crysis Remastered, the game failed to start.

 

I can get to the menu. I can change settings. Everything seems fine. But no matter what settings I try, when I try to start, it fails and kicks me back to the menu.

 

I've tried rebooting. I've tried uninstalling the game and installing it fresh.

 

I obviously have the latest drivers - only those even work with the card.

 

The game ran on my 2060 Super yesterday. Every other game I've tired has worked just fine - only Crysis Remastered seems to have a problem.

 

Any troubleshooting suggestions?

Link to post
Share on other sites

Setting the game to run in Windows 8 Compatibility Mode based on a reddit post seems to have fixed this. The user who first did this fix said that it results in a memory allocation error later on - no idea if that will happen to me at some point.

 

I guess I'll try playing farther into the game to see if anything goes wrong with this fix. It also might be the case that, after progressing beyond this level, the Compatibility Mode won't be required. When I get farther into the game, I'll try out turning it off.

 

Not sure what to think. The OP in the reddit post was using an RTX 3060 Ti, and plenty of other posts that I found when looking for ideas on how to fix this also were made by users experiencing a problem with Nvidia cards - and some had Intel CPUs. Some were trying to play through EA Play and others through Steam. All of the users that mentioned which OS they were using had Windows 11, but the OP of that reddit post is from late October 2021, meaning they probably were on Windows 10. It is unlikely that they had upgraded to Windows 11 in its first month, but technically possible.

 

It seems like this is probably a Crysis Remastered issue - not a Steam, Windows 11, or AMD problem.

 

EDIT: Now I'm really confused - I was seeing bad stuttering in the game, so I tried to run it again with it not being in Compatibility Mode, and now it just works. My hypothesis is that the game had some necessary step, like compiling a shader for the new card or something, that it was failing to do before, but putting it in Compatibility Mode made that step happen, and now it works.

 

So I guess, if you ever have this problem, you can just turn on Windows 8 Compatibility Mode, launch the game, run around for a minute, then exit the game and turn Compatibility Mode back off.

 

Weird...

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×