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Is anyone using Batocera with RPCS3?

trevb0t

Hey all,

 

I have some 4th gen intel systems laying around collecting dust. I'd love to turn one of them into a Batocera emulation station.

The problem is that I'm getting mixed info on exactly what system requirements I should expect to need for PS3 emulation using RPCS3.

My PS3 slim played The Last Of Us without lag, and had effectively ancient architecture. Does RPCS3 add significant load to the game processing?

 

Would an i5 4470 and a GTX 650 run PS3 titles?

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you need a modern 6c/12t cpu minimum. 

 

On 1/28/2023 at 4:57 AM, trevb0t said:

The Last Of Us without lag, and had effectively ancient architecture. Does RPCS3 add significant load to the game processing?

its emulating (yeah,!) the ps3 architecture,  it needs like 10 times more power than the actual system would therefore.  emulation is generally very cpu intensive,  gpu is pretty much secondary. 

 

 

thing is, even if you get it to run, performance will be awful on this ancient cpu.

 

 

also ps3 was multi threaded, thats why even emulated a lot of threads help, since the emulator still works similar as the actual system (just way more computational demanding, as said)

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On 1/31/2023 at 4:48 PM, Mark Kaine said:

you need a modern 6c/12t cpu minimum. 

 

its emulating (yeah,!) the ps3 architecture,  it needs like 10 times more power than the actual system would therefore.  emulation is generally very cpu intensive,  gpu is pretty much secondary. 

 

 

thing is, even if you get it to run, performance will be awful on this ancient cpu.

 

 

also ps3 was multi threaded, thats why even emulated a lot of threads help, since the emulator still works similar as the actual system (just way more computational demanding, as said)

Thank you!

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