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Planning to upgrade Ryzen CPU

Daijinxcv

I'm not sure if I'm posting in the correct category, first time here, anyways..

 

I am planning to upgrade from a Ryzen 5 2600 to Ryzen 7 5700x or 5800x.

 

My current setup:

Ryzen 5 2600

Teamgroup DarkZa 3200Mhz cl16 32G (2x16)

MSI B450M-A PRO MAX

Corsair CV550

iGame RTX 3060 Ultra W OC

2x Samsung SSDs

1x 7.2krpm HDD

Darkflash DX-120 AIO

 

I mainly use my PC for gaming, light streaming, and very light editing (just trimming videos).

If upgrading CPU would also result in upgrading the motherboard and the power supply then I'll stick with my current setup.. 😅

 

PS: I am also confused if it's the CPU or GPU that's bottlenecking my frames in Cyberpunk 2077. I've tried doing 4.1Ghz in the 2600 and doing small adjustments in the GPU-side via MSI Afterburner with no avail.

 

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2 minutes ago, Daijinxcv said:

I'm not sure if I'm posting in the correct category, first time here, anyways..

 

I am planning to upgrade from a Ryzen 5 2600 to Ryzen 7 5700x or 5800x.

 

My current setup:

Ryzen 5 2600

Teamgroup DarkZa 3200Mhz cl16 32G (2x16)

MSI B450M-A PRO MAX

Corsair CV550

iGame RTX 3060 Ultra W OC

2x Samsung SSDs

1x 7.2krpm HDD

Darkflash DX-120 AIO

 

I mainly use my PC for gaming, light streaming, and very light editing (just trimming videos).

If upgrading CPU would also result in upgrading the motherboard and the power supply then I'll stick with my current setup.. 😅

 

PS: I am also confused if it's the CPU or GPU that's bottlenecking my frames in Cyberpunk 2077. I've tried doing 4.1Ghz in the 2600 and doing small adjustments in the GPU-side via MSI Afterburner with no avail.

 

Don't upgrade your whole system for cyberpunk.  You're chasing an uncatchable dragon.  If your framerate increase/decrease scales to the frequency on the CPU doing likewise, then it's the CPU.  If not it's the GPU.  But for Cyberpunk you could argue the bottleneck is the game code.  But for real, you'll finish the game at a playable framerate and then you'll go back to everything else being fine with a 2600 at 4.1 paired with a 3060.

I edit the shit out of my posts.  Refresh before you respond.

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13 minutes ago, Daijinxcv said:

I am also confused if it's the CPU or GPU that's bottlenecking my frames in Cyberpunk 2077.

What settings? Usually it's a GPU bottleneck. I run a 6950X at 4GHz, so... probably slightly snappier than the 2600 in games due to decent IPC + ringbus arch, but pretty comparable. My GPU (2060 Super in my case) is always the bit that's hammered, I run a medley of high/medium settings, RTX off, and DLSS on "Performance" to get 45-60fps at 4K (DLSS Performance means it's rendering at 1080p and then upscaling). 

Intel HEDT and Server platform enthusiasts: Intel HEDT Xeon/i7 Megathread 

 

Main PC 

CPU: i9 7980XE @4.5GHz/1.22v/-2 AVX offset 

Cooler: EKWB Supremacy Block - custom loop w/360mm +280mm rads 

Motherboard: EVGA X299 Dark 

RAM:4x8GB HyperX Predator DDR4 @3200Mhz CL16 

GPU: Nvidia FE 2060 Super/Corsair HydroX 2070 FE block 

Storage:  1TB MP34 + 1TB 970 Evo + 500GB Atom30 + 250GB 960 Evo 

Optical Drives: LG WH14NS40 

PSU: EVGA 1600W T2 

Case & Fans: Corsair 750D Airflow - 3x Noctua iPPC NF-F12 + 4x Noctua iPPC NF-A14 PWM 

OS: Windows 11

 

Display: LG 27UK650-W (4K 60Hz IPS panel)

Mouse: EVGA X17

Keyboard: Corsair K55 RGB

 

Mobile/Work Devices: 2020 M1 MacBook Air (work computer) - iPhone 13 Pro Max - Apple Watch S3

 

Other Misc Devices: iPod Video (Gen 5.5E, 128GB SD card swap, running Rockbox), Nintendo Switch

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1 minute ago, Zando_ said:

What settings? Usually it's a GPU bottleneck. I run a 6950X at 4GHz, so... probably slightly snappier than the 2600 in games due to decent IPC + ringbus arch, but pretty comparable. My GPU (2060 Super in my case) is always the bit that's hammered, I run a medley of high/medium settings, RTX off, and DLSS on "Performance" to get 45-60fps at 4K (DLSS Performance means it's rendering at 1080p and then upscaling). 

Medium settings, population density at high, with DLSS on Ultra Performance, RTX off, and getting 35-55fps on 1080p. I get 65-75fps on highways/desert areas. GPU sits at around 80-85% on that settings while CPU always maxes out.

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1 minute ago, Daijinxcv said:

Medium settings, population density at high, with DLSS on Ultra Performance, RTX off, and getting 35-55fps on 1080p. I get 65-75fps on highways/desert areas. GPU sits at around 80-85% on that settings while CPU always maxes out.

With the 2600 at 4.1? Huh.. my chip is a 10c so maybe it loads across threads better (leading to low overall CPU usage), and I have quad channel RAM but games usually don't care about the bandwidth difference that much (I run the same capacity and speed, 32GB 3200Mhz CL16). I'll check my usage numbers again tonight when I get home. 

 

For upgrading, the 5000 series CPUs don't pull that much more power, your PSU would be fine I think. That board has bare minimum VRMs, but if you point a fan at them it should handle a higher end chip. This guy tested it with a 3950X and the VRMS hit 110C then throttled, but that's a 16 core chip and without the fan setup I suggested: 

 

Intel HEDT and Server platform enthusiasts: Intel HEDT Xeon/i7 Megathread 

 

Main PC 

CPU: i9 7980XE @4.5GHz/1.22v/-2 AVX offset 

Cooler: EKWB Supremacy Block - custom loop w/360mm +280mm rads 

Motherboard: EVGA X299 Dark 

RAM:4x8GB HyperX Predator DDR4 @3200Mhz CL16 

GPU: Nvidia FE 2060 Super/Corsair HydroX 2070 FE block 

Storage:  1TB MP34 + 1TB 970 Evo + 500GB Atom30 + 250GB 960 Evo 

Optical Drives: LG WH14NS40 

PSU: EVGA 1600W T2 

Case & Fans: Corsair 750D Airflow - 3x Noctua iPPC NF-F12 + 4x Noctua iPPC NF-A14 PWM 

OS: Windows 11

 

Display: LG 27UK650-W (4K 60Hz IPS panel)

Mouse: EVGA X17

Keyboard: Corsair K55 RGB

 

Mobile/Work Devices: 2020 M1 MacBook Air (work computer) - iPhone 13 Pro Max - Apple Watch S3

 

Other Misc Devices: iPod Video (Gen 5.5E, 128GB SD card swap, running Rockbox), Nintendo Switch

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12 minutes ago, Zando_ said:

With the 2600 at 4.1? Huh.. my chip is a 10c so maybe it loads across threads better (leading to low overall CPU usage), and I have quad channel RAM but games usually don't care about the bandwidth difference that much (I run the same capacity and speed, 32GB 3200Mhz CL16). I'll check my usage numbers again tonight when I get home. 

 

For upgrading, the 5000 series CPUs don't pull that much more power, your PSU would be fine I think. That board has bare minimum VRMs, but if you point a fan at them it should handle a higher end chip. This guy tested it with a 3950X and the VRMS hit 110C then throttled, but that's a 16 core chip and without the fan setup I suggested: 

 

I currently have 3 exhaust (1 rear, 2 top) then 2 intake, the AIO having two fans attach to it and a generic fan. GPU at 33c idle and usually plays around 54c once gaming while CPU at 37c idle and also around 56c once gaming. I only saw it reaching 70c during AIDA64 stress test and never reach those temps on actual use/load. I use a custom fan curve to control the temp spikes.

IMG20221001014223.jpg

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3 minutes ago, Daijinxcv said:

I only saw it reaching 70c during AIDA64 stress test and never reach those temps on actual use/load. I use a custom fan curve to control the temp spikes.

Not the CPU, Zen+ ran cool. The VRMs, filter the power going to the CPU. If those get too hot they'll throttle the chip down. 

Intel HEDT and Server platform enthusiasts: Intel HEDT Xeon/i7 Megathread 

 

Main PC 

CPU: i9 7980XE @4.5GHz/1.22v/-2 AVX offset 

Cooler: EKWB Supremacy Block - custom loop w/360mm +280mm rads 

Motherboard: EVGA X299 Dark 

RAM:4x8GB HyperX Predator DDR4 @3200Mhz CL16 

GPU: Nvidia FE 2060 Super/Corsair HydroX 2070 FE block 

Storage:  1TB MP34 + 1TB 970 Evo + 500GB Atom30 + 250GB 960 Evo 

Optical Drives: LG WH14NS40 

PSU: EVGA 1600W T2 

Case & Fans: Corsair 750D Airflow - 3x Noctua iPPC NF-F12 + 4x Noctua iPPC NF-A14 PWM 

OS: Windows 11

 

Display: LG 27UK650-W (4K 60Hz IPS panel)

Mouse: EVGA X17

Keyboard: Corsair K55 RGB

 

Mobile/Work Devices: 2020 M1 MacBook Air (work computer) - iPhone 13 Pro Max - Apple Watch S3

 

Other Misc Devices: iPod Video (Gen 5.5E, 128GB SD card swap, running Rockbox), Nintendo Switch

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1 hour ago, Queen Chrysalis said:

Don't upgrade your whole system for cyberpunk.  You're chasing an uncatchable dragon.  If your framerate increase/decrease scales to the frequency on the CPU doing likewise, then it's the CPU.  If not it's the GPU.  But for Cyberpunk you could argue the bottleneck is the game code.  But for real, you'll finish the game at a playable framerate and then you'll go back to everything else being fine with a 2600 at 4.1 paired with a 3060.

Yup I do understand that. I actually get around 28-40fps back in version 1.3 and without OCing the 2600 and was able to finish the game. So when the 1.6 hype came, I reinstalled the game and started my 2nd playthrough and got around 15fps improvement (still w/o OC). I do really think majority of the performance issue is in the game 😂

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I tried to remove my other monitor, tried OCing but only up to 4ghz then bump up the gpu frequencies a little bit more in afterburner. CPU is now always at 97%-100%, does this mean CPU bottlenecked? GPU is at 73% (5.3gb vram usage, 62% fan speed)

 

it seems that I'll still be upgrading since I do alot of multi-tasking specially when working.

 

image.thumb.png.f7b68b1c06433f7cb2ba94e28e204756.png

Edited by Daijinxcv
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